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IGKTurnBasedMatchmakerViewControllerDelegate.xml
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IGKTurnBasedMatchmakerViewControllerDelegate.xml
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<Type Name="IGKTurnBasedMatchmakerViewControllerDelegate" FullName="GameKit.IGKTurnBasedMatchmakerViewControllerDelegate">
<TypeSignature Language="C#" Value="public interface IGKTurnBasedMatchmakerViewControllerDelegate : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IGKTurnBasedMatchmakerViewControllerDelegate implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:GameKit.IGKTurnBasedMatchmakerViewControllerDelegate" />
<TypeSignature Language="F#" Value="type IGKTurnBasedMatchmakerViewControllerDelegate = interface
 interface INativeObject
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Foundation.Protocol(Name="GKTurnBasedMatchmakerViewControllerDelegate", WrapperType=typeof(GameKit.GKTurnBasedMatchmakerViewControllerDelegateWrapper))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="WasCancelled", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(GameKit.GKTurnBasedMatchmakerViewController) }, Selector="turnBasedMatchmakerViewControllerWasCancelled:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="FailedWithError", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKTurnBasedMatchmakerViewController), typeof(Foundation.NSError) }, Selector="turnBasedMatchmakerViewController:didFailWithError:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="FoundMatch", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKTurnBasedMatchmakerViewController), typeof(GameKit.GKTurnBasedMatch) }, Selector="turnBasedMatchmakerViewController:didFindMatch:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=true, IsStatic=false, Name="PlayerQuitForMatch", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKTurnBasedMatchmakerViewController), typeof(GameKit.GKTurnBasedMatch) }, Selector="turnBasedMatchmakerViewController:playerQuitForMatch:")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Interface representing the required methods (if any) of the protocol <see cref="T:GameKit.GKTurnBasedMatchmakerViewControllerDelegate" />.</summary>
<remarks>
<para>This interface contains the required methods (if any) from the protocol defined by <see cref="T:GameKit.GKTurnBasedMatchmakerViewControllerDelegate" />.</para>
<para>If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the <see cref="T:GameKit.GKTurnBasedMatchmakerViewControllerDelegate" /> protocol.</para>
<para>Optional methods (if any) are provided by the <format type="text/html"><a href="https://docs.microsoft.com/en-us/search/index?search=Game%20Kit%20GKTurn%20Based%20Matchmaker%20View%20Controller%20Delegate_%20Extensions&scope=Xamarin" title="T:GameKit.GKTurnBasedMatchmakerViewControllerDelegate_Extensions">T:GameKit.GKTurnBasedMatchmakerViewControllerDelegate_Extensions</a></format> class as extension methods to the interface, allowing developers to invoke any optional methods on the protocol.</para>
</remarks>
</Docs>
<Members>
<Member MemberName="FailedWithError">
<MemberSignature Language="C#" Value="public void FailedWithError (GameKit.GKTurnBasedMatchmakerViewController viewController, Foundation.NSError error);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void FailedWithError(class GameKit.GKTurnBasedMatchmakerViewController viewController, class Foundation.NSError error) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.IGKTurnBasedMatchmakerViewControllerDelegate.FailedWithError(GameKit.GKTurnBasedMatchmakerViewController,Foundation.NSError)" />
<MemberSignature Language="F#" Value="abstract member FailedWithError : GameKit.GKTurnBasedMatchmakerViewController * Foundation.NSError -> unit" Usage="iGKTurnBasedMatchmakerViewControllerDelegate.FailedWithError (viewController, error)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("turnBasedMatchmakerViewController:didFailWithError:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="viewController" Type="GameKit.GKTurnBasedMatchmakerViewController" />
<Parameter Name="error" Type="Foundation.NSError" />
</Parameters>
<Docs>
<param name="viewController">To be added.</param>
<param name="error">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FoundMatch">
<MemberSignature Language="C#" Value="public void FoundMatch (GameKit.GKTurnBasedMatchmakerViewController viewController, GameKit.GKTurnBasedMatch match);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void FoundMatch(class GameKit.GKTurnBasedMatchmakerViewController viewController, class GameKit.GKTurnBasedMatch match) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.IGKTurnBasedMatchmakerViewControllerDelegate.FoundMatch(GameKit.GKTurnBasedMatchmakerViewController,GameKit.GKTurnBasedMatch)" />
<MemberSignature Language="F#" Value="abstract member FoundMatch : GameKit.GKTurnBasedMatchmakerViewController * GameKit.GKTurnBasedMatch -> unit" Usage="iGKTurnBasedMatchmakerViewControllerDelegate.FoundMatch (viewController, match)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("turnBasedMatchmakerViewController:didFindMatch:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.ReceivedTurnEvent' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.ReceivedTurnEvent' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.ReceivedTurnEvent' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.ReceivedTurnEvent' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="viewController" Type="GameKit.GKTurnBasedMatchmakerViewController" />
<Parameter Name="match" Type="GameKit.GKTurnBasedMatch" />
</Parameters>
<Docs>
<param name="viewController">To be added.</param>
<param name="match">To be added.</param>
<summary>Developers should not use this deprecated method. Developers should use 'GKTurnBasedEventListener.ReceivedTurnEvent' instead.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PlayerQuitForMatch">
<MemberSignature Language="C#" Value="public void PlayerQuitForMatch (GameKit.GKTurnBasedMatchmakerViewController viewController, GameKit.GKTurnBasedMatch match);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void PlayerQuitForMatch(class GameKit.GKTurnBasedMatchmakerViewController viewController, class GameKit.GKTurnBasedMatch match) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.IGKTurnBasedMatchmakerViewControllerDelegate.PlayerQuitForMatch(GameKit.GKTurnBasedMatchmakerViewController,GameKit.GKTurnBasedMatch)" />
<MemberSignature Language="F#" Value="abstract member PlayerQuitForMatch : GameKit.GKTurnBasedMatchmakerViewController * GameKit.GKTurnBasedMatch -> unit" Usage="iGKTurnBasedMatchmakerViewControllerDelegate.PlayerQuitForMatch (viewController, match)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("turnBasedMatchmakerViewController:playerQuitForMatch:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.WantsToQuitMatch' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.WantsToQuitMatch' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.WantsToQuitMatch' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.None, "Use 'GKTurnBasedEventListener.WantsToQuitMatch' instead.")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="viewController" Type="GameKit.GKTurnBasedMatchmakerViewController" />
<Parameter Name="match" Type="GameKit.GKTurnBasedMatch" />
</Parameters>
<Docs>
<param name="viewController">To be added.</param>
<param name="match">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="WasCancelled">
<MemberSignature Language="C#" Value="public void WasCancelled (GameKit.GKTurnBasedMatchmakerViewController viewController);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void WasCancelled(class GameKit.GKTurnBasedMatchmakerViewController viewController) cil managed" />
<MemberSignature Language="DocId" Value="M:GameKit.IGKTurnBasedMatchmakerViewControllerDelegate.WasCancelled(GameKit.GKTurnBasedMatchmakerViewController)" />
<MemberSignature Language="F#" Value="abstract member WasCancelled : GameKit.GKTurnBasedMatchmakerViewController -> unit" Usage="iGKTurnBasedMatchmakerViewControllerDelegate.WasCancelled viewController" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Export("turnBasedMatchmakerViewControllerWasCancelled:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="viewController" Type="GameKit.GKTurnBasedMatchmakerViewController" />
</Parameters>
<Docs>
<param name="viewController">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>