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bitmaps.h
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bitmaps.h
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#ifndef BITMAPS_H
#define BITMAPS_H
PROGMEM const unsigned char ArduShip_TD_Up_16_16[] = {
0x1C, 0x22, 0x6A, 0xC1, 0x65, 0x65, 0xC1, 0x6A,
0x22, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3F, 0x0A, 0x05, 0x07, 0x0C, 0x0C, 0x07, 0x05,
0x0A, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_Left_16_16[] = {
0x78, 0x86, 0x31, 0x85, 0x01, 0xB6, 0xFC, 0x48,
0xCD, 0x4B, 0xFD, 0x33, 0x01, 0x01, 0x00, 0x00,
0x00, 0x01, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00,
0x02, 0x03, 0x02, 0x03, 0x02, 0x02, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_Right_16_16[] = {
0x01, 0x01, 0x33, 0xFD, 0x4B, 0xCD, 0x48, 0xFC,
0xB6, 0x01, 0x85, 0x31, 0x86, 0x78, 0x00, 0x00,
0x02, 0x02, 0x03, 0x02, 0x03, 0x02, 0x00, 0x00,
0x01, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_Down_16_16[] = {
0x3F, 0x14, 0xA8, 0xF8, 0x8C, 0x8C, 0xF8, 0xA8,
0x14, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0E, 0x11, 0x15, 0x20, 0x29, 0x29, 0x20, 0x15,
0x11, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_UpLeft_16_16[] = {
0x7C, 0x82, 0xA9, 0x85, 0x81, 0xC5, 0x61, 0x3E,
0x40, 0xC0, 0x50, 0x20, 0xC0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x04, 0x08, 0x17, 0x32,
0x4C, 0x04, 0x0B, 0x0D, 0x00, 0x00, 0x01, 0x00
};
PROGMEM const unsigned char ArduShip_TD_UpRight_16_16[] = {
0x00, 0x80, 0xC0, 0x20, 0x50, 0xC0, 0x40, 0x3E,
0x61, 0xC5, 0x81, 0x85, 0xA9, 0x82, 0x7C, 0x00,
0x01, 0x00, 0x00, 0x0D, 0x0B, 0x04, 0x4C, 0x32,
0x17, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_DownLeft_16_16[] = {
0x00, 0x80, 0x80, 0x80, 0x90, 0x88, 0x74, 0x26,
0x19, 0x90, 0x68, 0x58, 0x80, 0x80, 0x40, 0x00,
0x1F, 0x20, 0x4A, 0x50, 0x40, 0x51, 0x43, 0x3E,
0x01, 0x01, 0x05, 0x02, 0x01, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ArduShip_TD_DownRight_16_16[] = {
0x40, 0x80, 0x80, 0x58, 0x68, 0x90, 0x19, 0x26,
0x74, 0x88, 0x90, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x01, 0x02, 0x05, 0x01, 0x01, 0x3E,
0x43, 0x51, 0x40, 0x50, 0x4A, 0x20, 0x1F, 0x00
};
PROGMEM const unsigned char ArduShip_1_32_10[] = {
0x7F, 0xE0, 0x00, 0x00, 0x80, 0x10, 0x7F, 0x00,
0x7F, 0xE1, 0x80, 0xE0, 0x02, 0x82, 0x00, 0xC0,
0x01, 0x45, 0xFF, 0x00, 0x00, 0xA9, 0x00, 0x00,
0x1F, 0xFE, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00,
0x07, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// Enemy Ship
PROGMEM const unsigned char EnemyShip_16_16[] = {
0xF0, 0x18, 0xE0, 0x00, 0x04, 0x8C, 0x72, 0x09,
0x09, 0x72, 0x8C, 0x04, 0x00, 0xE0, 0x18, 0xF0,
0x1F, 0x20, 0x29, 0x42, 0x41, 0x48, 0xA4, 0xA2,
0xA2, 0xA4, 0x48, 0x41, 0x42, 0x29, 0x20, 0x1F
};
// Ship diagram
PROGMEM const unsigned char ShipStatus_48_60[] = {
0x00, 0x00, 0xFF, 0xC0, 0x00, 0x00, 0x00, 0x0F,
0x00, 0x3C, 0x00, 0x00, 0x00, 0x30, 0x00, 0x03,
0x00, 0x00, 0x00, 0xC0, 0x00, 0x00, 0xC0, 0x00,
0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x06, 0x00,
0x00, 0x00, 0x18, 0x00, 0x08, 0x00, 0x00, 0x00,
0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x02, 0x00,
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x20, 0x00,
0x00, 0x00, 0x01, 0x00, 0x40, 0x00, 0x00, 0x00,
0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00,
0x00, 0x00, 0x00, 0x40, 0x80, 0x00, 0x00, 0x00,
0x00, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x40,
0x80, 0x00, 0x00, 0x00, 0x00, 0x40, 0x80, 0x00,
0x00, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x00,
0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80,
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x20, 0x00,
0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00,
0x02, 0x00, 0x08, 0x00, 0x00, 0x00, 0x04, 0x00,
0x06, 0x00, 0x00, 0x00, 0x18, 0x00, 0x01, 0x00,
0x00, 0x00, 0x20, 0x00, 0x00, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0x00, 0x30, 0x00, 0x03, 0x00, 0x00,
0x00, 0x0F, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x01,
0xFF, 0xE0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x10,
0x00, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00,
0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x01, 0xC2,
0x00, 0x10, 0xE0, 0x00, 0x01, 0x42, 0x00, 0x10,
0xA0, 0x00, 0x02, 0x22, 0x00, 0x11, 0x10, 0x00,
0x04, 0x12, 0x00, 0x12, 0x08, 0x00, 0x04, 0x12,
0x00, 0x12, 0x08, 0x00, 0x04, 0x12, 0x00, 0x12,
0x08, 0x00, 0x04, 0x12, 0x00, 0x12, 0x08, 0x00,
0x08, 0x0A, 0x00, 0x14, 0x04, 0x00, 0x08, 0x09,
0x00, 0x24, 0x04, 0x00, 0x08, 0x0D, 0x00, 0x2C,
0x04, 0x00, 0x08, 0x0F, 0x00, 0x3C, 0x04, 0x00,
0x08, 0x09, 0x00, 0x24, 0x04, 0x00, 0x08, 0x08,
0x80, 0x44, 0x04, 0x00, 0x08, 0x09, 0x80, 0x64,
0x04, 0x00, 0x08, 0x0A, 0x80, 0x54, 0x04, 0x00,
0x08, 0x0C, 0x40, 0x8C, 0x04, 0x00, 0x08, 0x08,
0x21, 0x04, 0x04, 0x00, 0x08, 0x08, 0x12, 0x04,
0x04, 0x00, 0x08, 0x08, 0x0C, 0x04, 0x04, 0x00,
0x08, 0x08, 0x00, 0x04, 0x04, 0x00, 0x04, 0x10,
0x00, 0x02, 0x08, 0x00, 0x04, 0x10, 0x00, 0x02,
0x08, 0x00, 0x04, 0x10, 0x00, 0x02, 0x08, 0x00,
0x04, 0x10, 0x00, 0x02, 0x08, 0x00, 0x02, 0x20,
0x00, 0x01, 0x10, 0x00, 0x01, 0x40, 0x00, 0x00,
0xA0, 0x00, 0x01, 0xC0, 0x00, 0x00, 0xE0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ShipStatusText__0004_Repair_32_7[] = {
0xC0, 0x00, 0x08, 0x00, 0xA0, 0x00, 0x00, 0x00,
0xA7, 0x39, 0xC8, 0xC0, 0xC7, 0x28, 0xC8, 0x80,
0xA4, 0x29, 0x48, 0x80, 0x27, 0x39, 0xDC, 0x80,
0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char ShipStatusText__0006_AuxPower_48_6[] = {
0x20, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x60, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x50, 0x94, 0x0A, 0x75,
0x5D, 0x80, 0x52, 0x88, 0x0C, 0x97, 0x9D, 0x00,
0xB2, 0x98, 0x08, 0x93, 0x91, 0x00, 0x8B, 0x14,
0x00, 0x72, 0x9D, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char SelectionArrow_8_8[] = {
0x18, 0x18, 0xFF, 0xFF, 0x7E, 0x3C, 0x18, 0x00
};
PROGMEM const unsigned char Arrow_Left_8_5[] = {
0x10, 0x70, 0xF0, 0x70, 0x10, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Arrow_Right_8_5[] = {
0x80, 0xE0, 0xF0, 0xE0, 0x80, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Fire_16_5[] = {
0xE0, 0x00, 0x90, 0x20, 0xC7, 0x50, 0x94, 0x60,
0x94, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Warp_24_6[] = {
0x88, 0x00, 0x00, 0x88, 0x00, 0x00, 0x8B, 0x9D,
0xC0, 0xAA, 0x91, 0x40, 0xFB, 0x51, 0xC0, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Com_16_5[] = {
0xE0, 0x00, 0x80, 0x00, 0x8E, 0xF8, 0x8A, 0xA8,
0xEE, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Evade_24_5[] = {
0xE0, 0x00, 0x00, 0x80, 0x01, 0x20, 0xCA, 0xE7,
0x50, 0x8C, 0xA5, 0x60, 0xE8, 0xD7, 0x70, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Status_24_5[] = {
0xE4, 0x04, 0x00, 0x84, 0x04, 0x07, 0x4E, 0xEE,
0xA6, 0x24, 0xA4, 0xA1, 0xE4, 0xD4, 0xD7, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Engine_24_5[] = {
0xE0, 0xE8, 0x00, 0x80, 0xA0, 0x10, 0xCE, 0xEB,
0xA8, 0x8A, 0x2A, 0xB0, 0xEA, 0xEA, 0xB8, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Hull_16_5[] = {
0xA0, 0xA0, 0xA0, 0xA0, 0xEA, 0xA0, 0xAA, 0xA0,
0xAE, 0xA0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Weapons_32_5[] = {
0x88, 0x00, 0x00, 0x00, 0x89, 0x01, 0xC0, 0x1C,
0x8A, 0xB9, 0x5D, 0xD8, 0xAB, 0x29, 0xD5, 0x44,
0x53, 0xB5, 0x1D, 0x5C, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Shields_24_5[] = {
0xE8, 0x82, 0x20, 0x88, 0x12, 0x2E, 0x4E, 0xAA,
0xEC, 0x2A, 0xB2, 0xA2, 0xEA, 0xBA, 0xEE, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Offline_24_5[] = {
0xE0, 0x28, 0x00, 0xAD, 0xA0, 0x10, 0xA9, 0x2B,
0xA8, 0xAD, 0xAA, 0xB0, 0xE9, 0x2A, 0xB8, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
PROGMEM const unsigned char Menu_Auxilary_32_5[] = {
0xE0, 0x0A, 0x00, 0x00, 0xA0, 0x02, 0x00, 0x50,
0xEA, 0xAA, 0xE7, 0x70, 0xAA, 0x4A, 0xA4, 0x10,
0xAE, 0xAA, 0xD4, 0x70, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
///
/// Planets
///
PROGMEM const unsigned char Planet_1_16_16[] = {
0xC0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xFA, 0xE4, 0xC8, 0x30, 0xC0,
0x03, 0x0F, 0x13, 0x27, 0x4F, 0x55, 0x8B, 0xBF,
0xBF, 0xBF, 0x7B, 0x7F, 0x3F, 0x1F, 0x0E, 0x03
};
PROGMEM const unsigned char Planet_2_16_16[] = {
0xC0, 0x30, 0x28, 0x7C, 0x72, 0xE2, 0xE7, 0xE7,
0xF7, 0x17, 0x12, 0x02, 0x44, 0xF8, 0xF0, 0xC0,
0x03, 0x0C, 0x10, 0x20, 0x40, 0x41, 0x83, 0x83,
0xFF, 0xBD, 0x78, 0x40, 0x20, 0x10, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_3_16_16[] = {
0xC0, 0x30, 0x08, 0xE4, 0x12, 0x0A, 0x89, 0x89,
0x09, 0x19, 0xF2, 0x02, 0x04, 0xF8, 0xF0, 0xC0,
0x03, 0x0C, 0x10, 0x27, 0x48, 0x58, 0x91, 0x93,
0xB2, 0xB3, 0x51, 0x58, 0x2C, 0x17, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_4_16_16[] = {
0xC0, 0x70, 0xC8, 0x8C, 0x1A, 0x32, 0x61, 0xC3,
0x87, 0x0D, 0x1A, 0x32, 0x64, 0xC8, 0xB0, 0xC0,
0x03, 0x0C, 0x10, 0x21, 0x43, 0x46, 0x8C, 0x98,
0xB1, 0xE3, 0x46, 0x4C, 0x38, 0x10, 0x0D, 0x03
};
PROGMEM const unsigned char Planet_5_16_16[] = {
0xC0, 0x30, 0x08, 0x1C, 0x3E, 0x3A, 0xF1, 0x39,
0x01, 0x81, 0x82, 0xF2, 0x74, 0x18, 0x30, 0xC0,
0x03, 0x0C, 0x14, 0x26, 0x4E, 0x5E, 0xB0, 0xB0,
0x80, 0x81, 0x5B, 0x4B, 0x2F, 0x10, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_6_16_16[] = {
0xC0, 0x30, 0x08, 0x04, 0x0E, 0x0E, 0x05, 0xC1,
0xE1, 0xC1, 0x82, 0x0E, 0x0C, 0x08, 0xB0, 0xC0,
0x03, 0x0C, 0x10, 0x23, 0x4E, 0x4E, 0x8E, 0x80,
0xE0, 0xA3, 0x63, 0x40, 0x2C, 0x1F, 0x0F, 0x03
};
PROGMEM const unsigned char Planet_7_16_16[] = {
0xC0, 0x30, 0x88, 0x44, 0x42, 0x4A, 0x89, 0x09,
0x09, 0x49, 0x8A, 0x8A, 0x8C, 0x08, 0x30, 0xC0,
0x03, 0x0C, 0x10, 0x21, 0x51, 0x51, 0x80, 0x84,
0x8A, 0x8A, 0x44, 0x40, 0x20, 0x10, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_8_16_16[] = {
0xC0, 0x30, 0x08, 0x04, 0x02, 0x12, 0x29, 0x11,
0x01, 0x81, 0x82, 0x22, 0x54, 0x28, 0x30, 0xC0,
0x03, 0x0C, 0x10, 0x2C, 0x52, 0x52, 0x8C, 0x80,
0x83, 0x84, 0x44, 0x43, 0x20, 0x10, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_9_16_16[] = {
0xC0, 0x30, 0x08, 0x04, 0x3A, 0x2A, 0x39, 0x01,
0xC1, 0x41, 0x62, 0x42, 0xC4, 0x08, 0x30, 0xC0,
0x03, 0x0C, 0x10, 0x3C, 0x54, 0x5C, 0x80, 0x81,
0x87, 0x84, 0x4D, 0x44, 0x27, 0x11, 0x0C, 0x03
};
PROGMEM const unsigned char Planet_10_16_16[] = {
0xFF, 0x01, 0x01, 0x1D, 0x15, 0x15, 0xDD, 0x41,
0x41, 0x41, 0xDD, 0x15, 0x1D, 0x01, 0x01, 0xFF,
0xFF, 0x80, 0x9C, 0x94, 0x9C, 0x80, 0x8F, 0x88,
0x88, 0x88, 0x8F, 0xF0, 0xD0, 0xF0, 0x80, 0xFF
};
PROGMEM const unsigned char PlanetHome_16_64[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFC, 0xE3,
0xC0, 0x81, 0x81, 0x07, 0x0F, 0x0F, 0x0F, 0x00,
0x00, 0x00, 0xE0, 0xF8, 0xFF, 0x3F, 0x0F, 0x9F,
0xFF, 0xFF, 0xFF, 0xFF, 0xDE, 0x80, 0x00, 0x00,
0xF0, 0xFF, 0x7F, 0x3F, 0xFF, 0xFF, 0x7F, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x3F, 0x1C, 0x00,
0x0F, 0xFF, 0x7F, 0x3F, 0x1F, 0x1F, 0x00, 0x00,
0x00, 0x80, 0xC0, 0xC0, 0xC0, 0xE0, 0xA0, 0xE0,
0x00, 0x00, 0x07, 0x18, 0xE0, 0x20, 0x98, 0xCC,
0xF7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x3F, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x07, 0x0F, 0x17, 0x27, 0x41, 0x80, 0x00
};
PROGMEM const unsigned char Bubble_8_8[] = {
0x0C, 0x1E, 0x3F, 0x3F, 0x1E, 0x0C, 0x00, 0x00
};
PROGMEM const unsigned char Bubble_Empty_8_8[] = {
0x0C, 0x12, 0x21, 0x21, 0x12, 0x0C, 0x00, 0x00
};
///
/// Weapon Bitmaps
///
PROGMEM const unsigned char Torpedo_8_3[] = {
0x40, 0xA0, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif