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SquidLib.csproj
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SquidLib.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>SquidLib</AssemblyName>
<RootNamespace>SquidLib</RootNamespace>
<ApplicationIcon>tentacle.ico</ApplicationIcon>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<Version>0.0.1</Version>
<Configurations>Debug;Release;TestRel</Configurations>
<Platforms>AnyCPU;x64</Platforms>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>Yellowstone Games</Company>
<Authors>SquidLib Devs</Authors>
<Description>A roguelike library for .NET</Description>
<Copyright>Copyright © 2020</Copyright>
<PackageProjectUrl>https://github.com/yellowstonegames/SquidLibSharp</PackageProjectUrl>
<PackageIcon>Tentacle-128.png</PackageIcon>
<RepositoryUrl>https://github.com/yellowstonegames/SquidLibSharp</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>roguelike</PackageTags>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<NeutralLanguage>en-US</NeutralLanguage>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;DEBUG</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='TestRel|AnyCPU'">
<DefineConstants>TRACE;DEBUG</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DefineConstants>TRACE;DEBUG</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='TestRel|x64'">
<DefineConstants>TRACE;DEBUG</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="6.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="..\..\assets\Tentacle-128.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
</Project>