Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[UWP] How to use InGameDebugConsole In Universal Windows Platform ? #50

Closed
RetroAndDev opened this issue Mar 23, 2021 · 1 comment
Closed

Comments

@RetroAndDev
Copy link

Hello,
I want to use your plugin in UWP but the console didn't show in build.
In the editor she work
did you have any solutions ?

@yasirkula
Copy link
Owner

Not really. If the build doesn't fail, I don't see any reason for the console to disappear in build. Are you sure that IngameDebugConsole exists in the scene you are building (you have to put it in the scene manually, it isn't automatically spawned)? If you are sure, can you see any error messages in Unity's log file: https://docs.unity3d.com/Manual/LogFiles.html

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants