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Fix the implementation of the Poker object to follow a better object-oriented paradigm. Right now a name map, the deck, and the generation of a hand of cards are all in the same method, which keeps us from testing components in isolation.
We assume we're playing 5 card stud, but we may want to play hold-em down the line, so see if we can map that onto the domain. I think there may be games (Canasta?) that use different decks, or a set of 2?
The text was updated successfully, but these errors were encountered:
Fix the implementation of the Poker object to follow a better object-oriented paradigm. Right now a name map, the deck, and the generation of a hand of cards are all in the same method, which keeps us from testing components in isolation.
We assume we're playing 5 card stud, but we may want to play hold-em down the line, so see if we can map that onto the domain. I think there may be games (Canasta?) that use different decks, or a set of 2?
The text was updated successfully, but these errors were encountered: