Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Castlevania - Curse Of Darkness: Game Not Affected By Increased Resolution Settings #417

Open
ThatDudeYouMetThatOneTime opened this issue Jul 21, 2021 · 0 comments
Labels
bug Something isn't working

Comments

@ThatDudeYouMetThatOneTime
Copy link

Title

https://xemu.app/titles/4b4e002d/#Castlevania-Curse-of-Darkness

Bug Description

The game does not seem to be upscaling properly when increasing the resolution in the 0.5.4-39 master build.

To reproduce this issue:
1.) Boot up your ISO of Castlevania: Curse Of Darkness.
2.) Open the "view" settings and increase the scaling resolution to any setting above the native resolution.
3.) You should be able to observe no visible positive graphical change take place in the game.

Expected Behavior

The game's scaling resolution should be increasing whenever you select a resolution higher than the native resolution.

xemu Version

0.5.4-39-gedf3735718

System Information

OS: Windows 10 64-bit
CPU: AMD Ryzen 1700 @3.0GHz
GPU: Sapphiretech Radeon RX 580 4GB
GPU Driver: AMD Software Adrenalin 2020 version 21.7.1

Additional Context

No response

@ThatDudeYouMetThatOneTime ThatDudeYouMetThatOneTime added the bug Something isn't working label Jul 21, 2021
@ThatDudeYouMetThatOneTime ThatDudeYouMetThatOneTime changed the title Castlevania - Curse Of Darkness: Game Not Affected By Increased Resolution Settings (incomplete report) Castlevania - Curse Of Darkness: Game Not Affected By Increased Resolution Settings Jul 21, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant