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needsUpdate in player's paused state #82
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This issue should be fixed. |
no it isn't. There is still "if (!this.player().paused())", which will not update frames in pause mode (for seeking, scrubbing a.s.o.) |
Why do you want to update when video paused? Rendering 3d video is super expensive, it exhaust lots of CPU and memory, so my idea is to avoid rendering if video paused. But i add additional code to check if user seek the videojs progressbar, so if user scroll the progress bar, it will also updated. So let me know in which condition its not working. Thanks. |
Wait, i double check, it's not working now. It's a bug. Thank you. |
This is supported on v1.0.0, please check here |
Videojs normal behaviour is an update in pause state. So can you please remove the paused condition in animate function (seen in L591 in videojs-panorama.v5)?:
if (!this.player().paused()) {
thx..
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