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CGImageOptions.xml
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CGImageOptions.xml
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<Type Name="CGImageOptions" FullName="ImageIO.CGImageOptions">
<TypeSignature Language="C#" Value="public class CGImageOptions" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CGImageOptions extends System.Object" />
<TypeSignature Language="DocId" Value="T:ImageIO.CGImageOptions" />
<TypeSignature Language="F#" Value="type CGImageOptions = class" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Use an instance of this class to configure the CGImageSource.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CGImageOptions ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:ImageIO.CGImageOptions.#ctor" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Default constructor.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="BestGuessTypeIdentifier">
<MemberSignature Language="C#" Value="public string BestGuessTypeIdentifier { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string BestGuessTypeIdentifier" />
<MemberSignature Language="DocId" Value="P:ImageIO.CGImageOptions.BestGuessTypeIdentifier" />
<MemberSignature Language="F#" Value="member this.BestGuessTypeIdentifier : string with get, set" Usage="ImageIO.CGImageOptions.BestGuessTypeIdentifier" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Provides the best guess for the file format that is going to be loaded.</summary>
<value>A Uniform Type Identifier (UTI).</value>
<remarks>To learn more about UTIs, you can read:
https://developer.apple.com/library/mac/#documentation/FileManagement/Conceptual/understanding_utis/understand_utis_intro/understand_utis_intro.html</remarks>
</Docs>
</Member>
<Member MemberName="ShouldAllowFloat">
<MemberSignature Language="C#" Value="public bool ShouldAllowFloat { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ShouldAllowFloat" />
<MemberSignature Language="DocId" Value="P:ImageIO.CGImageOptions.ShouldAllowFloat" />
<MemberSignature Language="F#" Value="member this.ShouldAllowFloat : bool with get, set" Usage="ImageIO.CGImageOptions.ShouldAllowFloat" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Determines whether the image loaded will use floating point values for its components (if the source image has them).</summary>
<value />
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ShouldCache">
<MemberSignature Language="C#" Value="public bool ShouldCache { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ShouldCache" />
<MemberSignature Language="DocId" Value="P:ImageIO.CGImageOptions.ShouldCache" />
<MemberSignature Language="F#" Value="member this.ShouldCache : bool with get, set" Usage="ImageIO.CGImageOptions.ShouldCache" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Determines whether the loaded image should be cached.</summary>
<value />
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ShouldCacheImmediately">
<MemberSignature Language="C#" Value="public bool ShouldCacheImmediately { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool ShouldCacheImmediately" />
<MemberSignature Language="DocId" Value="P:ImageIO.CGImageOptions.ShouldCacheImmediately" />
<MemberSignature Language="F#" Value="member this.ShouldCacheImmediately : bool with get, set" Usage="ImageIO.CGImageOptions.ShouldCacheImmediately" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>