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When first opening the character select screen the character model and character select diamond are incorrectly wrapped around the object. After going ingame and quitting to the menu it seem to be fixed but i don't know why?
Also affect map select:
Expected Behavior
Correct behavior after backing out to menu after going ingame:
xemu Version
Version: 0.6.2
Branch: master
Commit: 6b821d2
Date: Sun Jan 23 03:25:01 UTC 2022
Last-known Working: N/A
System Information
Field
Value
OS
Ubuntu 20.04.3 LTS
CPU
Intel(R) Pentium(R) CPU 3825U @ 1.90GHz
Graphics Device
Mesa Intel(R) HD Graphics (BDW GT1)
Graphics Driver
Drivers: 4.6 (Core Profile) Mesa 21.0.3
Additional Context
It seem that loading from a vm also fixes the issue so i one of the logs is massive
Incorrect behavior Log:log.zip
Correct behavior Log: MagiDeathFight!.zip
The text was updated successfully, but these errors were encountered:
Title
https://xemu.app/titles/544b0001/#Magi-Death-Fight
Bug Description
When first opening the character select screen the character model and character select diamond are incorrectly wrapped around the object. After going ingame and quitting to the menu it seem to be fixed but i don't know why?
Also affect map select:
Expected Behavior
Correct behavior after backing out to menu after going ingame:
xemu Version
Version: 0.6.2
Branch: master
Commit: 6b821d2
Date: Sun Jan 23 03:25:01 UTC 2022
Last-known Working: N/A
System Information
Additional Context
It seem that loading from a vm also fixes the issue so i one of the logs is massive
Incorrect behavior Log:log.zip
Correct behavior Log: MagiDeathFight!.zip
The text was updated successfully, but these errors were encountered: