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main.js
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main.js
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// app is the Module to control application life.
// BrowserWindow is the Module to create native browser window.
const {app, BrowserWindow} = require('electron')
// Set our icon on mac when we are in development
if (require('electron-is-dev') && process.platform === 'darwin')
app.dock.setIcon(__dirname + "/assets/icons/images/appicon_256x256.png");
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow = null;
if (process.platform === 'win32') {
if (process.arch === 'x64')
process.env.PATH = "c:\\Program Files\\Mono\\bin;" + process.env.PATH;
else
process.env.PATH = "c:\\\Program Files (x86)\\\Mono\\bin;" + process.env.PATH;
}
var dotnet = require('electron-dotnet');
if (!require('electron-is-dev'))
var main = dotnet.func(require('path').join(__dirname, "/src/Main/bin/Debug/MainWindow.dll").replace('app.asar', 'app.asar.unpacked'));
else
var main = dotnet.func({source : __dirname + "/src/Main/MainWindow.cs",
references: [__dirname + "/src/lib/MediaToolkit.dll"],
itemgroup: [__dirname + "/src/Main/Convert.cs"],
symbols: ["DEV"]});
function createWindow () {
main(__dirname, function (error, result) {
if (error) throw error;
if (result) {
mainWindow = BrowserWindow.fromId(result);
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.