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SCNAnimationImportPolicy.xml
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SCNAnimationImportPolicy.xml
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<Type Name="SCNAnimationImportPolicy" FullName="SceneKit.SCNAnimationImportPolicy">
<TypeSignature Language="C#" Value="public enum SCNAnimationImportPolicy" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed SCNAnimationImportPolicy extends System.Enum" />
<TypeSignature Language="DocId" Value="T:SceneKit.SCNAnimationImportPolicy" />
<TypeSignature Language="F#" Value="type SCNAnimationImportPolicy = " />
<AssemblyInfo>
<AssemblyName>Xamarin.iOS</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Enumerates animation import policies.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="DoNotPlay">
<MemberSignature Language="C#" Value="DoNotPlay" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SceneKit.SCNAnimationImportPolicy DoNotPlay = int32(3)" />
<MemberSignature Language="DocId" Value="F:SceneKit.SCNAnimationImportPolicy.DoNotPlay" />
<MemberSignature Language="F#" Value="DoNotPlay = 3" Usage="SceneKit.SCNAnimationImportPolicy.DoNotPlay" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SceneKit.SCNAnimationImportPolicy</ReturnType>
</ReturnValue>
<MemberValue>3</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Play">
<MemberSignature Language="C#" Value="Play" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SceneKit.SCNAnimationImportPolicy Play = int32(1)" />
<MemberSignature Language="DocId" Value="F:SceneKit.SCNAnimationImportPolicy.Play" />
<MemberSignature Language="F#" Value="Play = 1" Usage="SceneKit.SCNAnimationImportPolicy.Play" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SceneKit.SCNAnimationImportPolicy</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="PlayRepeatedly">
<MemberSignature Language="C#" Value="PlayRepeatedly" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SceneKit.SCNAnimationImportPolicy PlayRepeatedly = int32(2)" />
<MemberSignature Language="DocId" Value="F:SceneKit.SCNAnimationImportPolicy.PlayRepeatedly" />
<MemberSignature Language="F#" Value="PlayRepeatedly = 2" Usage="SceneKit.SCNAnimationImportPolicy.PlayRepeatedly" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SceneKit.SCNAnimationImportPolicy</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="PlayUsingSceneTimeBase">
<MemberSignature Language="C#" Value="PlayUsingSceneTimeBase" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SceneKit.SCNAnimationImportPolicy PlayUsingSceneTimeBase = int32(4)" />
<MemberSignature Language="DocId" Value="F:SceneKit.SCNAnimationImportPolicy.PlayUsingSceneTimeBase" />
<MemberSignature Language="F#" Value="PlayUsingSceneTimeBase = 4" Usage="SceneKit.SCNAnimationImportPolicy.PlayUsingSceneTimeBase" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SceneKit.SCNAnimationImportPolicy</ReturnType>
</ReturnValue>
<MemberValue>4</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Unknown">
<MemberSignature Language="C#" Value="Unknown" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype SceneKit.SCNAnimationImportPolicy Unknown = int32(0)" />
<MemberSignature Language="DocId" Value="F:SceneKit.SCNAnimationImportPolicy.Unknown" />
<MemberSignature Language="F#" Value="Unknown = 0" Usage="SceneKit.SCNAnimationImportPolicy.Unknown" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyName>Xamarin.iOS</AssemblyName>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Xamarin.Mac</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>SceneKit.SCNAnimationImportPolicy</ReturnType>
</ReturnValue>
<MemberValue>0</MemberValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
</Type>