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IMPSImageSizeEncodingState.xml
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IMPSImageSizeEncodingState.xml
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<Type Name="IMPSImageSizeEncodingState" FullName="MetalPerformanceShaders.IMPSImageSizeEncodingState">
<TypeSignature Language="C#" Value="public interface IMPSImageSizeEncodingState : IDisposable, ObjCRuntime.INativeObject" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IMPSImageSizeEncodingState implements class ObjCRuntime.INativeObject, class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:MetalPerformanceShaders.IMPSImageSizeEncodingState" />
<TypeSignature Language="F#" Value="type IMPSImageSizeEncodingState = interface
 interface INativeObject
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>ObjCRuntime.INativeObject</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Foundation.Protocol(Name="MPSImageSizeEncodingState", WrapperType=typeof(MetalPerformanceShaders.MPSImageSizeEncodingStateWrapper))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="sourceWidth", IsProperty=true, IsRequired=true, IsStatic=false, Name="SourceWidth", PropertyType=typeof(System.nuint), Selector="sourceWidth")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="sourceHeight", IsProperty=true, IsRequired=true, IsStatic=false, Name="SourceHeight", PropertyType=typeof(System.nuint), Selector="sourceHeight")</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Interface defining methods relating to when image size is stored elsewhere in the graph.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="SourceHeight">
<MemberSignature Language="C#" Value="public nuint SourceHeight { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.nuint SourceHeight" />
<MemberSignature Language="DocId" Value="P:MetalPerformanceShaders.IMPSImageSizeEncodingState.SourceHeight" />
<MemberSignature Language="F#" Value="member this.SourceHeight : nuint" Usage="MetalPerformanceShaders.IMPSImageSizeEncodingState.SourceHeight" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: Foundation.Export("sourceHeight")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.nuint</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SourceWidth">
<MemberSignature Language="C#" Value="public nuint SourceWidth { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance valuetype System.nuint SourceWidth" />
<MemberSignature Language="DocId" Value="P:MetalPerformanceShaders.IMPSImageSizeEncodingState.SourceWidth" />
<MemberSignature Language="F#" Value="member this.SourceWidth : nuint" Usage="MetalPerformanceShaders.IMPSImageSizeEncodingState.SourceWidth" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Foundation.Preserve(Conditional=true)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>get: Foundation.Export("sourceWidth")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.nuint</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>