Release Log: https://github.com/xavier150/BlockingStarterPack/wiki/Release-log
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New Material Parameter Collection: MPC_BlockingTextureSwitch
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Redirector fixed
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Updated Blocking_ExempleMap
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Updated Props_AssetMap
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Lods removed on architecture wall and floor
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Updated: 7 Material(s) M_StainDecalColor M_DevBlack.uasset M_DevOrange.uasset M_DevWhite.uasset M_DevGlass.uasset M_DevLight.uasset M_DevGrid.uasset
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Updated: 2 Textures(s) T_DevGrid_D T_DevGridText_D
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Updated: 10 StaticMesh(s) SM_BarrierRounded01_200cm -> SM_BarrierRounded01_90_200cm SM_BarrierRounded01_400cm -> SM_BarrierRounded01_90_400cm SM_BarrierRounded01_600cm -> SM_BarrierRounded01_90_600cm SM_BarrierRounded02_200cm -> SM_BarrierRounded02_90_200cm SM_BarrierRounded02_400cm -> SM_BarrierRounded02_90_400cm SM_BarrierRounded02_600cm -> SM_BarrierRounded02_90_600cm RotativeDoor01 -> RotativeDoor_01 RotativeDoor02 -> RotativeDoor_02 Road/SM_RoadLamp_01 -> Light/SM_RoadLamp_01 Extra/SM_Ladder_200 -> Extra/SM_Ladder_01_200
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New: 2 BluePrint(s) BP_SimpleArrow BP_SimpleCameraPreview
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New: 115 StaticMesh(s)
SM_BarrierRounded01_90_800cm SM_BarrierRounded02_90_800cm
SM_BarrierRounded01_45_200cm SM_BarrierRounded01_45_400cm SM_BarrierRounded01_45_600cm SM_BarrierRounded01_45_800cm
SM_BarrierRounded02_45_200cm SM_BarrierRounded02_45_400cm SM_BarrierRounded02_45_600cm SM_BarrierRounded02_45_800cm
SM_StairBarrierRounded01_45_200cm SM_StairBarrierRounded01_45_400cm SM_StairBarrierRounded01_45_600cm SM_StairBarrierRounded01_45_800cm
SM_StairBarrierRounded01_90_200cm SM_StairBarrierRounded01_90_400cm SM_StairBarrierRounded01_90_600cm SM_StairBarrierRounded01_90_800cm
SM_StairBarrierRounded02_45_200cm SM_StairBarrierRounded02_45_400cm SM_StairBarrierRounded02_45_600cm SM_StairBarrierRounded02_45_800cm
SM_StairBarrierRounded02_90_200cm SM_StairBarrierRounded02_90_400cm SM_StairBarrierRounded02_90_600cm SM_StairBarrierRounded02_90_800cm
SM_Barrier03_200cm SM_Barrier03_500cm
SM_SpikedBall_01 SM_SpikedBall_02
SM_Boat_01 SM_Boat_02
SM_Plane_01
SM_FloorButtonPuch SM_FlootButtonSupport
SM_Dagger SM_Sword SM_Pistol SM_SubmachineGun SM_Sniper
SM_Metro_01 SM_BigDumpster
SM_CeilingLightRotaryWarning
SM_Bottle_01 SM_Bottle_02 SM_Bottle_03 SM_Flask_01 SM_GlassFlask_01 SM_GlassFlask_02 SM_GlassFlask_03 SM_GlassFlask_04 SM_WaterGlass_01 SM_Can_01 SM_Mug_01
SM_Bucket_01
SM_CameraPose_01 SM_CameraPose_02 SM_CameraPose_03 SM_CameraPose_04
SM_Ladder_02_200
SM_Padlock_01 SM_SnowMan_01
SM_SimpleSwitch_01 SM_SimplePlug_01
SM_WoodenCrate_01
SM_WoodenPallet_01 SM_WoodenPallet_02
SM_BayWindow_100x300 SM_BayWindow_200x300 SM_BayWindow_400x300 SM_BayWindow_100x400 SM_BayWindow_200x400 SM_BayWindow_400x400 SM_BayWindowDoor_100x300 SM_BayWindowDoor_100x400 SM_BayWindowDoorDouble_100x300 SM_BayWindowDoorDouble_100x400
SM_FloorRoundedIn_300_300
SM_Wall_100x100 SM_Wall_200x100 SM_Wall_400x100
SM_ToiletPaper_01 SM_ToiletPaper_02
SM_Toilet_01 SM_ToiletClosed_01 SM_Urinal_01
SM_Books_01 SM_BooksOpen_01
SM_Campfire
SM_Keyboard SM_Laptop SM_Monitor_01 SM_Radiator SM_Broom
SM_DoorFrameGarage SM_WallDoorGarage_400x400 SM_WallDoorGarage_400x300
SM_FakeFrameGarage
SM_GarageDoor_01 SM_GarageDoor_02
SM_RotativeDoor_03
SM_HumanCage SM_HumanCageWithFloor
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Additional meshes update