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require.js
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require.js
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/** vim: et:ts=4:sw=4:sts=4
* @license RequireJS 2.1.16 Copyright (c) 2010-2015, The Dojo Foundation All Rights Reserved.
* Available via the MIT or new BSD license.
* see: http://github.com/jrburke/requirejs for details
*/
//Not using strict: uneven strict support in browsers, #392, and causes
//problems with requirejs.exec()/transpiler plugins that may not be strict.
/*jslint regexp: true, nomen: true, sloppy: true */
/*global window, navigator, document, importScripts, setTimeout, opera */
var requirejs, require, define;
(function (global) {
var req, s, head, baseElement, dataMain, src,
interactiveScript, currentlyAddingScript, mainScript, subPath,
version = '2.1.16',
commentRegExp = /(\/\*([\s\S]*?)\*\/|([^:]|^)\/\/(.*)$)/mg,
cjsRequireRegExp = /[^.]\s*require\s*\(\s*["']([^'"\s]+)["']\s*\)/g,
jsSuffixRegExp = /\.js$/,
currDirRegExp = /^\.\//,
op = Object.prototype,
ostring = op.toString,
hasOwn = op.hasOwnProperty,
ap = Array.prototype,
apsp = ap.splice,
isBrowser = !!(typeof window !== 'undefined' && typeof navigator !== 'undefined' && window.document),
isWebWorker = !isBrowser && typeof importScripts !== 'undefined',
//PS3 indicates loaded and complete, but need to wait for complete
//specifically. Sequence is 'loading', 'loaded', execution,
// then 'complete'. The UA check is unfortunate, but not sure how
//to feature test w/o causing perf issues.
readyRegExp = isBrowser && navigator.platform === 'PLAYSTATION 3' ?
/^complete$/ : /^(complete|loaded)$/,
defContextName = '_',
//Oh the tragedy, detecting opera. See the usage of isOpera for reason.
isOpera = typeof opera !== 'undefined' && opera.toString() === '[object Opera]',
contexts = {},
cfg = {},
globalDefQueue = [],
useInteractive = false;
//判断一个对象是否是函数,使用的方法是Object.prototype.toString().call(fn)的值
function isFunction(it) {
return ostring.call(it) === '[object Function]';
}
//判断一个对象是否是数组,判断方法跟函数一样
//ecma5已经原生支持判断了Array.isArray,所以这里的代码可以修改一下
/*
function isArray(it){
return Array.isArray ? Array.isArray(it) : ostring.call(it) === '[object Array]';
}
*/
function isArray(it) {
return ostring.call(it) === '[object Array]';
}
/**
* Helper function for iterating over an array. If the func returns
* a true value, it will break out of the loop.
*/
//这里类似于ecma5里面的数组对象的some方法:
//some方法对所有元素调用一个测试函数,只要有一个元素通过该测试,就返回true,否则返回false。
/*
[1, 2, 3, 4, 5].some(function(elem, index, arr){
return elem >= 3;
});
// 返回true
*/
//这里for循环的终止条件是ary[i]也要为真,和函数说明有出入,因为arr[i]可能为undefined或者null或者0!!!
//另外,这里break之后,竟然没有返回值,会有什么用途呢?
function each(ary, func) {
if (ary) {
var i;
for (i = 0; i < ary.length; i += 1) {
if (ary[i] && func(ary[i], i, ary)) {
break;
}
}
}
}
/**
* Helper function for iterating over an array backwards. If the func
* returns a true value, it will break out of the loop.
*/
//和each函数一样,只是从后面往前面遍历
function eachReverse(ary, func) {
if (ary) {
var i;
for (i = ary.length - 1; i > -1; i -= 1) {
if (ary[i] && func(ary[i], i, ary)) {
break;
}
}
}
}
//判断一个对象obj的属性prop是自有属性,还是继承属性!使用了Object.prototype.hasOwnProperty函数
function hasProp(obj, prop) {
return hasOwn.call(obj, prop);
}
//获取自有属性
//return a && b这句话的理解是,如果a为false,那么就直接返回a,如果a为true,那么就返回b;
function getOwn(obj, prop) {
return hasProp(obj, prop) && obj[prop];
}
/**
* Cycles over properties in an object and calls a function for each
* property value. If the function returns a truthy value, then the
* iteration is stopped.
*/
//这个函数的功能类似于上面的each,只是把数组的索引变成了对象的属性!
//我觉得each和eachProp这2个函数可以封装成一个函数(因为其参数和功能一模一样),基本思想就是鸭式辩型:因为数组和对象都是可遍历的对象
function eachProp(obj, func) {
var prop;
for (prop in obj) {
if (hasProp(obj, prop)) {
if (func(obj[prop], prop)) {
break;
}
}
}
}
/**
* Simple function to mix in properties from source into target,
* but only if target does not already have a property of the same name.
*/
//force参数为true的时候,那么source的属性值就可以覆盖target里面同一属性的值
function mixin(target, source, force, deepStringMixin) {
if (source) {
eachProp(source, function (value, prop) {
if (force || !hasProp(target, prop)) {
//如果是深度复制的话,这里要属性值排除数组,函数以及正则表达式。
//这里为什么要排除数组呢?!应该只有数组和对象才有深度复制这一说法吧?!
//这里是否还要加个空对象或者空数组的判断呢?!如果是空对象或者空数组的话,就没必要进行下一步的调用了!!!这样效率会更高一些。
if (deepStringMixin && typeof value === 'object' && value &&
!isArray(value) && !isFunction(value) &&
!(value instanceof RegExp)) {
//这句话确实有必要存在,如果target[prop]不存在的话,是有必要给其赋值一个空对象。
//当然,如果上面把数组也算进来的话,这里还要对其做数组或对象的判断处理
if (!target[prop]) {
target[prop] = {};
}
mixin(target[prop], value, force, deepStringMixin);
} else {
target[prop] = value;
}
}
});
}
return target;
}
//Similar to Function.prototype.bind, but the 'this' object is specified
//first, since it is easier to read/figure out what 'this' will be.
//改变函数或方法的上下文
function bind(obj, fn) {
return function () {
return fn.apply(obj, arguments);
};
}
//获取所有的script元素
function scripts() {
return document.getElementsByTagName('script');
}
//抛出异常
function defaultOnError(err) {
throw err;
}
//Allow getting a global that is expressed in
//dot notation, like 'a.b.c'.
//??!!
//获取a.b.c最后一个字符串中的c的值
function getGlobal(value) {
if (!value) {
return value;
}
var g = global;
each(value.split('.'), function (part) {
g = g[part];
});
return g;
}
/**
* Constructs an error with a pointer to an URL with more information.
* @param {String} id the error ID that maps to an ID on a web page.
* @param {String} message human readable error.
* @param {Error} [err] the original error, if there is one.
*
* @returns {Error}
*/
function makeError(id, msg, err, requireModules) {
var e = new Error(msg + '\nhttp://requirejs.org/docs/errors.html#' + id);
e.requireType = id;
e.requireModules = requireModules;
if (err) {
e.originalError = err;
}
return e;
}
// define定义在这个文件的第一行,在这行代码之前都没有赋值操作,所以一定是undefined
// 如果define已经存在,则直接返回,说明requirejs已经不能用了
if (typeof define !== 'undefined') {
//If a define is already in play via another AMD loader,
//do not overwrite.
return;
}
//这段代码的目的是拿到全局变量requirejs的使用权
//当然,如果requirejs根本不存在,则这段代码等于没有执行
//如果requirejs存在并且是一个函数,那么直接返回,当前的requirejs不能用了
//如果requirejs存在,但是不是函数,那么,就把requirejs赋值给cfg变量,然后重置当前的requirejs为undefined值
if (typeof requirejs !== 'undefined') {
if (isFunction(requirejs)) {
//Do not overwrite an existing requirejs instance.
return;
}
cfg = requirejs;
requirejs = undefined;
}
//Allow for a require config object
//这段代码的目的是,拿到全局变量require的使用权
if (typeof require !== 'undefined' && !isFunction(require)) {
//assume it is a config object.
cfg = require;
require = undefined;
}
function newContext(contextName) {
var inCheckLoaded, Module, context, handlers,
checkLoadedTimeoutId,
config = {
//Defaults. Do not set a default for map
//config to speed up normalize(), which
//will run faster if there is no default.
waitSeconds: 7,
baseUrl: './',
paths: {},
bundles: {},
pkgs: {},
shim: {},
config: {}
},
registry = {},
//registry of just enabled modules, to speed
//cycle breaking code when lots of modules
//are registered, but not activated.
enabledRegistry = {},
undefEvents = {},
defQueue = [],
defined = {},
urlFetched = {},
bundlesMap = {},
requireCounter = 1,
unnormalizedCounter = 1;
/**
* Trims the . and .. from an array of path segments.
* It will keep a leading path segment if a .. will become
* the first path segment, to help with module name lookups,
* which act like paths, but can be remapped. But the end result,
* all paths that use this function should look normalized.
* NOTE: this method MODIFIES the input array.
* @param {Array} ary the array of path segments.
*/
//该函数的目的是,把数组变成一个没有‘.’的,以及如果有“..”,则必须在最前面连续出现的,合法路径
function trimDots(ary) {
var i, part;
for (i = 0; i < ary.length; i++) {
part = ary[i];
//如果数组的这个元素是个dot,则把这个元素删除掉,然后往回退一个序号,即i--
if (part === '.') {
ary.splice(i, 1);
i -= 1;
}
//如果该数组元素的值是"..",
else if (part === '..') {
// If at the start, or previous value is still ..,
// keep them so that when converted to a path it may
// still work when converted to a path, even though
// as an ID it is less than ideal. In larger point
// releases, may be better to just kick out an error.
//下面运用的其实是数学归纳法,shit,真的是数学归纳法:
//如果..是第一个元素,则将其保留
//如果..是第二个元素,并且第三个元素也是"..",那么也将其保留
//如果..是第n个元素,并且第n-1个元素也是“..”,那么,也将其保留
if (i === 0 || (i === 1 && ary[2] === '..') || ary[i - 1] === '..') {
continue;
}
//否则删除当前元素及当前元素的前一个元素,即ary[i-1]和a[i],然后i往回退2个值
//这里说明的是,不满足上面递归条件的'..'都要被干掉,而且其后一个元素也要被干掉
//其实就是这个意思:a,b,c三个目录,b和c是a的直接子目录,那么,路径a/b/../c其实就是路径a/c
else if (i > 0) {
ary.splice(i - 1, 2);
i -= 2;
}
}
}
}
/**
* Given a relative module name, like ./something, normalize it to
* a real name that can be mapped to a path.
* @param {String} name the relative name
* @param {String} baseName a real name that the name arg is relative
* to.
* @param {Boolean} applyMap apply the map config to the value. Should
* only be done if this normalization is for a dependency ID.
* @returns {String} normalized name
*/
function normalize(name, baseName, applyMap) {
var pkgMain, mapValue, nameParts, i, j, nameSegment, lastIndex,
foundMap, foundI, foundStarMap, starI, normalizedBaseParts,
baseParts = (baseName && baseName.split('/')),
map = config.map,
starMap = map && map['*'];
//Adjust any relative paths.
if (name) {
//把相对路径分解成数组
name = name.split('/');
lastIndex = name.length - 1;
// If wanting node ID compatibility, strip .js from end
// of IDs. Have to do this here, and not in nameToUrl
// because node allows either .js or non .js to map
// to same file.
//奇怪,nodeIdCompat在整个文件中都只有在这里出现过,用来干嘛?!
if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {
//去掉.js结尾
name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, '');
}
// Starts with a '.' so need the baseName
if (name[0].charAt(0) === '.' && baseParts) {
//Convert baseName to array, and lop off the last part,
//so that . matches that 'directory' and not name of the baseName's
//module. For instance, baseName of 'one/two/three', maps to
//'one/two/three.js', but we want the directory, 'one/two' for
//this normalization.
//上面注释说了原因,所以这里slice的参数是baseParts.length - 1
normalizedBaseParts = baseParts.slice(0, baseParts.length - 1);
name = normalizedBaseParts.concat(name);
}
//合并代码就在前一行代码:
//最开始的时候name前面是有个相对路径./的,和baseName合并(concat)以后,肯定有个./,所以这里要去掉
trimDots(name);
name = name.join('/');
}
//Apply map config if available.
if (applyMap && map && (baseParts || starMap)) {
nameParts = name.split('/');
//这种语法有意思,之前没见过
//这里是给for循环起一个名字,方便在其他的for循环中break之!
outerLoop: for (i = nameParts.length; i > 0; i -= 1) {
nameSegment = nameParts.slice(0, i).join('/');
if (baseParts) {
//Find the longest baseName segment match in the config.
//So, do joins on the biggest to smallest lengths of baseParts.
for (j = baseParts.length; j > 0; j -= 1) {
mapValue = getOwn(map, baseParts.slice(0, j).join('/'));
//baseName segment has config, find if it has one for
//this name.
if (mapValue) {
mapValue = getOwn(mapValue, nameSegment);
if (mapValue) {
//Match, update name to the new value.
foundMap = mapValue;
foundI = i;
break outerLoop;
}
}
}
}
//Check for a star map match, but just hold on to it,
//if there is a shorter segment match later in a matching
//config, then favor over this star map.
if (!foundStarMap && starMap && getOwn(starMap, nameSegment)) {
foundStarMap = getOwn(starMap, nameSegment);
starI = i;
}
}
if (!foundMap && foundStarMap) {
foundMap = foundStarMap;
foundI = starI;
}
if (foundMap) {
nameParts.splice(0, foundI, foundMap);
name = nameParts.join('/');
}
}
// If the name points to a package's name, use
// the package main instead.
pkgMain = getOwn(config.pkgs, name);
return pkgMain ? pkgMain : name;
}
//删除名为name的script脚本标签
function removeScript(name) {
if (isBrowser) {
each(scripts(), function (scriptNode) {
//这里要判断2个条件,一个是名字判断,还有一个是上下文的判断
if (scriptNode.getAttribute('data-requiremodule') === name &&
scriptNode.getAttribute('data-requirecontext') === context.contextName) {
scriptNode.parentNode.removeChild(scriptNode);
return true;
}
});
}
}
function hasPathFallback(id) {
//查看config.paths里面是否有配置key值为id的路径
var pathConfig = getOwn(config.paths, id);
//如果有这个key等于id的路径,并且其是一个数组,并且数组长度大于1
if (pathConfig && isArray(pathConfig) && pathConfig.length > 1) {
//Pop off the first array value, since it failed, and
//retry
//满足条件,执行路径回退动作,删除路径的第一个目录
pathConfig.shift();
//??!!
context.require.undef(id);
//Custom require that does not do map translation, since
//ID is "absolute", already mapped/resolved.
context.makeRequire(null, {
skipMap: true
})([id]);
return true;
}
}
//Turns a plugin!resource to [plugin, resource]
//with the plugin being undefined if the name
//did not have a plugin prefix.
//把!号之前的prefix和!之后的路径截取下来,以数组的形式返回
function splitPrefix(name) {
var prefix,
index = name ? name.indexOf('!') : -1;
if (index > -1) {
prefix = name.substring(0, index);
name = name.substring(index + 1, name.length);
}
return [prefix, name];
}
/**
* Creates a module mapping that includes plugin prefix, module
* name, and path. If parentModuleMap is provided it will
* also normalize the name via require.normalize()
*
* @param {String} name the module name
* @param {String} [parentModuleMap] parent module map
* for the module name, used to resolve relative names.
* @param {Boolean} isNormalized: is the ID already normalized.
* This is true if this call is done for a define() module ID.
* @param {Boolean} applyMap: apply the map config to the ID.
* Should only be true if this map is for a dependency.
*
* @returns {Object}
*/
function makeModuleMap(name, parentModuleMap, isNormalized, applyMap) {
var url, pluginModule, suffix, nameParts,
prefix = null,
parentName = parentModuleMap ? parentModuleMap.name : null,
originalName = name,
isDefine = true,
normalizedName = '';
//If no name, then it means it is a require call, generate an
//internal name.
if (!name) {
isDefine = false;
name = '_@r' + (requireCounter += 1);
}
nameParts = splitPrefix(name);
prefix = nameParts[0];
name = nameParts[1];
if (prefix) {
prefix = normalize(prefix, parentName, applyMap);
pluginModule = getOwn(defined, prefix);
}
//Account for relative paths if there is a base name.
if (name) {
if (prefix) {
if (pluginModule && pluginModule.normalize) {
//Plugin is loaded, use its normalize method.
normalizedName = pluginModule.normalize(name, function (name) {
return normalize(name, parentName, applyMap);
});
} else {
// If nested plugin references, then do not try to
// normalize, as it will not normalize correctly. This
// places a restriction on resourceIds, and the longer
// term solution is not to normalize until plugins are
// loaded and all normalizations to allow for async
// loading of a loader plugin. But for now, fixes the
// common uses. Details in #1131
normalizedName = name.indexOf('!') === -1 ?
normalize(name, parentName, applyMap) :
name;
}
} else {
//A regular module.
normalizedName = normalize(name, parentName, applyMap);
//Normalized name may be a plugin ID due to map config
//application in normalize. The map config values must
//already be normalized, so do not need to redo that part.
nameParts = splitPrefix(normalizedName);
prefix = nameParts[0];
normalizedName = nameParts[1];
isNormalized = true;
url = context.nameToUrl(normalizedName);
}
}
//If the id is a plugin id that cannot be determined if it needs
//normalization, stamp it with a unique ID so two matching relative
//ids that may conflict can be separate.
suffix = prefix && !pluginModule && !isNormalized ?
'_unnormalized' + (unnormalizedCounter += 1) :
'';
return {
prefix: prefix,
name: normalizedName,
parentMap: parentModuleMap,
unnormalized: !!suffix,
url: url,
originalName: originalName,
isDefine: isDefine,
id: (prefix ?
prefix + '!' + normalizedName :
normalizedName) + suffix
};
}
function getModule(depMap) {
var id = depMap.id,
mod = getOwn(registry, id);
if (!mod) {
mod = registry[id] = new context.Module(depMap);
}
return mod;
}
function on(depMap, name, fn) {
var id = depMap.id,
mod = getOwn(registry, id);
if (hasProp(defined, id) &&
(!mod || mod.defineEmitComplete)) {
if (name === 'defined') {
fn(defined[id]);
}
} else {
mod = getModule(depMap);
if (mod.error && name === 'error') {
fn(mod.error);
} else {
mod.on(name, fn);
}
}
}
function onError(err, errback) {
var ids = err.requireModules,
notified = false;
if (errback) {
errback(err);
} else {
each(ids, function (id) {
var mod = getOwn(registry, id);
if (mod) {
//Set error on module, so it skips timeout checks.
mod.error = err;
if (mod.events.error) {
notified = true;
mod.emit('error', err);
}
}
});
if (!notified) {
req.onError(err);
}
}
}
/**
* Internal method to transfer globalQueue items to this context's
* defQueue.
*/
function takeGlobalQueue() {
//Push all the globalDefQueue items into the context's defQueue
if (globalDefQueue.length) {
//Array splice in the values since the context code has a
//local var ref to defQueue, so cannot just reassign the one
//on context.
apsp.apply(defQueue,
[defQueue.length, 0].concat(globalDefQueue));
globalDefQueue = [];
}
}
handlers = {
'require': function (mod) {
if (mod.require) {
return mod.require;
} else {
return (mod.require = context.makeRequire(mod.map));
}
},
'exports': function (mod) {
mod.usingExports = true;
if (mod.map.isDefine) {
if (mod.exports) {
return (defined[mod.map.id] = mod.exports);
} else {
return (mod.exports = defined[mod.map.id] = {});
}
}
},
'module': function (mod) {
if (mod.module) {
return mod.module;
} else {
return (mod.module = {
id: mod.map.id,
uri: mod.map.url,
config: function () {
return getOwn(config.config, mod.map.id) || {};
},
exports: mod.exports || (mod.exports = {})
});
}
}
};
function cleanRegistry(id) {
//Clean up machinery used for waiting modules.
delete registry[id];
delete enabledRegistry[id];
}
function breakCycle(mod, traced, processed) {
var id = mod.map.id;
if (mod.error) {
mod.emit('error', mod.error);
} else {
traced[id] = true;
each(mod.depMaps, function (depMap, i) {
var depId = depMap.id,
dep = getOwn(registry, depId);
//Only force things that have not completed
//being defined, so still in the registry,
//and only if it has not been matched up
//in the module already.
if (dep && !mod.depMatched[i] && !processed[depId]) {
if (getOwn(traced, depId)) {
mod.defineDep(i, defined[depId]);
mod.check(); //pass false?
} else {
breakCycle(dep, traced, processed);
}
}
});
processed[id] = true;
}
}
function checkLoaded() {
var err, usingPathFallback,
waitInterval = config.waitSeconds * 1000,
//It is possible to disable the wait interval by using waitSeconds of 0.
expired = waitInterval && (context.startTime + waitInterval) < new Date().getTime(),
noLoads = [],
reqCalls = [],
stillLoading = false,
needCycleCheck = true;
//Do not bother if this call was a result of a cycle break.
if (inCheckLoaded) {
return;
}
inCheckLoaded = true;
//Figure out the state of all the modules.
eachProp(enabledRegistry, function (mod) {
var map = mod.map,
modId = map.id;
//Skip things that are not enabled or in error state.
if (!mod.enabled) {
return;
}
if (!map.isDefine) {
reqCalls.push(mod);
}
if (!mod.error) {
//If the module should be executed, and it has not
//been inited and time is up, remember it.
if (!mod.inited && expired) {
if (hasPathFallback(modId)) {
usingPathFallback = true;
stillLoading = true;
} else {
noLoads.push(modId);
removeScript(modId);
}
} else if (!mod.inited && mod.fetched && map.isDefine) {
stillLoading = true;
if (!map.prefix) {
//No reason to keep looking for unfinished
//loading. If the only stillLoading is a
//plugin resource though, keep going,
//because it may be that a plugin resource
//is waiting on a non-plugin cycle.
return (needCycleCheck = false);
}
}
}
});
if (expired && noLoads.length) {
//If wait time expired, throw error of unloaded modules.
err = makeError('timeout', 'Load timeout for modules: ' + noLoads, null, noLoads);
err.contextName = context.contextName;
return onError(err);
}
//Not expired, check for a cycle.
if (needCycleCheck) {
each(reqCalls, function (mod) {
breakCycle(mod, {}, {});
});
}
//If still waiting on loads, and the waiting load is something
//other than a plugin resource, or there are still outstanding
//scripts, then just try back later.
if ((!expired || usingPathFallback) && stillLoading) {
//Something is still waiting to load. Wait for it, but only
//if a timeout is not already in effect.
if ((isBrowser || isWebWorker) && !checkLoadedTimeoutId) {
checkLoadedTimeoutId = setTimeout(function () {
checkLoadedTimeoutId = 0;
checkLoaded();
}, 50);
}
}
inCheckLoaded = false;
}
Module = function (map) {
this.events = getOwn(undefEvents, map.id) || {};
this.map = map;
this.shim = getOwn(config.shim, map.id);
this.depExports = [];
this.depMaps = [];
this.depMatched = [];
this.pluginMaps = {};
this.depCount = 0;
/* this.exports this.factory
this.depMaps = [],
this.enabled, this.fetched
*/
};
Module.prototype = {
init: function (depMaps, factory, errback, options) {
options = options || {};
//Do not do more inits if already done. Can happen if there
//are multiple define calls for the same module. That is not
//a normal, common case, but it is also not unexpected.
if (this.inited) {
return;
}
this.factory = factory;
if (errback) {
//Register for errors on this module.
this.on('error', errback);
} else if (this.events.error) {
//If no errback already, but there are error listeners
//on this module, set up an errback to pass to the deps.
errback = bind(this, function (err) {
this.emit('error', err);
});
}
//Do a copy of the dependency array, so that
//source inputs are not modified. For example
//"shim" deps are passed in here directly, and
//doing a direct modification of the depMaps array
//would affect that config.
this.depMaps = depMaps && depMaps.slice(0);
this.errback = errback;
//Indicate this module has be initialized
this.inited = true;
this.ignore = options.ignore;
//Could have option to init this module in enabled mode,
//or could have been previously marked as enabled. However,
//the dependencies are not known until init is called. So
//if enabled previously, now trigger dependencies as enabled.
if (options.enabled || this.enabled) {
//Enable this module and dependencies.
//Will call this.check()
this.enable();
} else {
this.check();
}
},
defineDep: function (i, depExports) {
//Because of cycles, defined callback for a given
//export can be called more than once.
if (!this.depMatched[i]) {
this.depMatched[i] = true;
this.depCount -= 1;
this.depExports[i] = depExports;
}
},
fetch: function () {
if (this.fetched) {
return;
}
this.fetched = true;
context.startTime = (new Date()).getTime();
var map = this.map;
//If the manager is for a plugin managed resource,
//ask the plugin to load it now.
if (this.shim) {
context.makeRequire(this.map, {
enableBuildCallback: true
})(this.shim.deps || [], bind(this, function () {
return map.prefix ? this.callPlugin() : this.load();
}));
} else {
//Regular dependency.
return map.prefix ? this.callPlugin() : this.load();
}
},
load: function () {
var url = this.map.url;
//Regular dependency.
if (!urlFetched[url]) {
urlFetched[url] = true;
context.load(this.map.id, url);
}
},
/**
* Checks if the module is ready to define itself, and if so,
* define it.
*/
check: function () {
if (!this.enabled || this.enabling) {
return;
}
var err, cjsModule,
id = this.map.id,
depExports = this.depExports,
exports = this.exports,
factory = this.factory;
if (!this.inited) {
this.fetch();
} else if (this.error) {
this.emit('error', this.error);
} else if (!this.defining) {
//The factory could trigger another require call
//that would result in checking this module to
//define itself again. If already in the process
//of doing that, skip this work.
this.defining = true;
if (this.depCount < 1 && !this.defined) {
if (isFunction(factory)) {
//If there is an error listener, favor passing
//to that instead of throwing an error. However,
//only do it for define()'d modules. require
//errbacks should not be called for failures in
//their callbacks (#699). However if a global
//onError is set, use that.
if ((this.events.error && this.map.isDefine) ||
req.onError !== defaultOnError) {
try {
exports = context.execCb(id, factory, depExports, exports);
} catch (e) {
err = e;
}
} else {
exports = context.execCb(id, factory, depExports, exports);
}
// Favor return value over exports. If node/cjs in play,
// then will not have a return value anyway. Favor
// module.exports assignment over exports object.
if (this.map.isDefine && exports === undefined) {
cjsModule = this.module;
if (cjsModule) {
exports = cjsModule.exports;
} else if (this.usingExports) {
//exports already set the defined value.
exports = this.exports;
}
}
if (err) {
err.requireMap = this.map;
err.requireModules = this.map.isDefine ? [this.map.id] : null;
err.requireType = this.map.isDefine ? 'define' : 'require';
return onError((this.error = err));
}
} else {
//Just a literal value
exports = factory;
}
this.exports = exports;
if (this.map.isDefine && !this.ignore) {
defined[id] = exports;
if (req.onResourceLoad) {
req.onResourceLoad(context, this.map, this.depMaps);
}
}
//Clean up
cleanRegistry(id);
this.defined = true;
}
//Finished the define stage. Allow calling check again
//to allow define notifications below in the case of a
//cycle.
this.defining = false;
if (this.defined && !this.defineEmitted) {
this.defineEmitted = true;
this.emit('defined', this.exports);
this.defineEmitComplete = true;
}
}
},