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CMMemoryPool.xml
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CMMemoryPool.xml
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<Type Name="CMMemoryPool" FullName="CoreMedia.CMMemoryPool">
<TypeSignature Language="C#" Value="public class CMMemoryPool : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CMMemoryPool extends System.Object implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:CoreMedia.CMMemoryPool" />
<TypeSignature Language="F#" Value="type CMMemoryPool = class
 interface IDisposable
 interface INativeObject" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>Class that manages the repetitive allocation and deallocation of large blocks of memory.</summary>
<remarks>To be added.</remarks>
<!-- TODO: No Apple documentation on this as of 2013-05-01 -->
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CMMemoryPool ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CMMemoryPool (TimeSpan ageOutPeriod);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.TimeSpan ageOutPeriod) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.#ctor(System.TimeSpan)" />
<MemberSignature Language="F#" Value="new CoreMedia.CMMemoryPool : TimeSpan -> CoreMedia.CMMemoryPool" Usage="new CoreMedia.CMMemoryPool ageOutPeriod" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="ageOutPeriod" Type="System.TimeSpan" />
</Parameters>
<Docs>
<param name="ageOutPeriod">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.Dispose" />
<MemberSignature Language="F#" Value="abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit" Usage="cMMemoryPool.Dispose " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Releases the resources used by the CMMemoryPool object.</summary>
<remarks>
<para>The Dispose method releases the resources used by the CMMemoryPool class.</para>
<para>Calling the Dispose method when the application is finished using the CMMemoryPool ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it. For more information on releasing resources see ``Cleaning up Unmananaged Resources'' at https://msdn.microsoft.com/en-us/library/498928w2.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void Dispose(bool disposing) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.Dispose(System.Boolean)" />
<MemberSignature Language="F#" Value="abstract member Dispose : bool -> unit
override this.Dispose : bool -> unit" Usage="cMMemoryPool.Dispose disposing" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">
<para>If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources; If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</para>
</param>
<summary>Releases the resources used by the CMMemoryPool object.</summary>
<remarks>
<para>This Dispose method releases the resources used by the CMMemoryPool class.</para>
<para>This method is called by both the Dispose() method and the object finalizer (Finalize). When invoked by the Dispose method, the parameter disposing <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released; when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
<para>Calling the Dispose method when the application is finished using the CMMemoryPool ensures that all external resources used by this managed object are released as soon as possible. Once developers have invoked the Dispose method, the object is no longer useful and developers should no longer make any calls to it.</para>
<para> For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at https://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~CMMemoryPool ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Finalize() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.Finalize" />
<MemberSignature Language="F#" Value="override this.Finalize : unit -> unit" Usage="cMMemoryPool.Finalize " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Finalizer for the CMMemoryPool object</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Flush">
<MemberSignature Language="C#" Value="public void Flush ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Flush() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.Flush" />
<MemberSignature Language="F#" Value="member this.Flush : unit -> unit" Usage="cMMemoryPool.Flush " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetAllocator">
<MemberSignature Language="C#" Value="public CoreFoundation.CFAllocator GetAllocator ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class CoreFoundation.CFAllocator GetAllocator() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.GetAllocator" />
<MemberSignature Language="F#" Value="member this.GetAllocator : unit -> CoreFoundation.CFAllocator" Usage="cMMemoryPool.GetAllocator " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>CoreFoundation.CFAllocator</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public IntPtr Handle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int Handle" />
<MemberSignature Language="DocId" Value="P:CoreMedia.CMMemoryPool.Handle" />
<MemberSignature Language="F#" Value="member this.Handle : nativeint" Usage="CoreMedia.CMMemoryPool.Handle" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:ObjCRuntime.INativeObject.Handle</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>Handle (pointer) to the unmanaged object representation.</summary>
<value>A pointer</value>
<remarks>This IntPtr is a handle to the underlying unmanaged representation for this object.</remarks>
</Docs>
</Member>
<Member MemberName="Invalidate">
<MemberSignature Language="C#" Value="public void Invalidate ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Invalidate() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreMedia.CMMemoryPool.Invalidate" />
<MemberSignature Language="F#" Value="member this.Invalidate : unit -> unit" Usage="cMMemoryPool.Invalidate " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>