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AI not aware of ruins? #3864
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Superficial analysis:
All that looks very clean, no hole allowing your scenarios 'strikes the eye'. So - scenario 1 india never decided to explore? scenario 2 the ruin wasn't taken by brussels? scenario 3 the warrior never moved there (nah should be excluded by that initial turn 3-tile radius)? Or - are you playing with an outdated version??? Why do you have two instead of three minimap buttons??? |
None of this is a bug. |
I won't open a new issue, but I do want to mention that scenario 1 has kept happening to me. All throughout my current game, I've been discovering ruins very close to AI territory and being surprised that they weren't already explored by the AI, but just now I discovered some ruins two spaces away from an AI unit. The next turn, the AI explored them. To my untrained eye, it seems really unlikely that the AI is aware of these ruins until after I discover them. |
My apologies, I meant to report this months ago, but it slipped my mind again and again. Please close if this has been addressed in recent updates.
It seems to me that AI players are unaware of ancient ruins until after they have been discovered by a human player, almost as if the ruins are not generated until the human player explores their location - I assume this is not intentional behavior. I present evidence from three separate games.
Scenario 1: on AI home continent, ruins were still not explored when I discovered them on turn 165.
Scenario 2: ruins inside city-state's borders were still not explored when I discovered them on turn 165. Then on the very next turn, the ruins are explored by a city-state unit.
Scenario 3: city-state unit is literally on top of ruins when I discover them.
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