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types.go
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types.go
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// Copyright Fuzamei Corp. 2018 All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package types
import (
"github.com/33cn/chain33/types"
)
const (
// CoinsActionTransfer defines const number
CoinsActionTransfer = 1
// CoinsActionGenesis defines const coinsactiongenesis number
CoinsActionGenesis = 2
// CoinsActionWithdraw defines const number coinsactionwithdraw
CoinsActionWithdraw = 3
// CoinsActionTransferToExec defines const number coinsactiontransfertoExec
CoinsActionTransferToExec = 10
)
var (
// CoinsX defines a global string
CoinsX = "coins"
// ExecerCoins execer coins
ExecerCoins = []byte(CoinsX)
actionName = map[string]int32{
"Transfer": CoinsActionTransfer,
"TransferToExec": CoinsActionTransferToExec,
"Withdraw": CoinsActionWithdraw,
"Genesis": CoinsActionGenesis,
}
logmap = make(map[int64]*types.LogInfo)
)
func init() {
types.AllowUserExec = append(types.AllowUserExec, ExecerCoins)
types.RegistorExecutor("coins", NewType())
types.RegisterDappFork(CoinsX, "Enable", 0)
}
// CoinsType defines exec type
type CoinsType struct {
types.ExecTypeBase
}
// NewType new coinstype
func NewType() *CoinsType {
c := &CoinsType{}
c.SetChild(c)
return c
}
// GetPayload return payload
func (c *CoinsType) GetPayload() types.Message {
return &CoinsAction{}
}
// GetName return coins string
func (c *CoinsType) GetName() string {
return CoinsX
}
// GetLogMap return log for map
func (c *CoinsType) GetLogMap() map[int64]*types.LogInfo {
return logmap
}
// GetTypeMap return actionname for map
func (c *CoinsType) GetTypeMap() map[string]int32 {
return actionName
}
// RPC_Default_Process default process fo rpc
func (c *CoinsType) RPC_Default_Process(action string, msg interface{}) (*types.Transaction, error) {
var create *types.CreateTx
if _, ok := msg.(*types.CreateTx); !ok {
return nil, types.ErrInvalidParam
}
create = msg.(*types.CreateTx)
if create.IsToken {
return nil, types.ErrNotSupport
}
tx, err := c.AssertCreate(create)
if err != nil {
return nil, err
}
//to地址的问题,如果是主链交易,to地址就是直接是设置to
if !types.IsPara() {
tx.To = create.To
}
return tx, err
}
// GetAssets return asset list
func (c *CoinsType) GetAssets(tx *types.Transaction) ([]*types.Asset, error) {
assetlist, err := c.ExecTypeBase.GetAssets(tx)
if err != nil || len(assetlist) == 0 {
return nil, err
}
if assetlist[0].Symbol == "" {
assetlist[0].Symbol = types.BTY
}
return assetlist, nil
}