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CVOpenGLESTexture.xml
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CVOpenGLESTexture.xml
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<Type Name="CVOpenGLESTexture" FullName="CoreVideo.CVOpenGLESTexture">
<TypeSignature Language="C#" Value="public class CVOpenGLESTexture : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CVOpenGLESTexture extends System.Object implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:CoreVideo.CVOpenGLESTexture" />
<TypeSignature Language="F#" Value="type CVOpenGLESTexture = class
 interface INativeObject
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>OpenTK-1.0</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'CVMetalTexture' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'CVMetalTexture' instead.")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVOpenGLESTexture.Dispose" />
<MemberSignature Language="F#" Value="abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit" Usage="cVOpenGLESTexture.Dispose " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void Dispose(bool disposing) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVOpenGLESTexture.Dispose(System.Boolean)" />
<MemberSignature Language="F#" Value="abstract member Dispose : bool -> unit
override this.Dispose : bool -> unit" Usage="cVOpenGLESTexture.Dispose disposing" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="disposing" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="disposing">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="~CVOpenGLESTexture ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Finalize() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVOpenGLESTexture.Finalize" />
<MemberSignature Language="F#" Value="override this.Finalize : unit -> unit" Usage="cVOpenGLESTexture.Finalize " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetCleanTexCoords">
<MemberSignature Language="C#" Value="public void GetCleanTexCoords (out float[] lowerLeft, out float[] lowerRight, out float[] upperRight, out float[] upperLeft);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetCleanTexCoords([out] float32[]& lowerLeft, [out] float32[]& lowerRight, [out] float32[]& upperRight, [out] float32[]& upperLeft) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVOpenGLESTexture.GetCleanTexCoords(System.Single[]@,System.Single[]@,System.Single[]@,System.Single[]@)" />
<MemberSignature Language="F#" Value="member this.GetCleanTexCoords : * * * -> unit" Usage="cVOpenGLESTexture.GetCleanTexCoords (lowerLeft, lowerRight, upperRight, upperLeft)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="lowerLeft" Type="System.Single[]" RefType="out" />
<Parameter Name="lowerRight" Type="System.Single[]" RefType="out" />
<Parameter Name="upperRight" Type="System.Single[]" RefType="out" />
<Parameter Name="upperLeft" Type="System.Single[]" RefType="out" />
</Parameters>
<Docs>
<param name="lowerLeft">To be added.</param>
<param name="lowerRight">To be added.</param>
<param name="upperRight">To be added.</param>
<param name="upperLeft">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public IntPtr Handle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int Handle" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVOpenGLESTexture.Handle" />
<MemberSignature Language="F#" Value="member this.Handle : nativeint" Usage="CoreVideo.CVOpenGLESTexture.Handle" />
<MemberType>Property</MemberType>
<Implements>
<InterfaceMember>P:ObjCRuntime.INativeObject.Handle</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsFlipped">
<MemberSignature Language="C#" Value="public bool IsFlipped { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsFlipped" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVOpenGLESTexture.IsFlipped" />
<MemberSignature Language="F#" Value="member this.IsFlipped : bool" Usage="CoreVideo.CVOpenGLESTexture.IsFlipped" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public int Name { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 Name" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVOpenGLESTexture.Name" />
<MemberSignature Language="F#" Value="member this.Name : int" Usage="CoreVideo.CVOpenGLESTexture.Name" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Target">
<MemberSignature Language="C#" Value="public OpenTK.Graphics.ES20.TextureTarget Target { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype OpenTK.Graphics.ES20.TextureTarget Target" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVOpenGLESTexture.Target" />
<MemberSignature Language="F#" Value="member this.Target : OpenTK.Graphics.ES20.TextureTarget" Usage="CoreVideo.CVOpenGLESTexture.Target" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>OpenTK-1.0</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>OpenTK.Graphics.ES20.TextureTarget</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>