-
Notifications
You must be signed in to change notification settings - Fork 0
/
ClothingSystemRuntimeInterface_functions.cpp
56 lines (36 loc) · 1.42 KB
/
ClothingSystemRuntimeInterface_functions.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
#include "../SDK.h"
// Name: , Version: 1.0.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Functions
//---------------------------------------------------------------------------
// Function ClothingSystemRuntimeInterface.ClothingSimulationInteractor.PhysicsAssetUpdated
// (Native, Public, BlueprintCallable)
void UClothingSimulationInteractor::PhysicsAssetUpdated()
{
static auto fn = UObject::FindObject<UFunction>("Function ClothingSystemRuntimeInterface.ClothingSimulationInteractor.PhysicsAssetUpdated");
UClothingSimulationInteractor_PhysicsAssetUpdated_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
}
// Function ClothingSystemRuntimeInterface.ClothingSimulationInteractor.ClothConfigUpdated
// (Native, Public, BlueprintCallable)
void UClothingSimulationInteractor::ClothConfigUpdated()
{
static auto fn = UObject::FindObject<UFunction>("Function ClothingSystemRuntimeInterface.ClothingSimulationInteractor.ClothConfigUpdated");
UClothingSimulationInteractor_ClothConfigUpdated_Params params;
auto flags = fn->FunctionFlags;
fn->FunctionFlags |= 0x400;
UObject::ProcessEvent(fn, ¶ms);
fn->FunctionFlags = flags;
}
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif