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Predator Concrete Jungle: Black ground depending on camera position #959

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HadetTheUndying opened this issue May 23, 2022 · 0 comments
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@HadetTheUndying
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HadetTheUndying commented May 23, 2022

Title

https://xemu.app/titles/56550030/#Predator-Concrete-Jungle

Bug Description

Certain Camera Angles and Alpha Masking/Blending can cause objects to render incorrectly

scaled-output.mp4

Better Example

2022-05-23_18-21-33.mp4

image

Expected Behavior

Rendering to match hardware. I will try to edit with screenshots on hardware tomorrow.

xemu Version

Version: 0.7.17
Branch: master
Commit: 66b57dc
Date: Sat May 21 10:27:39 AM UTC 2022

System Information

CPU: AMD Ryzen 7 2700X Eight-Core Processor
OS Platform: Linux
OS Version: Void Linux
Manufacturer: AMD
GPU Model: AMD Radeon RX Vega (VEGA10, DRM 3.44.0, 5.16.20_1, LLVM 12.0.1)
Driver: 4.6 (Core Profile) Mesa 21.3.7
Shader: 4.60

Additional Context

Other than this the game is perfectly playable even at high render scale.

@HadetTheUndying HadetTheUndying added the bug Something isn't working label May 23, 2022
@mborgerson mborgerson changed the title Predator Concrete Jungle: Alpha/Draw Ordering issues in certain situations Predator Concrete Jungle: Black ground depending on camera position May 23, 2022
@HadetTheUndying HadetTheUndying changed the title Predator Concrete Jungle: Black ground depending on camera position Predator Concrete Jungle: Black ground depending on camera position May 23, 2022
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