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<Type Name="GKLeaderboardTimeScope" FullName="GameKit.GKLeaderboardTimeScope">
<TypeSignature Language="C#" Value="public enum GKLeaderboardTimeScope" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GKLeaderboardTimeScope extends System.Enum" />
<TypeSignature Language="DocId" Value="T:GameKit.GKLeaderboardTimeScope" />
<TypeSignature Language="F#" Value="type GKLeaderboardTimeScope = " />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.Native</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>An enumeration whose values specify the amount of time to which a player's best score is restricted.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="AllTime">
<MemberSignature Language="C#" Value="AllTime" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GameKit.GKLeaderboardTimeScope AllTime = int64(2)" />
<MemberSignature Language="DocId" Value="F:GameKit.GKLeaderboardTimeScope.AllTime" />
<MemberSignature Language="F#" Value="AllTime = 2" Usage="GameKit.GKLeaderboardTimeScope.AllTime" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>GameKit.GKLeaderboardTimeScope</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Today">
<MemberSignature Language="C#" Value="Today" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GameKit.GKLeaderboardTimeScope Today = int64(0)" />
<MemberSignature Language="DocId" Value="F:GameKit.GKLeaderboardTimeScope.Today" />
<MemberSignature Language="F#" Value="Today = 0" Usage="GameKit.GKLeaderboardTimeScope.Today" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>GameKit.GKLeaderboardTimeScope</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Week">
<MemberSignature Language="C#" Value="Week" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype GameKit.GKLeaderboardTimeScope Week = int64(1)" />
<MemberSignature Language="DocId" Value="F:GameKit.GKLeaderboardTimeScope.Week" />
<MemberSignature Language="F#" Value="Week = 1" Usage="GameKit.GKLeaderboardTimeScope.Week" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>GameKit.GKLeaderboardTimeScope</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
</Type>
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