Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

App crashes when doing multiple rendring at once #224

Open
ghazan-ansr opened this issue Nov 2, 2021 · 2 comments
Open

App crashes when doing multiple rendring at once #224

ghazan-ansr opened this issue Nov 2, 2021 · 2 comments

Comments

@ghazan-ansr
Copy link

OS : Windows 10
CPU : Intel i5 3210m
RAM : 4GB
XAOS version : 4.2.1
Rendring size : 4000 x 4000
pixel width & height : default ( 0.025)
antialiasing : on

I noticed an increase in RAM usage when we finish rendering an image and move on to the next one. Maybe there is a memory leak? Also sometimes there are sudden decrease in RAM usage and then spikes back again. It keeps on adding 60MB RAM with each successive render and when the RAM usage gets near 700MB, it crashes.

@kanurag94
Copy link
Member

I don't see the similar behaviour on a linux machine. Can you help with providing inputs as well?

@ghazan-ansr
Copy link
Author

I used the default .xpf files in the examples folder. And yes, I did test out on Ubntu as well. Although Ubuntu performed much better than Windows, still I saw the same RAM increase in both OS's. I want to reiterate, that this problem is on the new render multiple feature. Here is the settings I am using :-
Untitled-1
When you say you don't see similar behaviour, do you mean your app doesn't crash, or do you not see an increase in RAM usage with subsequent renders?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants