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interface.go
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// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.
// Package gameliftiface provides an interface to enable mocking the Amazon GameLift service client
// for testing your code.
//
// It is important to note that this interface will have breaking changes
// when the service model is updated and adds new API operations, paginators,
// and waiters.
package gameliftiface
import (
"github.com/aws/aws-sdk-go-v2/service/gamelift"
)
// GameLiftAPI provides an interface to enable mocking the
// gamelift.GameLift service client's API operation,
// paginators, and waiters. This make unit testing your code that calls out
// to the SDK's service client's calls easier.
//
// The best way to use this interface is so the SDK's service client's calls
// can be stubbed out for unit testing your code with the SDK without needing
// to inject custom request handlers into the SDK's request pipeline.
//
// // myFunc uses an SDK service client to make a request to
// // Amazon GameLift.
// func myFunc(svc gameliftiface.GameLiftAPI) bool {
// // Make svc.AcceptMatch request
// }
//
// func main() {
// cfg, err := external.LoadDefaultAWSConfig()
// if err != nil {
// panic("failed to load config, " + err.Error())
// }
//
// svc := gamelift.New(cfg)
//
// myFunc(svc)
// }
//
// In your _test.go file:
//
// // Define a mock struct to be used in your unit tests of myFunc.
// type mockGameLiftClient struct {
// gameliftiface.GameLiftAPI
// }
// func (m *mockGameLiftClient) AcceptMatch(input *gamelift.AcceptMatchInput) (*gamelift.AcceptMatchOutput, error) {
// // mock response/functionality
// }
//
// func TestMyFunc(t *testing.T) {
// // Setup Test
// mockSvc := &mockGameLiftClient{}
//
// myfunc(mockSvc)
//
// // Verify myFunc's functionality
// }
//
// It is important to note that this interface will have breaking changes
// when the service model is updated and adds new API operations, paginators,
// and waiters. Its suggested to use the pattern above for testing, or using
// tooling to generate mocks to satisfy the interfaces.
type GameLiftAPI interface {
AcceptMatchRequest(*gamelift.AcceptMatchInput) gamelift.AcceptMatchRequest
CreateAliasRequest(*gamelift.CreateAliasInput) gamelift.CreateAliasRequest
CreateBuildRequest(*gamelift.CreateBuildInput) gamelift.CreateBuildRequest
CreateFleetRequest(*gamelift.CreateFleetInput) gamelift.CreateFleetRequest
CreateGameSessionRequest(*gamelift.CreateGameSessionInput) gamelift.CreateGameSessionRequest
CreateGameSessionQueueRequest(*gamelift.CreateGameSessionQueueInput) gamelift.CreateGameSessionQueueRequest
CreateMatchmakingConfigurationRequest(*gamelift.CreateMatchmakingConfigurationInput) gamelift.CreateMatchmakingConfigurationRequest
CreateMatchmakingRuleSetRequest(*gamelift.CreateMatchmakingRuleSetInput) gamelift.CreateMatchmakingRuleSetRequest
CreatePlayerSessionRequest(*gamelift.CreatePlayerSessionInput) gamelift.CreatePlayerSessionRequest
CreatePlayerSessionsRequest(*gamelift.CreatePlayerSessionsInput) gamelift.CreatePlayerSessionsRequest
CreateVpcPeeringAuthorizationRequest(*gamelift.CreateVpcPeeringAuthorizationInput) gamelift.CreateVpcPeeringAuthorizationRequest
CreateVpcPeeringConnectionRequest(*gamelift.CreateVpcPeeringConnectionInput) gamelift.CreateVpcPeeringConnectionRequest
DeleteAliasRequest(*gamelift.DeleteAliasInput) gamelift.DeleteAliasRequest
DeleteBuildRequest(*gamelift.DeleteBuildInput) gamelift.DeleteBuildRequest
DeleteFleetRequest(*gamelift.DeleteFleetInput) gamelift.DeleteFleetRequest
DeleteGameSessionQueueRequest(*gamelift.DeleteGameSessionQueueInput) gamelift.DeleteGameSessionQueueRequest
DeleteMatchmakingConfigurationRequest(*gamelift.DeleteMatchmakingConfigurationInput) gamelift.DeleteMatchmakingConfigurationRequest
DeleteScalingPolicyRequest(*gamelift.DeleteScalingPolicyInput) gamelift.DeleteScalingPolicyRequest
DeleteVpcPeeringAuthorizationRequest(*gamelift.DeleteVpcPeeringAuthorizationInput) gamelift.DeleteVpcPeeringAuthorizationRequest
DeleteVpcPeeringConnectionRequest(*gamelift.DeleteVpcPeeringConnectionInput) gamelift.DeleteVpcPeeringConnectionRequest
DescribeAliasRequest(*gamelift.DescribeAliasInput) gamelift.DescribeAliasRequest
DescribeBuildRequest(*gamelift.DescribeBuildInput) gamelift.DescribeBuildRequest
DescribeEC2InstanceLimitsRequest(*gamelift.DescribeEC2InstanceLimitsInput) gamelift.DescribeEC2InstanceLimitsRequest
DescribeFleetAttributesRequest(*gamelift.DescribeFleetAttributesInput) gamelift.DescribeFleetAttributesRequest
DescribeFleetCapacityRequest(*gamelift.DescribeFleetCapacityInput) gamelift.DescribeFleetCapacityRequest
DescribeFleetEventsRequest(*gamelift.DescribeFleetEventsInput) gamelift.DescribeFleetEventsRequest
DescribeFleetPortSettingsRequest(*gamelift.DescribeFleetPortSettingsInput) gamelift.DescribeFleetPortSettingsRequest
DescribeFleetUtilizationRequest(*gamelift.DescribeFleetUtilizationInput) gamelift.DescribeFleetUtilizationRequest
DescribeGameSessionDetailsRequest(*gamelift.DescribeGameSessionDetailsInput) gamelift.DescribeGameSessionDetailsRequest
DescribeGameSessionPlacementRequest(*gamelift.DescribeGameSessionPlacementInput) gamelift.DescribeGameSessionPlacementRequest
DescribeGameSessionQueuesRequest(*gamelift.DescribeGameSessionQueuesInput) gamelift.DescribeGameSessionQueuesRequest
DescribeGameSessionsRequest(*gamelift.DescribeGameSessionsInput) gamelift.DescribeGameSessionsRequest
DescribeInstancesRequest(*gamelift.DescribeInstancesInput) gamelift.DescribeInstancesRequest
DescribeMatchmakingRequest(*gamelift.DescribeMatchmakingInput) gamelift.DescribeMatchmakingRequest
DescribeMatchmakingConfigurationsRequest(*gamelift.DescribeMatchmakingConfigurationsInput) gamelift.DescribeMatchmakingConfigurationsRequest
DescribeMatchmakingRuleSetsRequest(*gamelift.DescribeMatchmakingRuleSetsInput) gamelift.DescribeMatchmakingRuleSetsRequest
DescribePlayerSessionsRequest(*gamelift.DescribePlayerSessionsInput) gamelift.DescribePlayerSessionsRequest
DescribeRuntimeConfigurationRequest(*gamelift.DescribeRuntimeConfigurationInput) gamelift.DescribeRuntimeConfigurationRequest
DescribeScalingPoliciesRequest(*gamelift.DescribeScalingPoliciesInput) gamelift.DescribeScalingPoliciesRequest
DescribeVpcPeeringAuthorizationsRequest(*gamelift.DescribeVpcPeeringAuthorizationsInput) gamelift.DescribeVpcPeeringAuthorizationsRequest
DescribeVpcPeeringConnectionsRequest(*gamelift.DescribeVpcPeeringConnectionsInput) gamelift.DescribeVpcPeeringConnectionsRequest
GetGameSessionLogUrlRequest(*gamelift.GetGameSessionLogUrlInput) gamelift.GetGameSessionLogUrlRequest
GetInstanceAccessRequest(*gamelift.GetInstanceAccessInput) gamelift.GetInstanceAccessRequest
ListAliasesRequest(*gamelift.ListAliasesInput) gamelift.ListAliasesRequest
ListBuildsRequest(*gamelift.ListBuildsInput) gamelift.ListBuildsRequest
ListFleetsRequest(*gamelift.ListFleetsInput) gamelift.ListFleetsRequest
PutScalingPolicyRequest(*gamelift.PutScalingPolicyInput) gamelift.PutScalingPolicyRequest
RequestUploadCredentialsRequest(*gamelift.RequestUploadCredentialsInput) gamelift.RequestUploadCredentialsRequest
ResolveAliasRequest(*gamelift.ResolveAliasInput) gamelift.ResolveAliasRequest
SearchGameSessionsRequest(*gamelift.SearchGameSessionsInput) gamelift.SearchGameSessionsRequest
StartFleetActionsRequest(*gamelift.StartFleetActionsInput) gamelift.StartFleetActionsRequest
StartGameSessionPlacementRequest(*gamelift.StartGameSessionPlacementInput) gamelift.StartGameSessionPlacementRequest
StartMatchBackfillRequest(*gamelift.StartMatchBackfillInput) gamelift.StartMatchBackfillRequest
StartMatchmakingRequest(*gamelift.StartMatchmakingInput) gamelift.StartMatchmakingRequest
StopFleetActionsRequest(*gamelift.StopFleetActionsInput) gamelift.StopFleetActionsRequest
StopGameSessionPlacementRequest(*gamelift.StopGameSessionPlacementInput) gamelift.StopGameSessionPlacementRequest
StopMatchmakingRequest(*gamelift.StopMatchmakingInput) gamelift.StopMatchmakingRequest
UpdateAliasRequest(*gamelift.UpdateAliasInput) gamelift.UpdateAliasRequest
UpdateBuildRequest(*gamelift.UpdateBuildInput) gamelift.UpdateBuildRequest
UpdateFleetAttributesRequest(*gamelift.UpdateFleetAttributesInput) gamelift.UpdateFleetAttributesRequest
UpdateFleetCapacityRequest(*gamelift.UpdateFleetCapacityInput) gamelift.UpdateFleetCapacityRequest
UpdateFleetPortSettingsRequest(*gamelift.UpdateFleetPortSettingsInput) gamelift.UpdateFleetPortSettingsRequest
UpdateGameSessionRequest(*gamelift.UpdateGameSessionInput) gamelift.UpdateGameSessionRequest
UpdateGameSessionQueueRequest(*gamelift.UpdateGameSessionQueueInput) gamelift.UpdateGameSessionQueueRequest
UpdateMatchmakingConfigurationRequest(*gamelift.UpdateMatchmakingConfigurationInput) gamelift.UpdateMatchmakingConfigurationRequest
UpdateRuntimeConfigurationRequest(*gamelift.UpdateRuntimeConfigurationInput) gamelift.UpdateRuntimeConfigurationRequest
ValidateMatchmakingRuleSetRequest(*gamelift.ValidateMatchmakingRuleSetInput) gamelift.ValidateMatchmakingRuleSetRequest
}
var _ GameLiftAPI = (*gamelift.GameLift)(nil)