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Platform: Android Version: 4.11.4 (Build 987) Rulesets: [The Undead, Civ V - Vanilla, RekMOD, Brave New World, DeCiv Redux, Community Maps, Leader Mission, CoeHarMod, World Of Gensokyo Touhou Mod, Ningen no Sato Touhou, Alpha Frontier, WW2 Nations, WW1 Nations, The Star Wars Special Edition, Latin American_Civs, Remilia Scarlet Touhou, Civ V - Gods & Kings, Super Sandbox, 5Hex Tileset, Leader Mission 2 Rising Power] Last Screen:com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
Device Model: SOG05
API Level: 33
System Memory: 7198 MB
Available (used by Kernel): 1586 MB
System Low Memory state: false
Java heap limit: 768 MB
Java heap free: 155 MB
Message:
kotlin.UninitializedPropertyAccessException: lateinit property baseRuleset has not been initialized
at com.unciv.ui.screens.newgamescreen.ModCheckboxTable.deselectIncompatibleMods(ModCheckboxTable.kt:199)
at com.unciv.ui.screens.newgamescreen.ModCheckboxTable.updateSelection(ModCheckboxTable.kt:79)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.update(GameOptionsTable.kt:77)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.<init>(GameOptionsTable.kt:70)
at com.unciv.ui.screens.newgamescreen.NewGameScreen.<init>(NewGameScreen.kt:77)
at com.unciv.ui.screens.newgamescreen.NewGameScreen.<init>(NewGameScreen.kt:50)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$newGameButton$1.invoke(MainMenuScreen.kt:150)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$newGameButton$1.invoke(MainMenuScreen.kt:149)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$getMenuButton$1.invoke(MainMenuScreen.kt:103)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$getMenuButton$1.invoke(MainMenuScreen.kt:101)
at com.unciv.ui.components.input.ActivationActionMap.activate(ActivationActionMap.kt:56)
at com.unciv.ui.components.input.ActorAttachments.activate(ActorAttachments.kt:42)
at com.unciv.ui.components.input.ActivationExtensionsKt.activate(ActivationExtensions.kt:17)
at com.unciv.ui.components.input.ActivationListener.tap(ActivationListener.kt:15)
at com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener$1.tap(ActorGestureListener.java:52)
at com.badlogic.gdx.input.GestureDetector.touchUp(GestureDetector.java:206)
at com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener.handle(ActorGestureListener.java:125)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:354)
at com.unciv.ui.screens.basescreen.UncivStage.access$touchUp$s80204510(UncivStage.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage.touchUp(UncivStage.kt:87)
at com.badlogic.gdx.backends.android.DefaultAndroidInput.processEvents(DefaultAndroidInput.java:423)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:503)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1577)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1272)
Steps to Reproduce
モッドをいれるとこうなる
Screenshots
No response
Link to save file
Platform: Android Version: 4.11.4 (Build 987) Rulesets: [The Undead, Civ V - Vanilla, RekMOD, Brave New World, DeCiv Redux, Community Maps, Leader Mission, CoeHarMod, World Of Gensokyo Touhou Mod, Ningen no Sato Touhou, Alpha Frontier, WW2 Nations, WW1 Nations, The Star Wars Special Edition, Latin American_Civs, Remilia Scarlet Touhou, Civ V - Gods & Kings, Super Sandbox, 5Hex Tileset, Leader Mission 2 Rising Power] Last Screen:com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
Device Model: SOG05
API Level: 33
System Memory: 7198 MB
Available (used by Kernel): 1586 MB
System Low Memory state: false
Java heap limit: 768 MB
Java heap free: 155 MB
Message:
kotlin.UninitializedPropertyAccessException: lateinit property baseRuleset has not been initialized
at com.unciv.ui.screens.newgamescreen.ModCheckboxTable.deselectIncompatibleMods(ModCheckboxTable.kt:199)
at com.unciv.ui.screens.newgamescreen.ModCheckboxTable.updateSelection(ModCheckboxTable.kt:79)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.update(GameOptionsTable.kt:77)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.<init>(GameOptionsTable.kt:70)
at com.unciv.ui.screens.newgamescreen.NewGameScreen.<init>(NewGameScreen.kt:77)
at com.unciv.ui.screens.newgamescreen.NewGameScreen.<init>(NewGameScreen.kt:50)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$newGameButton$1.invoke(MainMenuScreen.kt:150)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$newGameButton$1.invoke(MainMenuScreen.kt:149)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$getMenuButton$1.invoke(MainMenuScreen.kt:103)
at com.unciv.ui.screens.mainmenuscreen.MainMenuScreen$getMenuButton$1.invoke(MainMenuScreen.kt:101)
at com.unciv.ui.components.input.ActivationActionMap.activate(ActivationActionMap.kt:56)
at com.unciv.ui.components.input.ActorAttachments.activate(ActorAttachments.kt:42)
at com.unciv.ui.components.input.ActivationExtensionsKt.activate(ActivationExtensions.kt:17)
at com.unciv.ui.components.input.ActivationListener.tap(ActivationListener.kt:15)
at com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener$1.tap(ActorGestureListener.java:52)
at com.badlogic.gdx.input.GestureDetector.touchUp(GestureDetector.java:206)
at com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener.handle(ActorGestureListener.java:125)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:354)
at com.unciv.ui.screens.basescreen.UncivStage.access$touchUp$s80204510(UncivStage.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage.touchUp(UncivStage.kt:87)
at com.badlogic.gdx.backends.android.DefaultAndroidInput.processEvents(DefaultAndroidInput.java:423)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:503)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1577)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1272)
Operating System
Android
Additional Information
No response
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Game Version
4.11.4
Describe the bug
Platform: Android
Version: 4.11.4 (Build 987)
Rulesets: [The Undead, Civ V - Vanilla, RekMOD, Brave New World, DeCiv Redux, Community Maps, Leader Mission, CoeHarMod, World Of Gensokyo Touhou Mod, Ningen no Sato Touhou, Alpha Frontier, WW2 Nations, WW1 Nations, The Star Wars Special Edition, Latin American_Civs, Remilia Scarlet Touhou, Civ V - Gods & Kings, Super Sandbox, 5Hex Tileset, Leader Mission 2 Rising Power]
Last Screen:
com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
Device Model: SOG05
API Level: 33
System Memory: 7198 MB
Available (used by Kernel): 1586 MB
System Low Memory state: false
Java heap limit: 768 MB
Java heap free: 155 MB
Message:
Steps to Reproduce
モッドをいれるとこうなる
Screenshots
No response
Link to save file
Platform: Android
Version: 4.11.4 (Build 987)
Rulesets: [The Undead, Civ V - Vanilla, RekMOD, Brave New World, DeCiv Redux, Community Maps, Leader Mission, CoeHarMod, World Of Gensokyo Touhou Mod, Ningen no Sato Touhou, Alpha Frontier, WW2 Nations, WW1 Nations, The Star Wars Special Edition, Latin American_Civs, Remilia Scarlet Touhou, Civ V - Gods & Kings, Super Sandbox, 5Hex Tileset, Leader Mission 2 Rising Power]
Last Screen:
com.unciv.ui.screens.mainmenuscreen.MainMenuScreen
Device Model: SOG05
API Level: 33
System Memory: 7198 MB
Available (used by Kernel): 1586 MB
System Low Memory state: false
Java heap limit: 768 MB
Java heap free: 155 MB
Message:
Operating System
Android
Additional Information
No response
The text was updated successfully, but these errors were encountered: