Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open Modular Turrets #109

Closed
Rannulfus opened this issue Dec 29, 2019 · 2 comments
Closed

Open Modular Turrets #109

Rannulfus opened this issue Dec 29, 2019 · 2 comments
Labels
added Feature was added
Milestone

Comments

@Rannulfus
Copy link

If your feature request is a mod suggestion:

  1. Has someone suggested this mod before: no
  2. Why should the mod be added: As the name of the mod suggests, it adds turrets that you can tune to kill players and mobs to help protect your base. It comes with a couple of different turrets to defend yourself with and you can even have them hide themselves when not in use. I feel this would go perfectly with the modpack.

Mod info & download page

@Rannulfus Rannulfus added the auto: suggestion This suggestion hasn't been looked at yet label Dec 29, 2019
@xJon xJon added suggestion Feature request and removed auto: suggestion This suggestion hasn't been looked at yet labels Dec 29, 2019
@JonenGales
Copy link

I 100% agree with the suggestion. The open modular turrets mod is one of my favourite 1.12.2 mods and is a mod I always use in my playthroughs. The turrets come in tiers and have a variety of customization options. The tiers range from a potato launcher and item thrower right up to railguns and lasers. Each turret has their own bane and benefit regardless of tier. For example the teleporter turret is good for removing entities but is non lethal, the minigun turret has a high fire rate and uses a moderate amount of power but requires a lot of ammunition. While Railgun turret ammo isn't super expensive, has one of the longest ranges, and highest damages, it's very power hungry. All of these individual stats can be modified using modules, giving the player unprecedented control over base defence.

@singaporeansimp
Copy link

I would love to see turrets added as well. Stumbled across this suggestion and just wanted to leave a message saying I 100% support it.

@xJon xJon added this to the 1.5.0 milestone Aug 11, 2022
@xJon xJon added added Feature was added and removed suggestion Feature request labels Aug 19, 2022
@xJon xJon closed this as completed Aug 19, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
added Feature was added
Projects
None yet
Development

No branches or pull requests

4 participants