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Showing error message, stuck in loading screen #290

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RMSwitchUS opened this issue Mar 23, 2024 · 2 comments
Open

Showing error message, stuck in loading screen #290

RMSwitchUS opened this issue Mar 23, 2024 · 2 comments

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@RMSwitchUS
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Describe the bug
Game stuck in loading screen
I usually use unstable bh wine 1.1 after updating to MacOS Sonoma and it worked just fine
But since yesterday it keeps showing this problem
need help

Screenshots
Screenshot 2024-03-23 at 15 01 30
Screenshot 2024-03-23 at 15 01 49
Screenshot 2024-03-23 at 15 04 30

System Information (please complete the following information):

  • macOS: 14.4 Sonoma
  • Device: MacBook Air M2
  • CPU: Apple M2
  • Dedicated GPU (if any):
  • RAM: 16GB, SSD 512

Additional context
the error message

Unhandled exception: page fault on read access to 0x63222c223733224a in 64-bit code (0x00000100c9aa1f).
Register dump:
rip:0000000100c9aa1f rsp:00000000116ae4a0 rbp:0000000100cffa00 eflags:00000246 ( - -- I Z- -P- )
rax:63222c223733223a rbx:0000000004feac90 rcx:0000000004feac90 rdx:00000000066a3680
rsi:0000000000000000 rdi:0000000004feacb0 r8:0000000100d06620 r9:0000000000000000 r10:0000000000000001
r11:0000000000000016 r12:0000000100d06620 r13:0000000100cffa00 r14:0000000004feacf0 r15:00000000066ed110
Stack dump:
0x000000116ae4a0: 00000000116ae53c 000000000a33cafa
0x000000116ae4b0: 0000000000000030 00000000116ae600
0x000000116ae4c0: 0000000000000001 0000000000000003
0x000000116ae4d0: 0000000000008000 00000000066df370
0x000000116ae4e0: 00000000066df330 0000000004fead10
0x000000116ae4f0: 0000000000000000 0000000100c9a8da
0x000000116ae500: 0000000000000030 0000000000000016
0x000000116ae510: 0000000000008001 0000000006eaecf0
0x000000116ae520: 0000000006eaed20 00000000116ae53c
0x000000116ae530: 0000000000000016 0000001600000016
0x000000116ae540: 0000000004feacf0 0000000000000000
0x000000116ae550: 0000000004fead10 0000000100cffa00
Backtrace:
=>0 0x00000100c9aa1f in crypt32 (+0x1aa1f) (0x00000100cffa00)
1 0x00000100c9a8da in crypt32 (+0x1a8da) (0000000000000000)
2 0x00000100c9aa2c in crypt32 (+0x1aa2c) (0x00000100cffa00)
3 0x00000100c9a8da in crypt32 (+0x1a8da) (0000000000000000)
4 0x00000100c9aa2c in crypt32 (+0x1aa2c) (0x00000100cffa00)
5 0x00000100cf456c in crypt32 (+0x7456c) (0000000000000000)
6 0x00000100c88abb in crypt32 (+0x8abb) (0000000000000000)
7 0x00000100c927c0 in crypt32 (+0x127c0) (0x0000000671cf90)
8 0x00000100c92d19 in crypt32 (+0x12d19) (0x0000000671cf90)
9 0x00000100c960e5 in crypt32 (+0x160e5) (0x000000066df1e0)
10 0x00000100c98f38 in crypt32 (+0x18f38) (0x00000006722ca8)
11 0x000001efe05435 in winhttp (+0x5435) (0x00000006722ca8)
12 0x000001efe15d72 in winhttp (+0x15d72) (0x0000017006ece0)
13 0x000001efe18013 in winhttp (+0x18013) (0x000000000000c0)
14 0x000001efe18206 in winhttp (+0x18206) (0x000000000000c0)
15 0x000001efe18e03 in winhttp (+0x18e03) (0x000001efe261b0)
16 0x000001efe20b6d in winhttp (+0x20b6d) (0x000001efe261b0)
17 0x0000010d6c2480 in astrolabe (+0x202480) (0x00191600283a48)
18 0x0000010d6b8469 in astrolabe (+0x1f8469) (0x000000116af748)
19 0x0000010d6542d7 in astrolabe (+0x1942d7) (0000000000000000)
20 0x0000010d7beaf4 in astrolabe (+0x2feaf4) (0000000000000000)
21 0x0000010d7be7bf in astrolabe (+0x2fe7bf) (0xaaaaaaaaaaaaaaaa)
22 0x0000010d7cb52a in astrolabe (+0x30b52a) (0xaaaaaaaaaaaaaaaa)
23 0x0000010d7bf35d in astrolabe (+0x2ff35d) (0x00191600283cc8)
24 0x0000010d666bc0 in astrolabe (+0x1a6bc0) (0x00000000000001)
25 0x0000010d5ac784 in astrolabe (+0xec784) (0x00000000000001)
26 0x0000010d5ac92d in astrolabe (+0xec92d) (0x00000000000001)
27 0x0000010d5bb082 in astrolabe (+0xfb082) (0x00000000000001)
28 0x0000017802cc89 in kernel32 (+0x2cc89) (0000000000000000)
29 0x0000017006fa75 in ntdll (+0x6fa75) (0000000000000000)
0x00000100c9aa1f crypt32+0x1aa1f: mov 0x10(%rax), %rax
Modules:
Module Address Debug info Name (31 modules, 60 for wow64 not listed)
ELF 0000000000000000-000000000000c000 Deferred
ELF 0000000004770000-0000000004774000 Deferred
ELF 000000000483d000-00000000048f5000 Deferred ntdll.so
PE 00000000686ca000-00000000686fa000 Deferred libpng16.16.dylib
ELF 00000000687d8000-00000000687e4000 Deferred ws2_32.so
ELF 00000000687fa000-00000000689ae000 Deferred win32u.so
PE 0000000068b94000-0000000068c34000 Deferred libfreetype.6.dylib
ELF 000000006ad11000-000000006ad1d000 Deferred dnsapi.so
ELF 000000006ad26000-000000006ad36000 Deferred bcrypt.so
ELF 000000006ad4a000-000000006ad56000 Deferred crypt32.so
PE 000000006ad6d000-000000006ad91000 Deferred libintl.8.dylib
PE 000000006adbd000-000000006add9000 Deferred libtasn1.6.dylib
ELF 000000006ae0c000-000000006af0c000 Deferred opengl32.so
PE 000000006b065000-000000006b0a1000 Deferred libidn2.0.dylib
PE 000000006b104000-000000006b154000 Deferred libnettle.8.8.dylib
PE 000000006b1a8000-000000006b1f0000 Deferred libhogweed.6.8.dylib
ELF 000000006b228000-000000006b230000 Deferred kerberos.so
ELF 000000006b230000-000000006b238000 Deferred netapi32.so
PE 000000006b23a000-000000006b416000 Deferred libgnutls.30.dylib
PE 000000006b628000-000000006b76c000 Deferred libp11-kit.0.dylib
PE 000000006b9af000-000000006ba23000 Deferred libgmp.10.dylib
PE 000000006baf9000-000000006bcb5000 Deferred libunistring.5.dylib
ELF 000000006be85000-000000006be95000 Deferred secur32.so
ELF 000000006bea6000-000000006beb2000 Deferred msv1_0.so
PE 000000006bebb000-000000006bed0000 Deferred libobjc-trampolines.dylib
ELF 000000006beda000-000000006bf6a000 Deferred winemac.so
ELF 000000006e9b8000-000000006ea44000 Deferred winevulkan.so
PE 000000006f8ba000-000000006fff2000 Deferred libmoltenvk.dylib
PE 00007ff80a66f000-00007ff80a6aa000 Deferred libsystem_kernel.dylib
PE 00007ff80a6aa000-00007ff80a6b6000 Deferred libsystem_pthread.dylib
PE 00007ff80a6db000-00007ff80a6e6000 Deferred libsystem_platform.dylib
Threads:
process tid prio name (all IDs are in hex)
00000020 start.exe
00000024 0
00000038 services.exe
0000003c 0
00000040 0 wine_rpcrt4_server
0000004c 0 wine_rpcrt4_io
00000070 0 wine_rpcrt4_io
00000094 0 wine_rpcrt4_io
000000b4 0 wine_rpcrt4_io
000000d0 0 wine_rpcrt4_io
000000e4 0
000000f0 0 wine_rpcrt4_io
00000194 0 wine_rpcrt4_io
00000044 winedevice.exe
00000048 0
00000054 0
00000058 0 wine_sechost_service
0000005c 0
00000060 0
00000064 0
000000dc 0
00000068 winedevice.exe
0000006c 0
00000074 0
00000078 0 wine_sechost_service
0000007c 0
00000080 0
0000008c 0
00000090 0
000000a0 0
000000a4 0
00000084 explorer.exe
00000088 0
000000a8 0
000000ac 0 wine_rpcrt4_server
00000098 plugplay.exe
0000009c 0
000000bc 0
000000c0 0 wine_sechost_service
000000c4 0 wine_rpcrt4_server
000002b4 0 wine_rpcrt4_io
000002b8 0 wine_threadpool_worker
000000c8 svchost.exe
000000cc 0
000000d4 0
000000d8 0 wine_sechost_service
000000e8 rpcss.exe
000000ec 0
000000f4 0
000000f8 0 wine_sechost_service
000000fc 0 wine_rpcrt4_server
00000100 0 wine_rpcrt4_server
00000104 0 wine_rpcrt4_io
0000010c cmd.exe
00000110 0
00000124 (D) Z:\Users\rizkamaulana\Anime Game\GenshinImpact.exe
00000128 0
0000012c 0
0000013c 0
00000140 0 wine_threadpool_worker
00000144 0 wine_threadpool_waitqueue
00000148 0
00000188 0
0000018c 0 wine_threadpool_worker
00000190 0 wine_threadpool_worker
00000198 0 ShaderLoadManagerT
0000019c 0
000001a0 0
000001a4 0 wine_threadpool_worker
000001a8 0 wine_threadpool_worker
000001ac 0 wine_threadpool_worker
000001b0 0 wine_threadpool_worker
000001b4 0
000001b8 0
000001bc 0
000001c0 0
000001c4 0
000001c8 0
000001cc 0 ThreadPoolServiceThread
000001d0 0 ThreadPoolForegroundWorker
000001d4 -2 ThreadPoolBackgroundWorker
000001d8 0 astrolale_main_default
000001dc 0 astrolale_url_fetcher
000001e0 -2 ThreadPoolBackgroundWorker
000001e4 0 astrolale_logback
000001e8 0 astrolale_network
000001ec 0 wine_threadpool_timerqueue
000001f0 0 ThreadPoolForegroundWorker
000001f4 0 PAC thread #0
000001f8 0 PAC thread #1
000001fc 0 GC Marker 0
00000200 0 GC Marker 1
00000204 0 GC Marker 2
00000208 0 GC Marker 3
0000020c 0 GC Marker 4
00000210 0 GC Marker 5
00000214 0 GC Marker 6
00000218 0 GC Finalizer
0000021c -1 BatchDeleteObjects
00000220 0 AsyncReadManager
00000224 0 dxvk-pcompiler
00000228 0 dxvk-pcompiler
0000022c 0 dxvk-pcompiler
00000230 0 dxvk-pcompiler
00000234 0 dxvk-pcompiler
00000238 0 dxvk-submit
0000023c 0 dxvk-queue
00000240 0 dxvk-cs
00000244 0 UnityGfxDeviceWorker
00000248 0 Worker Thread
0000024c 0 Worker Thread
00000250 0 Worker Thread
00000254 0 Worker Thread
00000258 0 Worker Thread
0000025c 0 Worker Thread
00000260 0 Worker Thread
00000264 -2 BackgroundWorker
00000268 -2 BackgroundWorker
0000026c -2 BackgroundWorker
00000270 -2 BackgroundWorker
00000274 0
00000278 0
0000027c 0
00000280 0
00000284 0
00000288 0
0000028c 0
00000290 -2 UnitySubstanceThread
00000294 -2 dxvk-shader
00000298 -2 dxvk-shader
0000029c -2 dxvk-shader
000002a0 -2 dxvk-shader
000002a4 -2 dxvk-shader
000002a8 0 <== PAC thread #2
000002ac 0 wine_xinput_hid_update
000002b0 0 wine_sechost_device_notify
000002bc 0
000002c0 15
000002c4 -1 UnityPreload
000002d8 0
000002e0 0
000002d0 conhost.exe
000002d4 0
System information:
Wine build: wine-8.16
Platform: x86_64 (guest: i386)
Version: Windows 10
Host system: Darwin
Host version: 23.4.0

@Zqanx
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Zqanx commented Mar 26, 2024

Try crossover wine? Method is in Andrew Tsai's new video.

@Sipperz
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Sipperz commented Jun 14, 2024

is this issue resolved?

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