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GKSessionDelegate_Extensions.xml
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GKSessionDelegate_Extensions.xml
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<Type Name="GKSessionDelegate_Extensions" FullName="GameKit.GKSessionDelegate_Extensions">
<TypeSignature Language="C#" Value="public static class GKSessionDelegate_Extensions" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract sealed beforefieldinit GKSessionDelegate_Extensions extends System.Object" />
<TypeSignature Language="DocId" Value="T:GameKit.GKSessionDelegate_Extensions" />
<TypeSignature Language="F#" Value="type GKSessionDelegate_Extensions = class" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Extension methods to the <see cref="T:GameKit.IGKSessionDelegate" /> interface to support all the methods from the <see cref="T:GameKit.GKSessionDelegate" /> protocol.</summary>
<remarks>
<para>The extension methods for <see cref="T:GameKit.IGKSessionDelegate" /> allow developers to treat instances of the interface as having all the optional methods of the original <see cref="T:GameKit.GKSessionDelegate" /> protocol. Since the interface only contains the required members, these extension methods allow developers to call the optional members of the protocol.</para>
</remarks>
</Docs>
<Members>
<Member MemberName="FailedWithError">
<MemberSignature Language="C#" Value="public static void FailedWithError (this GameKit.IGKSessionDelegate This, GameKit.GKSession session, Foundation.NSError error);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void FailedWithError(class GameKit.IGKSessionDelegate This, class GameKit.GKSession session, class Foundation.NSError error) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.GKSessionDelegate_Extensions.FailedWithError(GameKit.IGKSessionDelegate,GameKit.GKSession,Foundation.NSError)" />
<MemberSignature Language="F#" Value="static member FailedWithError : GameKit.IGKSessionDelegate * GameKit.GKSession * Foundation.NSError -> unit" Usage="GameKit.GKSessionDelegate_Extensions.FailedWithError (This, session, error)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="This" Type="GameKit.IGKSessionDelegate" RefType="this" />
<Parameter Name="session" Type="GameKit.GKSession" />
<Parameter Name="error" Type="Foundation.NSError" />
</Parameters>
<Docs>
<param name="This">The instance on which this extension method operates.</param>
<param name="session">To be added.</param>
<param name="error">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PeerChangedState">
<MemberSignature Language="C#" Value="public static void PeerChangedState (this GameKit.IGKSessionDelegate This, GameKit.GKSession session, string peerID, GameKit.GKPeerConnectionState state);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void PeerChangedState(class GameKit.IGKSessionDelegate This, class GameKit.GKSession session, string peerID, valuetype GameKit.GKPeerConnectionState state) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.GKSessionDelegate_Extensions.PeerChangedState(GameKit.IGKSessionDelegate,GameKit.GKSession,System.String,GameKit.GKPeerConnectionState)" />
<MemberSignature Language="F#" Value="static member PeerChangedState : GameKit.IGKSessionDelegate * GameKit.GKSession * string * GameKit.GKPeerConnectionState -> unit" Usage="GameKit.GKSessionDelegate_Extensions.PeerChangedState (This, session, peerID, state)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="This" Type="GameKit.IGKSessionDelegate" RefType="this" />
<Parameter Name="session" Type="GameKit.GKSession" />
<Parameter Name="peerID" Type="System.String" />
<Parameter Name="state" Type="GameKit.GKPeerConnectionState" />
</Parameters>
<Docs>
<param name="This">The instance on which this extension method operates.</param>
<param name="session">To be added.</param>
<param name="peerID">To be added.</param>
<param name="state">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PeerConnectionFailed">
<MemberSignature Language="C#" Value="public static void PeerConnectionFailed (this GameKit.IGKSessionDelegate This, GameKit.GKSession session, string peerID, Foundation.NSError error);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void PeerConnectionFailed(class GameKit.IGKSessionDelegate This, class GameKit.GKSession session, string peerID, class Foundation.NSError error) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.GKSessionDelegate_Extensions.PeerConnectionFailed(GameKit.IGKSessionDelegate,GameKit.GKSession,System.String,Foundation.NSError)" />
<MemberSignature Language="F#" Value="static member PeerConnectionFailed : GameKit.IGKSessionDelegate * GameKit.GKSession * string * Foundation.NSError -> unit" Usage="GameKit.GKSessionDelegate_Extensions.PeerConnectionFailed (This, session, peerID, error)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="This" Type="GameKit.IGKSessionDelegate" RefType="this" />
<Parameter Name="session" Type="GameKit.GKSession" />
<Parameter Name="peerID" Type="System.String" />
<Parameter Name="error" Type="Foundation.NSError" />
</Parameters>
<Docs>
<param name="This">The instance on which this extension method operates.</param>
<param name="session">To be added.</param>
<param name="peerID">To be added.</param>
<param name="error">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PeerConnectionRequest">
<MemberSignature Language="C#" Value="public static void PeerConnectionRequest (this GameKit.IGKSessionDelegate This, GameKit.GKSession session, string peerID);" />
<MemberSignature Language="ILAsm" Value=".method public static hidebysig void PeerConnectionRequest(class GameKit.IGKSessionDelegate This, class GameKit.GKSession session, string peerID) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.GKSessionDelegate_Extensions.PeerConnectionRequest(GameKit.IGKSessionDelegate,GameKit.GKSession,System.String)" />
<MemberSignature Language="F#" Value="static member PeerConnectionRequest : GameKit.IGKSessionDelegate * GameKit.GKSession * string -> unit" Usage="GameKit.GKSessionDelegate_Extensions.PeerConnectionRequest (This, session, peerID)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="This" Type="GameKit.IGKSessionDelegate" RefType="this" />
<Parameter Name="session" Type="GameKit.GKSession" />
<Parameter Name="peerID" Type="System.String" />
</Parameters>
<Docs>
<param name="This">The instance on which this extension method operates.</param>
<param name="session">To be added.</param>
<param name="peerID">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>