Skip to content

Releases: xjsxjs197/WiiSXRX_2022

WiiStation_Ver3.2

20 Mar 14:37
Compare
Choose a tag to compare

Ver 3.2:

  • SPU: Correction for overflow of 16 digit numbers.
  • psxbios: implement yet more memcard details.
  • Fixes Formula 1 freezing at first loading screen.
  • Update to latest libCHDr.
  • To avoid errors where CHD games occupy too much memory, move Lightrec's 4M Buffer to MEM2 memory.

WiiStation_Ver3.0

07 Feb 06:32
Compare
Choose a tag to compare

Ver 3.0:

  • 240p/Lightgun/Mouse/Multitap support.
  • CHD v1-v5 compressed format support.
  • Add Force ntsc mode.
  • Rewritten PCM decoding logic using the paired single instruction,
    There is a slight increase in corresponding speed.
  • Imported the latest SPU, GPU, BIOS, Cdrom and other modules from PCSX ReARMed.
  • Add separate save function, each game can save its own settings.
  • Add old dynamic compilation core, For games where the Lightrec core cannot run,
    you can try the old dynamic compilation core.
  • Many other minor corrections.

Thank you for everyone's help

WiiStation_Ver2.4

22 Jun 14:53
Compare
Choose a tag to compare

Ver 2.4:

  • Use devkitPPC r41-2 + libOGC2 to compile code and solve the problem of some games not running.
  • Use the latest Lightrec to solve the problem of slow of Destruction Derby Raw.
  • Fix the logic of disc swapping, and games such as Metal Gear Solid can be swapped normally.
  • Reduce loading time for special games.
    Now limited to games Parasite Eve and LEGO Island 2 only, Perhaps it should be an option.
  • Fix the logic of CDDA playback, no longer using multithreading.
  • Fix the issue of Vib Ribbon playing Reverb sound, there are still minor issues.

WiiStation_Ver2.0

25 Apr 14:36
Compare
Choose a tag to compare

WiiStation CHANGE LOG:
Ver 2.0:

  • Use a new dynamic compilation (dynarec) method Lightrec, a super cool way.
    Many games can now run at full speed.
  • Add Wii Message Board support for write playlog (Thanks SuperrSonic and saulfabregwiivc).
  • Import the GTE code of PCSX-ReARMed.
  • Fix issues
    Batman Beyond: Return of the Joker can't be played.
    Driver 2 code dump error mission chase the gunman.
  • Modify the code to support higher versions of Devkitppc.
    β€»β€»β€» Note: For issue 81, the latest high version of Libogc must be used.

WiiStation_Ver1.0

04 Nov 14:48
Compare
Choose a tag to compare

At the suggestion of friends in gbatemp.net, Wiisxrx2022 was renamed WiiStation.
1: The new Timer module is used to further provide game compatibility.
2: Add auto repair function when the game is loaded, some games can run normally.
Hot Wheels - Turbo Racing
FIFA: Road to World Cup '98
Ishin no Arashi
Star Wars - Dark Forces
etc.
3: Other minor corrections

cdda support

03 Sep 03:10
Compare
Choose a tag to compare

1: The problem that the sound pitch is too fast has also been solved, and many game sounds have become correct.
2: Basically, it supports CDDA. Please help test the multi track games.
3: Except the cdda part, the CDROM code of pcsxReArm has almost been merged.
The compatibility of the game has been further improved, and some more games can be run.
4: Other minor amendments

20220701: font position modify

01 Jul 13:48
Compare
Choose a tag to compare
  1. Support Korean. In order to support more languages, modify the language selection method
  2. Fix the error When open the "Settings" section and then click on the "Saves" button
  3. Add support for load the fonts from USB.
    The system automatically reads the font from SD and USB, If there is no font, use the embedded English font
  4. When selecting files, cue files are displayed first, and other files with the same name are not displayed

v20220618

24 Jun 13:19
Compare
Choose a tag to compare
  • Incorporating the CDROM and cdiso codes of pcsxrearmed, the compatibility of the system has been greatly improved.
    Many games that could not be run or had problems before can be run.

  • Combined the dfsound module of pcsxrearmed and used the SDL Library.
    The sound quality of the system has been greatly improved.

  • Modification of some dynamic compilation instructions, such as sllv, SRLV, srav, FF9 and biohazard3 can be run.
    (Part of the division instruction uses a static compilation instruction)

  • Support for multiple languages.
    At first, I wanted to refer to snes9xgx and support TTF font library.
    However, it encountered a memory leak problem, resulting in automatic exit.
    So it can only be made into a specific font.
    Font char information: first two byte: BigEndianUnicode char code, followed by a character picture in IA8 format with a size of 24 * 24.

  • For some customed Chinese culture games, specific BIOS is automatically loaded.
    For example: sd:\wiisxrx\isos\武藏传.ISO => sd:\wiisxrx\bios\武藏传.bin

  • Other minor corrections, such as disc changing and automatic fixed of some games.