/
mainmenu.go
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/
mainmenu.go
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//----------------------------------------
// 代码由GenlibVcl工具自动生成。
// Copyright © ying32. All Rights Reserved.
//
//----------------------------------------
package vcl
import (
. "github.com/ying32/govcl/vcl/api"
. "github.com/ying32/govcl/vcl/types"
)
type TMainMenu struct {
IComponent
instance uintptr
}
func NewMainMenu(owner IComponent) *TMainMenu {
m := new(TMainMenu)
m.instance = MainMenu_Create(CheckPtr(owner))
return m
}
func MainMenuFromInst(inst uintptr) *TMainMenu {
m := new(TMainMenu)
m.instance = inst
return m
}
func MainMenuFromObj(obj IObject) *TMainMenu {
m := new(TMainMenu)
m.instance = CheckPtr(obj)
return m
}
func (m *TMainMenu) Free() {
if m.instance != 0 {
MainMenu_Free(m.instance)
m.instance = 0
}
}
func (m *TMainMenu) Instance() uintptr {
return m.instance
}
func (m *TMainMenu) IsValid() bool {
return m.instance != 0
}
func TMainMenuClass() TClass {
return MainMenu_StaticClassType()
}
func (m *TMainMenu) FindComponent(AName string) *TComponent {
return ComponentFromInst(MainMenu_FindComponent(m.instance, AName))
}
func (m *TMainMenu) GetNamePath() string {
return MainMenu_GetNamePath(m.instance)
}
func (m *TMainMenu) HasParent() bool {
return MainMenu_HasParent(m.instance)
}
func (m *TMainMenu) Assign(Source IObject) {
MainMenu_Assign(m.instance, CheckPtr(Source))
}
func (m *TMainMenu) DisposeOf() {
MainMenu_DisposeOf(m.instance)
}
func (m *TMainMenu) ClassType() TClass {
return MainMenu_ClassType(m.instance)
}
func (m *TMainMenu) ClassName() string {
return MainMenu_ClassName(m.instance)
}
func (m *TMainMenu) InstanceSize() int32 {
return MainMenu_InstanceSize(m.instance)
}
func (m *TMainMenu) InheritsFrom(AClass TClass) bool {
return MainMenu_InheritsFrom(m.instance, AClass)
}
func (m *TMainMenu) Equals(Obj IObject) bool {
return MainMenu_Equals(m.instance, CheckPtr(Obj))
}
func (m *TMainMenu) GetHashCode() int32 {
return MainMenu_GetHashCode(m.instance)
}
func (m *TMainMenu) ToString() string {
return MainMenu_ToString(m.instance)
}
func (m *TMainMenu) AutoHotkeys() TMenuAutoFlag {
return MainMenu_GetAutoHotkeys(m.instance)
}
func (m *TMainMenu) SetAutoHotkeys(value TMenuAutoFlag) {
MainMenu_SetAutoHotkeys(m.instance, value)
}
func (m *TMainMenu) BiDiMode() TBiDiMode {
return MainMenu_GetBiDiMode(m.instance)
}
func (m *TMainMenu) SetBiDiMode(value TBiDiMode) {
MainMenu_SetBiDiMode(m.instance, value)
}
func (m *TMainMenu) Images() *TImageList {
return ImageListFromInst(MainMenu_GetImages(m.instance))
}
func (m *TMainMenu) SetImages(value IComponent) {
MainMenu_SetImages(m.instance, CheckPtr(value))
}
func (m *TMainMenu) SetOnChange(fn TMenuChangeEvent) {
MainMenu_SetOnChange(m.instance, fn)
}
func (m *TMainMenu) Handle() HMENU {
return MainMenu_GetHandle(m.instance)
}
func (m *TMainMenu) WindowHandle() HWND {
return MainMenu_GetWindowHandle(m.instance)
}
func (m *TMainMenu) SetWindowHandle(value HWND) {
MainMenu_SetWindowHandle(m.instance, value)
}
func (m *TMainMenu) Items() *TMenuItem {
return MenuItemFromInst(MainMenu_GetItems(m.instance))
}
func (m *TMainMenu) ComponentCount() int32 {
return MainMenu_GetComponentCount(m.instance)
}
func (m *TMainMenu) ComponentIndex() int32 {
return MainMenu_GetComponentIndex(m.instance)
}
func (m *TMainMenu) SetComponentIndex(value int32) {
MainMenu_SetComponentIndex(m.instance, value)
}
func (m *TMainMenu) Owner() *TComponent {
return ComponentFromInst(MainMenu_GetOwner(m.instance))
}
func (m *TMainMenu) Name() string {
return MainMenu_GetName(m.instance)
}
func (m *TMainMenu) SetName(value string) {
MainMenu_SetName(m.instance, value)
}
func (m *TMainMenu) Tag() int {
return MainMenu_GetTag(m.instance)
}
func (m *TMainMenu) SetTag(value int) {
MainMenu_SetTag(m.instance, value)
}
func (m *TMainMenu) Components(AIndex int32) *TComponent {
return ComponentFromInst(MainMenu_GetComponents(m.instance, AIndex))
}