You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Shapes can only contain one material now. This is limiting since we need to split shapes on IO.
The simplest fix is that allow multiple materials in shapes and subdivs.
The text was updated successfully, but these errors were encountered:
After some implementation trial, this turned out to be very hard to do with idiosyncrasies in the renderer. What seems better is to split the concept of instance with single shape and single material and surface with multiple materials. The real question is where to put these. One option is to put these inside nodes or inside a new instance type. But this needs to be worked on more.
Shapes can only contain one material now. This is limiting since we need to split shapes on IO.
The simplest fix is that allow multiple materials in shapes and subdivs.
The text was updated successfully, but these errors were encountered: