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XELF.Hexelate.Shader

  • XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.
  • Tested with Unity 2018.2.7f1 2018.3.0b1

Sample

  • Hexelated screenshot

After: Hexelated

  • Not hexelated screenshot

Before: Unhexelated

Install in Unity 2019.3.0b1+

Main Menu: WindowPackage Manager+https://github.com/xelfia/XELF.Hexelate.Shader.gitAdd

Install manually

  1. Copy this project files to your local project folder📁.

Install via Package Manager in Unity 2018.3.0b1+

  1. Copy this project files to your local folder📁.
  2. Open your project in Unity
  3. Select Main Menu: WindowPackage Manager
  4. Click + Button
  5. Select Add package from disk... to open the file dialog
  6. Select the package.json from your local folder📁 (of step 1)

Install via Package Manager in Unity 2018.2.x

Or you can manually modify Assets/Packages/manifest.json on your project for Unity 2018+.

  1. Copy this project files to your local folder📁.
  2. Insert a line to Assets/Packages/manifest.json as a relative file path to your local XELF.Hexelate.Shader folder📁 like below.
{
    "dependencies": {
        "info.xelf.shaders.hexelate": "file:../../XELF.Hexelate.Shader"
    }
}

How to integrate into a new scene

  1. Add the Hexelate component to your camera.
  2. Hexelation image effect can be seen in the game window.
  3. You can control the effect parameters via Hexelate.mat on the inspector window.