Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BloodRayne 2 Pixel offset Issues #1158

Open
Triticum0 opened this issue Jul 3, 2022 · 1 comment
Open

BloodRayne 2 Pixel offset Issues #1158

Triticum0 opened this issue Jul 3, 2022 · 1 comment
Labels
bug Something isn't working

Comments

@Triticum0
Copy link

Triticum0 commented Jul 3, 2022

Title

https://xemu.app/titles/4d4a000d/#BloodRayne-2

Bug Description

There are lines on the player's and enemies' shadows in places where shadows are used and a line in her aura ability. Not sure if the line on her aura ability appears on hardware.

Xemu:
xemu-2022-07-03-17-26-51

Xemu:
xemu-2022-07-03-17-37-34

Expected Behavior

https://youtu.be/2RPXFeBtIOM?t=2381

xemu Version

Version: 0.7.57
Branch: master
Commit: 6a8a967
Date: Sat Jul 2 17:42:25 UTC 2022

System Information

Field Value
OS Windows 10
CPU AMD Ryzen 5 2600 Six-Core Processor
Graphics Device NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
Graphics Driver 4.0.0 NVIDIA 512.95

Additional Context

#735 partially fixes the issues but breaks the shadows.

@Triticum0 Triticum0 added the bug Something isn't working label Jul 3, 2022
@Triticum0 Triticum0 changed the title BloodRayne 2 Graphical Issues BloodRayne 2 Pixel offset Issues Jul 3, 2022
@Triticum0
Copy link
Author

Also affect Mortal Kombat: Armageddon

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant