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CVPixelBufferAttributes.xml
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CVPixelBufferAttributes.xml
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<Type Name="CVPixelBufferAttributes" FullName="CoreVideo.CVPixelBufferAttributes">
<TypeSignature Language="C#" Value="public class CVPixelBufferAttributes : Foundation.DictionaryContainer" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CVPixelBufferAttributes extends Foundation.DictionaryContainer" />
<TypeSignature Language="DocId" Value="T:CoreVideo.CVPixelBufferAttributes" />
<TypeSignature Language="F#" Value="type CVPixelBufferAttributes = class
 inherit DictionaryContainer" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Foundation.DictionaryContainer</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.Watch(4, 0)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Manages the attributes associated with <see cref="T:CoreVideo.CVPixelBuffer" />.</summary>
<remarks>
<para />
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CVPixelBufferAttributes ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVPixelBufferAttributes.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Creates an empty set of attributes.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CVPixelBufferAttributes (Foundation.NSDictionary dictionary);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Foundation.NSDictionary dictionary) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVPixelBufferAttributes.#ctor(Foundation.NSDictionary)" />
<MemberSignature Language="F#" Value="new CoreVideo.CVPixelBufferAttributes : Foundation.NSDictionary -> CoreVideo.CVPixelBufferAttributes" Usage="new CoreVideo.CVPixelBufferAttributes dictionary" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="dictionary" Type="Foundation.NSDictionary" />
</Parameters>
<Docs>
<param name="dictionary">To be added.</param>
<summary>Initializes the strongly typed <see cref="T:CoreVideo.CVPixelBufferAttributes" /> from the provided dictionary.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CVPixelBufferAttributes (CoreVideo.CVPixelFormatType pixelFormatType, nint width, nint height);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype CoreVideo.CVPixelFormatType pixelFormatType, valuetype System.nint width, valuetype System.nint height) cil managed" />
<MemberSignature Language="DocId" Value="M:CoreVideo.CVPixelBufferAttributes.#ctor(CoreVideo.CVPixelFormatType,System.nint,System.nint)" />
<MemberSignature Language="F#" Value="new CoreVideo.CVPixelBufferAttributes : CoreVideo.CVPixelFormatType * nint * nint -> CoreVideo.CVPixelBufferAttributes" Usage="new CoreVideo.CVPixelBufferAttributes (pixelFormatType, width, height)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="pixelFormatType" Type="CoreVideo.CVPixelFormatType" />
<Parameter Name="width" Type="System.nint" />
<Parameter Name="height" Type="System.nint" />
</Parameters>
<Docs>
<param name="pixelFormatType">To be added.</param>
<param name="width">To be added.</param>
<param name="height">To be added.</param>
<summary>Constructor that creates a <see cref="T:CoreVideo.CVPixelBufferAttributes" /> with preset values for the pixel format type, a width and a height.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AllocateWithIOSurface">
<MemberSignature Language="C#" Value="public Nullable<bool> AllocateWithIOSurface { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> AllocateWithIOSurface" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.AllocateWithIOSurface" />
<MemberSignature Language="F#" Value="member this.AllocateWithIOSurface : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.AllocateWithIOSurface" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>If this key is set, this instructs CoreVideo to allocate the video buffers using the IOSurface. This is required for some uses of pixel buffers.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="BytesPerRowAlignment">
<MemberSignature Language="C#" Value="public Nullable<int> BytesPerRowAlignment { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> BytesPerRowAlignment" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.BytesPerRowAlignment" />
<MemberSignature Language="F#" Value="member this.BytesPerRowAlignment : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.BytesPerRowAlignment" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates the number of bytes per row in the pixel buffer.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferBytesPerRowAlignmentKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="CGBitmapContextCompatibility">
<MemberSignature Language="C#" Value="public Nullable<bool> CGBitmapContextCompatibility { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> CGBitmapContextCompatibility" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.CGBitmapContextCompatibility" />
<MemberSignature Language="F#" Value="member this.CGBitmapContextCompatibility : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.CGBitmapContextCompatibility" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates whether the pixel buffer is compatible with Core Graphics bitmap contexts.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferCGBitmapContextCompatibilityKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="CGImageCompatibility">
<MemberSignature Language="C#" Value="public Nullable<bool> CGImageCompatibility { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> CGImageCompatibility" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.CGImageCompatibility" />
<MemberSignature Language="F#" Value="member this.CGImageCompatibility : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.CGImageCompatibility" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates whether the pixel buffer is compatible with CGImage types</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferCGImageCompatibilityKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="ExtendedPixelsBottom">
<MemberSignature Language="C#" Value="public Nullable<int> ExtendedPixelsBottom { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> ExtendedPixelsBottom" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.ExtendedPixelsBottom" />
<MemberSignature Language="F#" Value="member this.ExtendedPixelsBottom : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.ExtendedPixelsBottom" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>The number of pixels padding the bottom of the image.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferExtendedPixelsBottomKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="ExtendedPixelsLeft">
<MemberSignature Language="C#" Value="public Nullable<int> ExtendedPixelsLeft { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> ExtendedPixelsLeft" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.ExtendedPixelsLeft" />
<MemberSignature Language="F#" Value="member this.ExtendedPixelsLeft : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.ExtendedPixelsLeft" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>The number of pixels padding the left of the image.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferExtendedPixelsLeftKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="ExtendedPixelsRight">
<MemberSignature Language="C#" Value="public Nullable<int> ExtendedPixelsRight { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> ExtendedPixelsRight" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.ExtendedPixelsRight" />
<MemberSignature Language="F#" Value="member this.ExtendedPixelsRight : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.ExtendedPixelsRight" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>The number of pixels padding the right of the image.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferExtendedPixelsRightKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="ExtendedPixelsTop">
<MemberSignature Language="C#" Value="public Nullable<int> ExtendedPixelsTop { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> ExtendedPixelsTop" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.ExtendedPixelsTop" />
<MemberSignature Language="F#" Value="member this.ExtendedPixelsTop : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.ExtendedPixelsTop" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>The number of pixels padding the top of the image.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferExtendedPixelsTopKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="Height">
<MemberSignature Language="C#" Value="public Nullable<nint> Height { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<valuetype System.nint> Height" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.Height" />
<MemberSignature Language="F#" Value="member this.Height : Nullable<nint> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.Height" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.nint></ReturnType>
</ReturnValue>
<Docs>
<summary>The height of the pixel buffer.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferHeightKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="MemoryAllocator">
<MemberSignature Language="C#" Value="public CoreFoundation.CFAllocator MemoryAllocator { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class CoreFoundation.CFAllocator MemoryAllocator" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.MemoryAllocator" />
<MemberSignature Language="F#" Value="member this.MemoryAllocator : CoreFoundation.CFAllocator with get, set" Usage="CoreVideo.CVPixelBufferAttributes.MemoryAllocator" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>CoreFoundation.CFAllocator</ReturnType>
</ReturnValue>
<Docs>
<summary>The allocator used for the pixel buffer.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferMemoryAllocatorKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="MetalCompatibility">
<MemberSignature Language="C#" Value="public Nullable<bool> MetalCompatibility { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> MetalCompatibility" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.MetalCompatibility" />
<MemberSignature Language="F#" Value="member this.MetalCompatibility : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.MetalCompatibility" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates whether the pixel buffer is compatible with Metal.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OpenGLCompatibility">
<MemberSignature Language="C#" Value="public Nullable<bool> OpenGLCompatibility { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> OpenGLCompatibility" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.OpenGLCompatibility" />
<MemberSignature Language="F#" Value="member this.OpenGLCompatibility : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.OpenGLCompatibility" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates whether the pixel buffer is compatible with OpenGL contexts.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferOpenGLCompatibilityKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="OpenGLESCompatibility">
<MemberSignature Language="C#" Value="public Nullable<bool> OpenGLESCompatibility { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<bool> OpenGLESCompatibility" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.OpenGLESCompatibility" />
<MemberSignature Language="F#" Value="member this.OpenGLESCompatibility : Nullable<bool> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.OpenGLESCompatibility" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Boolean></ReturnType>
</ReturnValue>
<Docs>
<summary>Indicates whether the pixel buffer is compatible with OpenGL for Embedded Systems contexts.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferOpenGLESCompatibilityKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="PixelFormatType">
<MemberSignature Language="C#" Value="public Nullable<CoreVideo.CVPixelFormatType> PixelFormatType { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<valuetype CoreVideo.CVPixelFormatType> PixelFormatType" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.PixelFormatType" />
<MemberSignature Language="F#" Value="member this.PixelFormatType : Nullable<CoreVideo.CVPixelFormatType> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.PixelFormatType" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<CoreVideo.CVPixelFormatType></ReturnType>
</ReturnValue>
<Docs>
<summary>The pixel format of the pixel buffer.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferPixelFormatTypeKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="PlaneAlignment">
<MemberSignature Language="C#" Value="public Nullable<int> PlaneAlignment { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<int32> PlaneAlignment" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.PlaneAlignment" />
<MemberSignature Language="F#" Value="member this.PlaneAlignment : Nullable<int> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.PlaneAlignment" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.Int32></ReturnType>
</ReturnValue>
<Docs>
<summary>Specifies the alignment of the planes within the buffer.</summary>
<value>Planes will start on a byte number which is a multiple of this value.</value>
<remarks>The property uses constant kCVPixelBufferPlaneAlignmentKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
<Member MemberName="Width">
<MemberSignature Language="C#" Value="public Nullable<nint> Width { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.Nullable`1<valuetype System.nint> Width" />
<MemberSignature Language="DocId" Value="P:CoreVideo.CVPixelBufferAttributes.Width" />
<MemberSignature Language="F#" Value="member this.Width : Nullable<nint> with get, set" Usage="CoreVideo.CVPixelBufferAttributes.Width" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Nullable<System.nint></ReturnType>
</ReturnValue>
<Docs>
<summary>The width of the pixel buffer.</summary>
<value>
</value>
<remarks>The property uses constant kCVPixelBufferWidthKey value to access the underlying dictionary.</remarks>
</Docs>
</Member>
</Members>
</Type>