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IGKAgentDelegate.xml
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IGKAgentDelegate.xml
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<Type Name="IGKAgentDelegate" FullName="GameplayKit.IGKAgentDelegate">
<TypeSignature Language="C#" Value="public interface IGKAgentDelegate : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IGKAgentDelegate implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:GameplayKit.IGKAgentDelegate" />
<TypeSignature Language="F#" Value="type IGKAgentDelegate = interface
 interface INativeObject
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Foundation.Protocol(Name="GKAgentDelegate", WrapperType=typeof(GameplayKit.GKAgentDelegateWrapper))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="AgentWillUpdate", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(GameplayKit.GKAgent) }, Selector="agentWillUpdate:")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="AgentDidUpdate", ParameterByRef=new System.Boolean[] { false }, ParameterType=new System.Type[] { typeof(GameplayKit.GKAgent) }, Selector="agentDidUpdate:")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Interface representing the required methods (if any) of the protocol <see cref="T:GameplayKit.GKAgentDelegate" />.</summary>
<remarks>
<para>This interface contains the required methods (if any) from the protocol defined by <see cref="T:GameplayKit.GKAgentDelegate" />.</para>
<para>If developers create classes that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the <see cref="T:GameplayKit.GKAgentDelegate" /> protocol.</para>
<para>Optional methods (if any) are provided by the <see cref="T:GameplayKit.GKAgentDelegate_Extensions" /> class as extension methods to the interface, allowing developers to invoke any optional methods on the protocol.</para>
</remarks>
</Docs>
<Members>
</Members>
</Type>