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CMakeLists.txt
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CMakeLists.txt
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu>
# http://academic.cleardefinition.com/
# Iowa State University HCI Graduate Program/VRAC
cmake_minimum_required(VERSION 2.6.2)
# Set package properties
project(WiiUse)
###
# Set up options
###
include("./ParseVersion.cmake")
message(STATUS "Configuring WiiUse version ${CPACK_PACKAGE_VERSION}")
option(BUILD_EXAMPLE "Should we build the example app?" YES)
option(BUILD_EXAMPLE_SDL "Should we build the SDL-based example app?" YES)
option(INSTALL_EXAMPLES "Should we install the example apps?" YES)
option(CPACK_MONOLITHIC_INSTALL "Only produce a single component installer, rather than multi-component." NO)
###
# Perform build configuration of dependencies
###
# Locally-developed modules dist'ed with this app - always have this first.
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
include(UseBackportedModules)
add_definitions(-DWIIUSE_COMPILE_LIB)
if(NOT WIN32 AND NOT APPLE)
set(LINUX YES)
find_package(Bluez REQUIRED)
include_directories(${BLUEZ_INCLUDE_DIRS})
else()
set(LINUX NO)
endif()
if(WIN32)
find_package(WinHID REQUIRED)
include_directories(${WINHID_INCLUDE_DIRS})
endif()
###
# Build the project
###
if(MSVC)
include_directories("${CMAKE_CURRENT_SOURCE_DIR}/msvc-stdint")
endif()
# The lib is in the "src" subdirectory
add_subdirectory(src)
# Example apps
if(BUILD_EXAMPLE)
add_subdirectory(example)
endif()
if(BUILD_EXAMPLE_SDL)
add_subdirectory(example-sdl)
endif()
###
# Set packaging options (for CPack)
###
if(WIN32)
set(DOC_DIR .)
else()
set(DOC_DIR share/doc/wiiuse)
endif()
install(FILES
CHANGELOG
LICENSE
LICENSE_noncommercial
README
DESTINATION ${DOC_DIR} COMPONENT docs)
if(INSTALL_EXAMPLES)
install(FILES example/example.c
DESTINATION ${DOC_DIR}/example COMPONENT examples)
install(FILES example-sdl/sdl.c
DESTINATION ${DOC_DIR}/example-sdl COMPONENT examples)
endif()
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/README")
include(GetCompilerInfoString)
get_compiler_info_string(_compiler)
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${CPACK_PACKAGE_VERSION}-${_compiler}")
# Include the packaging system now that we have it all set up
include(CPack)
cpack_add_component(docs HIDDEN)
cpack_add_component(development
DISPLAY_NAME "Development Files")
cpack_add_component(examples
DISPLAY_NAME "Examples")
cpack_add_component(runtime
DISPLAY_NAME "Runtime Library"
REQUIRED)