/
XBMCController.mm
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XBMCController.mm
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/*
* Copyright (C) 2010-2013 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
/* HowTo code in this file:
* Since AppleTV/iOS6.x (atv2 version 5.2) Apple removed the AppleTV.framework and put all those classes into the
* AppleTV.app. So we can't use standard obj-c coding here anymore. Instead we need to use the obj-c runtime
* functions for subclassing and adding methods to our instances during runtime (hooking).
*
* 1. For implementing a method of a base class:
* a) declare it in the form <XBMCController$nameOfMethod> like the others
* b) these methods need to be static and have XBMCController* self, SEL _cmd (replace XBMCAppliance with the class the method gets implemented for) as minimum params.
* c) add the method to the XBMCController.h for getting rid of the compiler warnings of unresponsive selectors (declare the method like done in the baseclass).
* d) in initControllerRuntimeClasses exchange the base class implementation with ours by calling MSHookMessageEx
* e) if we need to call the base class implementation as well we have to save the original implementation (see brEventAction$Orig for reference)
*
* 2. For implementing a new method which is not part of the base class:
* a) same as 1.a
* b) same as 1.b
* c) same as 1.c
* d) in initControllerRuntimeClasses add the method to our class via class_addMethod
*
* 3. Never access any BackRow classes directly - but always get the class via objc_getClass - if the class is used in multiple places
* save it as static (see BRWindowCls)
*
* 4. Keep the structure of this file based on the section comments (marked with // SECTIONCOMMENT).
* 5. really - obey 4.!
*
* 6. for adding class members use associated objects - see timerKey
*
* For further reference see https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/ObjCRuntimeRef/Reference/reference.html
*/
//hack around problem with xbmc's typedef int BOOL
// and obj-c's typedef unsigned char BOOL
#define BOOL XBMC_BOOL
#import "WinEventsIOS.h"
#import "XBMC_events.h"
#include "utils/log.h"
#include "osx/DarwinUtils.h"
#include "threads/Event.h"
#include "Application.h"
#undef BOOL
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import "XBMCController.h"
#import "XBMCDebugHelpers.h"
#import "IOSEAGLView.h"
#import "IOSSCreenManager.h"
#include "XBMC_keysym.h"
#include "substrate.h"
//start repeating after 0.5s
#define REPEATED_KEYPRESS_DELAY_S 0.5
//pause 0.01s (10ms) between keypresses
#define REPEATED_KEYPRESS_PAUSE_S 0.01
typedef enum {
ATV_BUTTON_UP = 1,
ATV_BUTTON_DOWN = 2,
ATV_BUTTON_LEFT = 3,
ATV_BUTTON_RIGHT = 4,
ATV_BUTTON_PLAY = 5,
ATV_BUTTON_MENU = 6,
ATV_BUTTON_PLAY_H = 7,
ATV_BUTTON_MENU_H = 8,
ATV_BUTTON_LEFT_H = 9,
ATV_BUTTON_RIGHT_H = 10,
//new aluminium remote buttons
ATV_ALUMINIUM_PLAY = 12,
ATV_ALUMINIUM_PLAY_H = 11,
//newly added remote buttons
ATV_BUTTON_PAGEUP = 13,
ATV_BUTTON_PAGEDOWN = 14,
ATV_BUTTON_PAUSE = 15,
ATV_BUTTON_PLAY2 = 16,
ATV_BUTTON_STOP = 17,
ATV_BUTTON_STOP_RELEASE = 17,
ATV_BUTTON_FASTFWD = 18,
ATV_BUTTON_FASTFWD_RELEASE = 18,
ATV_BUTTON_REWIND = 19,
ATV_BUTTON_REWIND_RELEASE = 19,
ATV_BUTTON_SKIPFWD = 20,
ATV_BUTTON_SKIPBACK = 21,
//learned remote buttons
ATV_LEARNED_PLAY = 70,
ATV_LEARNED_PAUSE = 71,
ATV_LEARNED_STOP = 72,
ATV_LEARNED_PREVIOUS = 73,
ATV_LEARNED_NEXT = 74,
ATV_LEARNED_REWIND = 75,
ATV_LEARNED_REWIND_RELEASE = 75,
ATV_LEARNED_FORWARD = 76,
ATV_LEARNED_FORWARD_RELEASE = 76,
ATV_LEARNED_RETURN = 77,
ATV_LEARNED_ENTER = 78,
//gestures
ATV_GESTURE_SWIPE_LEFT = 80,
ATV_GESTURE_SWIPE_RIGHT = 81,
ATV_GESTURE_SWIPE_UP = 82,
ATV_GESTURE_SWIPE_DOWN = 83,
ATV_GESTURE_FLICK_LEFT = 85,
ATV_GESTURE_FLICK_RIGHT = 86,
ATV_GESTURE_FLICK_UP = 87,
ATV_GESTURE_FLICK_DOWN = 88,
ATV_GESTURE_TOUCHHOLD = 89,
ATV_BTKEYPRESS = 84,
ATV_INVALID_BUTTON
} eATVClientEvent;
typedef enum {
// for originator kBREventOriginatorRemote
kBREventRemoteActionMenu = 1,
kBREventRemoteActionMenuHold = 2,
kBREventRemoteActionUp = 3,
kBREventRemoteActionDown = 4,
kBREventRemoteActionPlay = 5,
kBREventRemoteActionLeft = 6,
kBREventRemoteActionRight = 7,
kBREventRemoteActionALPlay = 10,
kBREventRemoteActionPageUp = 13,
kBREventRemoteActionPageDown = 14,
kBREventRemoteActionPause = 15,
kBREventRemoteActionPlay2 = 16,
kBREventRemoteActionStop = 17,
kBREventRemoteActionFastFwd = 18,
kBREventRemoteActionRewind = 19,
kBREventRemoteActionSkipFwd = 20,
kBREventRemoteActionSkipBack = 21,
kBREventRemoteActionPlayHold = 22,
kBREventRemoteActionCenterHold,
kBREventRemoteActionCenterHold42,
// Gestures, for originator kBREventOriginatorGesture
kBREventRemoteActionTouchBegin= 31,
kBREventRemoteActionTouchMove = 32,
kBREventRemoteActionTouchEnd = 33,
kBREventRemoteActionSwipeLeft = 34,
kBREventRemoteActionSwipeRight= 35,
kBREventRemoteActionSwipeUp = 36,
kBREventRemoteActionSwipeDown = 37,
kBREventRemoteActionFlickLeft = 38,
kBREventRemoteActionFlickRight= 39,
kBREventRemoteActionFlickUp = 40,
kBREventRemoteActionFlickDown = 41,
kBREventRemoteActionTouchHold = 46,
kBREventRemoteActionKeyPress = 47,
kBREventRemoteActionKeyPress42,
// Custom remote actions for old remote actions
kBREventRemoteActionHoldLeft = 0xfeed0001,
kBREventRemoteActionHoldRight,
kBREventRemoteActionHoldUp,
kBREventRemoteActionHoldDown,
} BREventRemoteAction;
XBMCController *g_xbmcController;
//--------------------------------------------------------------
// so we don't have to include AppleTV.frameworks/PrivateHeaders/ATVSettingsFacade.h
@interface XBMCSettingsFacade : NSObject
-(int)screenSaverTimeout;
-(void)setScreenSaverTimeout:(int) f_timeout;
-(void)setSleepTimeout:(int)timeout;
-(int)sleepTimeout;
-(void)flushDiskChanges;
@end
// notification messages
extern NSString* kBRScreenSaverActivated;
extern NSString* kBRScreenSaverDismissed;
//--------------------------------------------------------------
//--------------------------------------------------------------
// SECTIONCOMMENT
// orig method handlers we wanna call in hooked methods ([super method])
static BOOL (*XBMCController$brEventAction$Orig)(XBMCController*, SEL, BREvent*);
static id (*XBMCController$init$Orig)(XBMCController*, SEL);
static void (*XBMCController$dealloc$Orig)(XBMCController*, SEL);
static void (*XBMCController$controlWasActivated$Orig)(XBMCController*, SEL);
static void (*XBMCController$controlWasDeactivated$Orig)(XBMCController*, SEL);
// SECTIONCOMMENT
// classes we need multiple times
static Class BRWindowCls;
int padding[16];//obsolete? - was commented with "credit is due here to SapphireCompatibilityClasses!!"
//--------------------------------------------------------------
//--------------------------------------------------------------
// SECTIONCOMMENT
// since we can't inject ivars we need to use associated objects
// these are the keys for XBMCController
static char const * const timerKey = "m_keyTimer";
static char const * const glviewKey = "m_glView";
static char const * const screensaverKey = "m_screenSaverTimeout";
static char const * const systemsleepKey = "m_systemsleepTimeout";
//
//
// SECTIONCOMMENT
//implementation XBMCController
static id XBMCController$keyTimer(XBMCController* self, SEL _cmd)
{
return objc_getAssociatedObject(self, timerKey);
}
static void XBMCController$setKeyTimer(XBMCController* self, SEL _cmd, id timer)
{
objc_setAssociatedObject(self, timerKey, timer, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
static id XBMCController$glView(XBMCController* self, SEL _cmd)
{
return objc_getAssociatedObject(self, glviewKey);
}
static void XBMCController$setGlView(XBMCController* self, SEL _cmd, id view)
{
objc_setAssociatedObject(self, glviewKey, view, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
static id XBMCController$systemScreenSaverTimeout(XBMCController* self, SEL _cmd)
{
return objc_getAssociatedObject(self, screensaverKey);
}
static void XBMCController$setSystemScreenSaverTimeout(XBMCController* self, SEL _cmd, id timeout)
{
objc_setAssociatedObject(self, screensaverKey, timeout, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
static id XBMCController$systemSleepTimeout(XBMCController* self, SEL _cmd)
{
return objc_getAssociatedObject(self, systemsleepKey);
}
static void XBMCController$setSystemSleepTimeout(XBMCController* self, SEL _cmd, id timeout)
{
objc_setAssociatedObject(self, systemsleepKey, timeout, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
static void XBMCController$applicationDidExit(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
[[self glView] stopAnimation];
[self enableScreenSaver];
[self enableSystemSleep];
[[self stack] popController];
}
static void XBMCController$initDisplayLink(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
[[self glView] initDisplayLink];
}
static void XBMCController$deinitDisplayLink(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
[[self glView] deinitDisplayLink];
}
static double XBMCController$getDisplayLinkFPS(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
return [[self glView] getDisplayLinkFPS];
}
static void XBMCController$setFramebuffer(XBMCController* self, SEL _cmd)
{
[[self glView] setFramebuffer];
}
static bool XBMCController$presentFramebuffer(XBMCController* self, SEL _cmd)
{
return [[self glView] presentFramebuffer];
}
static CGSize XBMCController$getScreenSize(XBMCController* self, SEL _cmd)
{
CGSize screensize;
screensize.width = [BRWindowCls interfaceFrame].size.width;
screensize.height = [BRWindowCls interfaceFrame].size.height;
//NSLog(@"%s UpdateResolutions width=%f, height=%f",
//__PRETTY_FUNCTION__, screensize.width, screensize.height);
return screensize;
}
static void XBMCController$sendKey(XBMCController* self, SEL _cmd, XBMCKey key)
{
//empty because its not used here. Only implemented for getting rid
//of "may not respond to selector" compile warnings in IOSExternalTouchController
}
static id XBMCController$init(XBMCController* self, SEL _cmd)
{
if((self = XBMCController$init$Orig(self, _cmd)) != nil)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
NSNotificationCenter *center;
// first the default notification center, which is all
// notifications that only happen inside of our program
center = [NSNotificationCenter defaultCenter];
[center addObserver: self
selector: @selector(observeDefaultCenterStuff:)
name: nil
object: nil];
IOSEAGLView *view = [[IOSEAGLView alloc] initWithFrame:[BRWindowCls interfaceFrame] withScreen:[UIScreen mainScreen]];
[self setGlView:view];
[[IOSScreenManager sharedInstance] setView:[self glView]];
g_xbmcController = self;
}
return self;
}
static void XBMCController$dealloc(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
[[self glView] stopAnimation];
[[self glView] release];
NSNotificationCenter *center;
// take us off the default center for our app
center = [NSNotificationCenter defaultCenter];
[center removeObserver: self];
XBMCController$dealloc$Orig(self, _cmd);
}
static void XBMCController$controlWasActivated(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
XBMCController$controlWasActivated$Orig(self, _cmd);
[self disableSystemSleep];
[self disableScreenSaver];
IOSEAGLView *view = [self glView];
//inject our gles layer into the backrow root layer
[[BRWindowCls rootLayer] addSublayer:view.layer];
[[self glView] startAnimation];
}
static void XBMCController$controlWasDeactivated(XBMCController* self, SEL _cmd)
{
NSLog(@"XBMC was forced by FrontRow to exit via controlWasDeactivated");
[[self glView] stopAnimation];
[[[self glView] layer] removeFromSuperlayer];
[self enableScreenSaver];
[self enableSystemSleep];
XBMCController$controlWasDeactivated$Orig(self, _cmd);
}
static BOOL XBMCController$recreateOnReselect(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
return YES;
}
static void XBMCController$ATVClientEventFromBREvent(XBMCController* self, SEL _cmd, BREvent* f_event, bool * isRepeatable, bool * isPressed, int * result)
{
if(f_event == nil)// paranoia
return;
int remoteAction = [f_event remoteAction];
CLog::Log(LOGDEBUG,"XBMCPureController: Button press remoteAction = %i", remoteAction);
*isRepeatable = false;
*isPressed = false;
switch (remoteAction)
{
// tap up
case kBREventRemoteActionUp:
case 65676:
*isRepeatable = true;
if([f_event value] == 1)
*isPressed = true;
*result = ATV_BUTTON_UP;
return;
// tap down
case kBREventRemoteActionDown:
case 65677:
*isRepeatable = true;
if([f_event value] == 1)
*isPressed = true;
*result = ATV_BUTTON_DOWN;
return;
// tap left
case kBREventRemoteActionLeft:
case 65675:
*isRepeatable = true;
if([f_event value] == 1)
*isPressed = true;
*result = ATV_BUTTON_LEFT;
return;
// hold left
case 786612:
if([f_event value] == 1)
*result = ATV_LEARNED_REWIND;
else
*result = ATV_INVALID_BUTTON;
return;
// tap right
case kBREventRemoteActionRight:
case 65674:
*isRepeatable = true;
if ([f_event value] == 1)
*isPressed = true;
*result = ATV_BUTTON_RIGHT;
return ;
// hold right
case 786611:
if ([f_event value] == 1)
*result = ATV_LEARNED_FORWARD;
else
*result = ATV_INVALID_BUTTON;
return ;
// tap play
case kBREventRemoteActionPlay:
case 65673:
*result = ATV_BUTTON_PLAY;
return ;
// hold play
case kBREventRemoteActionPlayHold:
case kBREventRemoteActionCenterHold:
case kBREventRemoteActionCenterHold42:
case 65668:
*result = ATV_BUTTON_PLAY_H;
return ;
// menu
case kBREventRemoteActionMenu:
case 65670:
*result = ATV_BUTTON_MENU;
return ;
// hold menu
case kBREventRemoteActionMenuHold:
case 786496:
*result = ATV_BUTTON_MENU_H;
return ;
// learned play
case 786608:
*result = ATV_LEARNED_PLAY;
return ;
// learned pause
case 786609:
*result = ATV_LEARNED_PAUSE;
return ;
// learned stop
case 786615:
*result = ATV_LEARNED_STOP;
return ;
// learned next
case 786613:
*result = ATV_LEARNED_NEXT;
return ;
// learned previous
case 786614:
*result = ATV_LEARNED_PREVIOUS;
return ;
// learned enter, like go into something
case 786630:
*result = ATV_LEARNED_ENTER;
return ;
// learned return, like go back
case 786631:
*result = ATV_LEARNED_RETURN;
return ;
// tap play on new Al IR remote
case kBREventRemoteActionALPlay:
case 786637:
*result = ATV_ALUMINIUM_PLAY;
return ;
case kBREventRemoteActionKeyPress:
case kBREventRemoteActionKeyPress42:
*result = ATV_BTKEYPRESS;
return ;
// PageUp
case kBREventRemoteActionPageUp:
*result = ATV_BUTTON_PAGEUP;
return ;
// PageDown
case kBREventRemoteActionPageDown:
*result = ATV_BUTTON_PAGEDOWN;
return ;
// Pause
case kBREventRemoteActionPause:
*result = ATV_BUTTON_PAUSE;
return ;
// Play2
case kBREventRemoteActionPlay2:
*result = ATV_BUTTON_PLAY2;
return ;
// Stop
case kBREventRemoteActionStop:
*result = ATV_BUTTON_STOP;
return ;
// Fast Forward
case kBREventRemoteActionFastFwd:
*result = ATV_BUTTON_FASTFWD;
return ;
// Rewind
case kBREventRemoteActionRewind:
*result = ATV_BUTTON_REWIND;
return ;
// Skip Forward
case kBREventRemoteActionSkipFwd:
*result = ATV_BUTTON_SKIPFWD;
return ;
// Skip Back
case kBREventRemoteActionSkipBack:
*result = ATV_BUTTON_SKIPBACK;
return ;
// Gesture Swipe Left
case kBREventRemoteActionSwipeLeft:
if ([f_event value] == 1)
*result = ATV_GESTURE_SWIPE_LEFT;
else
*result = ATV_INVALID_BUTTON;
return ;
// Gesture Swipe Right
case kBREventRemoteActionSwipeRight:
if ([f_event value] == 1)
*result = ATV_GESTURE_SWIPE_RIGHT;
else
*result = ATV_INVALID_BUTTON;
return ;
// Gesture Swipe Up
case kBREventRemoteActionSwipeUp:
if ([f_event value] == 1)
*result = ATV_GESTURE_SWIPE_UP;
else
*result = ATV_INVALID_BUTTON;
return ;
// Gesture Swipe Down
case kBREventRemoteActionSwipeDown:
if ([f_event value] == 1)
*result = ATV_GESTURE_SWIPE_DOWN;
else
*result = ATV_INVALID_BUTTON;
return;
// Gesture Flick Left
case kBREventRemoteActionFlickLeft:
if ([f_event value] == 1)
*result = ATV_GESTURE_FLICK_LEFT;
else
*result = ATV_INVALID_BUTTON;
return;
// Gesture Flick Right
case kBREventRemoteActionFlickRight:
if ([f_event value] == 1)
*result = ATV_GESTURE_FLICK_RIGHT;
else
*result = ATV_INVALID_BUTTON;
return;
// Gesture Flick Up
case kBREventRemoteActionFlickUp:
if ([f_event value] == 1)
*result = ATV_GESTURE_FLICK_UP;
else
*result = ATV_INVALID_BUTTON;
return;
// Gesture Flick Down
case kBREventRemoteActionFlickDown:
if ([f_event value] == 1)
*result = ATV_GESTURE_FLICK_DOWN;
else
*result = ATV_INVALID_BUTTON;
return;
default:
ELOG(@"XBMCPureController: Unknown button press remoteAction = %i", remoteAction);
*result = ATV_INVALID_BUTTON;
}
}
static void XBMCController$setUserEvent(XBMCController* self, SEL _cmd, int eventId, unsigned int holdTime)
{
XBMC_Event newEvent;
memset(&newEvent, 0, sizeof(newEvent));
newEvent.type = XBMC_USEREVENT;
newEvent.jbutton.which = eventId;
newEvent.jbutton.holdTime = holdTime;
CWinEventsIOS::MessagePush(&newEvent);
}
static BOOL XBMCController$brEventAction(XBMCController* self, SEL _cmd, BREvent* event)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
if ([[self glView] isAnimating])
{
BOOL is_handled = NO;
bool isRepeatable = false;
bool isPressed = false;
int xbmc_ir_key = ATV_INVALID_BUTTON;
[self ATVClientEventFromBREvent:event
Repeatable:&isRepeatable
ButtonState:&isPressed
Result:&xbmc_ir_key];
if ( xbmc_ir_key != ATV_INVALID_BUTTON )
{
if (xbmc_ir_key == ATV_BTKEYPRESS && [event value] == 1)
{
XBMC_Event newEvent;
memset(&newEvent, 0, sizeof(newEvent));
NSDictionary *dict = [event eventDictionary];
NSString *key_nsstring = [dict objectForKey:@"kBRKeyEventCharactersKey"];
if (key_nsstring != nil && [key_nsstring length] == 1)
{
//ns_string contains the letter you want to input
//unichar c = [key_nsstring characterAtIndex:0];
//keyEvent = translateCocoaToXBMCEvent(c);
const char* wstr = [key_nsstring cStringUsingEncoding:NSUTF16StringEncoding];
//NSLog(@"%s, key: wstr[0] = %d, wstr[1] = %d", __PRETTY_FUNCTION__, wstr[0], wstr[1]);
if (wstr[0] != 92)
{
if (wstr[0] == 62 && wstr[1] == -9)
{
// stupid delete key
newEvent.key.keysym.sym = (XBMCKey)8;
newEvent.key.keysym.unicode = 8;
}
else
{
newEvent.key.keysym.sym = (XBMCKey)wstr[0];
newEvent.key.keysym.unicode = wstr[0] | (wstr[1] << 8);
}
newEvent.type = XBMC_KEYDOWN;
CWinEventsIOS::MessagePush(&newEvent);
newEvent.type = XBMC_KEYUP;
CWinEventsIOS::MessagePush(&newEvent);
is_handled = TRUE;
}
}
}
else
{
if(isRepeatable)
{
if(isPressed)
{
[self setUserEvent:xbmc_ir_key withHoldTime:0];
[self startKeyPressTimer:xbmc_ir_key];
}
else
{
//stop the timer
[self stopKeyPressTimer];
}
}
else
{
[self setUserEvent:xbmc_ir_key withHoldTime:0];
}
is_handled = TRUE;
}
}
return is_handled;
}
else
{
return XBMCController$brEventAction$Orig(self, _cmd, event);
}
}
#pragma mark -
#pragma mark private helper methods
static void XBMCController$startKeyPressTimer(XBMCController* self, SEL _cmd, int keyId)
{
NSNumber *number = [NSNumber numberWithInt:keyId];
NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys:[NSDate date], @"StartDate",
number, @"keyId", nil];
NSDate *fireDate = [NSDate dateWithTimeIntervalSinceNow:REPEATED_KEYPRESS_DELAY_S];
[self stopKeyPressTimer];
//schedule repeated timer which starts after REPEATED_KEYPRESS_DELAY_S and fires
//every REPEATED_KEYPRESS_PAUSE_S
NSTimer *timer = [[NSTimer alloc] initWithFireDate:fireDate
interval:REPEATED_KEYPRESS_PAUSE_S
target:self
selector:@selector(keyPressTimerCallback:)
userInfo:dict
repeats:YES];
//schedule the timer to the runloop
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
[runLoop addTimer:timer forMode:NSDefaultRunLoopMode];
[self setKeyTimer:timer];
}
static void XBMCController$stopKeyPressTimer(XBMCController* self, SEL _cmd)
{
if([self keyTimer] != nil)
{
[[self keyTimer] invalidate];
[[self keyTimer] release];
[self setKeyTimer:nil];
}
}
static void XBMCController$keyPressTimerCallback(XBMCController* self, SEL _cmd, NSTimer* theTimer)
{
//if queue is empty - skip this timer event
//for letting it process
if(CWinEventsIOS::GetQueueSize())
return;
NSDate *startDate = [[theTimer userInfo] objectForKey:@"StartDate"];
int keyId = [[[theTimer userInfo] objectForKey:@"keyId"] intValue];
//calc the holdTime - timeIntervalSinceNow gives the
//passed time since startDate in seconds as negative number
//so multiply with -1000 for getting the positive ms
NSTimeInterval holdTime = [startDate timeIntervalSinceNow] * -1000.0f;
[self setUserEvent:keyId withHoldTime:(unsigned int)holdTime];
}
static void XBMCController$observeDefaultCenterStuff(XBMCController* self, SEL _cmd, NSNotification * notification)
{
//NSLog(@"default: %@", [notification name]);
if ([notification name] == UIApplicationDidReceiveMemoryWarningNotification)
NSLog(@"XBMC: %@", [notification name]);
//if ([notification name] == kBRScreenSaverActivated)
// [m_glView stopAnimation];
//if ([notification name] == kBRScreenSaverDismissed)
// [m_glView startAnimation];
}
static void XBMCController$disableSystemSleep(XBMCController* self, SEL _cmd)
{
Class ATVSettingsFacadeCls = objc_getClass("ATVSettingsFacade");
XBMCSettingsFacade *single = (XBMCSettingsFacade *)[ATVSettingsFacadeCls singleton];
int tmpTimeout = [single sleepTimeout];
NSNumber *timeout = [NSNumber numberWithInt:tmpTimeout];
[self setSystemSleepTimeout:timeout];
[single setSleepTimeout: -1];
[single flushDiskChanges];
}
static void XBMCController$enableSystemSleep(XBMCController* self, SEL _cmd)
{
Class ATVSettingsFacadeCls = objc_getClass("ATVSettingsFacade");
int timeoutInt = [[self systemSleepTimeout] intValue];
[[ATVSettingsFacadeCls singleton] setSleepTimeout:timeoutInt];
[[ATVSettingsFacadeCls singleton] flushDiskChanges];
}
static void XBMCController$disableScreenSaver(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
//store screen saver state and disable it
Class ATVSettingsFacadeCls = objc_getClass("ATVSettingsFacade");
XBMCSettingsFacade *single = (XBMCSettingsFacade *)[ATVSettingsFacadeCls singleton];
int tmpTimeout = [single screenSaverTimeout];
NSNumber *timeout = [NSNumber numberWithInt:tmpTimeout];
[self setSystemScreenSaverTimeout:timeout];
[single setScreenSaverTimeout: -1];
[single flushDiskChanges];
// breaks in 4.2.1 [[BRBackgroundTaskManager singleton] holdOffBackgroundTasks];
}
static void XBMCController$enableScreenSaver(XBMCController* self, SEL _cmd)
{
//NSLog(@"%s", __PRETTY_FUNCTION__);
//reset screen saver to user settings
Class ATVSettingsFacadeCls = objc_getClass("ATVSettingsFacade");
int timeoutInt = [[self systemScreenSaverTimeout] intValue];
[[ATVSettingsFacadeCls singleton] setScreenSaverTimeout:timeoutInt];
[[ATVSettingsFacadeCls singleton] flushDiskChanges];
// breaks in 4.2.1 [[BRBackgroundTaskManager singleton] okToDoBackgroundProcessing];
}
/*
- (XBMC_Event) translateCocoaToXBMCEvent: (unichar) c
{
XBMC_Event newEvent;
memset(&newEvent, 0, sizeof(newEvent));
switch (c)
{
// Alt
case NSMenuFunctionKey:
return "Alt";
// "Apps"
// "BrowserBack"
// "BrowserForward"
// "BrowserHome"
// "BrowserRefresh"
// "BrowserSearch"
// "BrowserStop"
// "CapsLock"
// "Clear"
case NSClearLineFunctionKey:
return "Clear";
// "CodeInput"
// "Compose"
// "Control"
// "Crsel"
// "Convert"
// "Copy"
// "Cut"
// "Down"
case NSDownArrowFunctionKey:
return "Down";
// "End"
case NSEndFunctionKey:
return "End";
// "Enter"
case 0x3: case 0xA: case 0xD: // Macintosh calls the one on the main keyboard Return, but Windows calls it Enter, so we'll do the same for the DOM
return "Enter";
// "EraseEof"
// "Execute"
case NSExecuteFunctionKey:
return "Execute";
// "Exsel"
// "F1"
case NSF1FunctionKey:
return "F1";
// "F2"
case NSF2FunctionKey:
return "F2";
// "F3"
case NSF3FunctionKey:
return "F3";
// "F4"
case NSF4FunctionKey:
return "F4";
// "F5"
case NSF5FunctionKey:
return "F5";
// "F6"
case NSF6FunctionKey:
return "F6";
// "F7"
case NSF7FunctionKey:
return "F7";
// "F8"
case NSF8FunctionKey:
return "F8";
// "F9"
case NSF9FunctionKey:
return "F9";
// "F10"
case NSF10FunctionKey:
return "F10";
// "F11"
case NSF11FunctionKey:
return "F11";
// "F12"
case NSF12FunctionKey:
return "F12";
// "F13"
case NSF13FunctionKey:
return "F13";
// "F14"
case NSF14FunctionKey:
return "F14";
// "F15"
case NSF15FunctionKey:
return "F15";
// "F16"
case NSF16FunctionKey:
return "F16";
// "F17"
case NSF17FunctionKey:
return "F17";
// "F18"
case NSF18FunctionKey:
return "F18";
// "F19"
case NSF19FunctionKey:
return "F19";
// "F20"
case NSF20FunctionKey:
return "F20";
// "F21"
case NSF21FunctionKey:
return "F21";
// "F22"
case NSF22FunctionKey:
return "F22";
// "F23"
case NSF23FunctionKey:
return "F23";
// "F24"
case NSF24FunctionKey: