Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature request: reduce Ranking and Chart infos #10545

Closed
2 of 6 tasks
xtf0 opened this issue Nov 22, 2023 · 6 comments
Closed
2 of 6 tasks

Feature request: reduce Ranking and Chart infos #10545

xtf0 opened this issue Nov 22, 2023 · 6 comments

Comments

@xtf0
Copy link

xtf0 commented Nov 22, 2023

Before creating

  • This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
  • This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comment in Missing features from Civ V - G&K #4697

Problem Description

In Victory status the Rankings and Charts are to infomative, only the Score should be visible, not the detailed Gold, Force, Tech etc.
This IS a gameplay feature of vanilla civ and default, but seams not to be considered atm.

Related Issue Links

No response

Desired Solution

  • "reduced info" option at gamesetup
    • for hiding all other info in Rankging and Charts besides actual Score
  • charts of hidden infos should only be visible after the session
  • Enabled by default because it represents vanilla civ v

Alternative Approaches

outsource into a mod

Additional Context

No response

@xtf0 xtf0 added the feature label Nov 22, 2023
@Ouaz
Copy link
Contributor

Ouaz commented Nov 22, 2023

Did you try the "Experimental Demographics Scoreboard" in the options?
It only shows the best and worst values for each stats, and the average values aswell.
I agree the default scoreboard is way too informative, that's why this alternative one has been implemented.
Note: it is tagged as "experimental", but it's fully functional.

@xtf0
Copy link
Author

xtf0 commented Nov 22, 2023

With 3 players it would be full info again. Showing only activated victory conditions with their sub conditions?
Scientific -> x of 5 parts
Cultural -> x of 5 politic trees
Domination -> x of y players/territorial percentage
Diplomatic -> obvious
time -> show score

@SomeTroglodyte
Copy link
Collaborator

I'd vote for simply disabling these pages (again - replay and charts were limited initially to after-win-or-lose I think) until "the end"? Or block Victory Screen access entirely until...? Nah, there's the illustrations - spaceship being assembled.

By the way, the screen is entirely capable of displaying the classic and "Experimental Demographics Scoreboard" pages both, side-by-side, with very little code changes. It does so when you open the screen with the "secret handshake" I think... At least I had it so once for testing. Yup, it still does.

Slightly related - console and "secret" debug page. Maybe correlate those two, and maybe make too-much-info pages enableable from there...

@SomeTroglodyte
Copy link
Collaborator

The hook when a page is hidden is easy - here's the one for the "experimental" Demographics -> you could easily add a || playerCiv.gameInfo.victoryData == null to hide until won or lost.

Copy link

This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 15 days.

@SeventhM
Copy link
Collaborator

I might be overstepping my bounds closing this, but given the stale warning, might as well. I probably could've also let this close on its own, but I do feel like commenting here

While it probably correct to move to something like the experimental demographics screen, there's basically been no work been done to it with most seeming to prefer the current one. There's also an obvious comparison to Civ 5, where by far one of the most popular mods is a mod that does expand the amount of info you get about your opponents significantly. So it seems to me almost as though it'll be unlikely this issue actually goes anywhere in the future

@SeventhM SeventhM closed this as not planned Won't fix, can't repro, duplicate, stale Mar 20, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants