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多餘的 #11
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不会影响画面呈现的效果。没遇到什么问题的话,你也可以暂时去除SYSTEM_UI_FLAG_LAYOUT_STABLE。 /**
* Flag for {@link #setSystemUiVisibility(int)}: When using other layout
* flags, we would like a stable view of the content insets given to
* {@link #fitSystemWindows(Rect)}. This means that the insets seen there
* will always represent the worst case that the application can expect
* as a continuous state. In the stock Android UI this is the space for
* the system bar, nav bar, and status bar, but not more transient elements
* such as an input method.
*
* The stable layout your UI sees is based on the system UI modes you can
* switch to. That is, if you specify {@link #SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN}
* then you will get a stable layout for changes of the
* {@link #SYSTEM_UI_FLAG_FULLSCREEN} mode; if you specify
* {@link #SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN} and
* {@link #SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION}, then you can transition
* to {@link #SYSTEM_UI_FLAG_FULLSCREEN} and {@link #SYSTEM_UI_FLAG_HIDE_NAVIGATION}
* with a stable layout. (Note that you should avoid using
* {@link #SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION} by itself.)
*
* If you have set the window flag {@link WindowManager.LayoutParams#FLAG_FULLSCREEN}
* to hide the status bar (instead of using {@link #SYSTEM_UI_FLAG_FULLSCREEN}),
* then a hidden status bar will be considered a "stable" state for purposes
* here. This allows your UI to continually hide the status bar, while still
* using the system UI flags to hide the action bar while still retaining
* a stable layout. Note that changing the window fullscreen flag will never
* provide a stable layout for a clean transition.
*
* <p>If you are using ActionBar in
* overlay mode with {@link Window#FEATURE_ACTION_BAR_OVERLAY
* Window.FEATURE_ACTION_BAR_OVERLAY}, this flag will also impact the
* insets it adds to those given to the application.
*/
public static final int SYSTEM_UI_FLAG_LAYOUT_STABLE = 0x00000100; 文档有些生涩,大致意思应该是要稳定layout布局,以防止content内容区域变化所导致的不稳定性。国内的大多技术博客(郭神),也大多建议添加上这个FLAG,所以我就加上了。如果对于你的app而言,没什么影响的话,就去除吧。 |
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紅框內的代碼, 似乎是多餘的, 有或者沒有 都不會影響到畫面呈現的效果
還是我哪裡 理解錯了?
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