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Welcome to GenMotion's documentation!

GenMotion (/gen’motion/) is a Python library for making skeletal animations. It enables easy dataset loading and experiment sharing for synthesizing skeleton-Based human animation with the Python API. It also comes with a easy-to-use and industry-compatible API for Autodesk Maya, Maxon Cinema 4D, and Blender.

The source code is available on Github

Note

This project is under active development.

installation model dataset render

genmotion_tutorials genmotion_api

demo/Conditional Anmation Making

Library overview

Working with datasets

We integrate multiple skeleton-based human motion datasets in GenMotion. For datasets that have different parameterization of the body, we include documents for meta-data descriptions and visualization tools to illustrate characteristics of each dataset.

Benchmarking the state-of-the-arts

To encourage related research in human motion generation and retrieve empirical results from most advanced methods, GenMotion re-produces the training procedure of character motion generation methods by reusing and cleaning the code from official implementation.

Rendering

To achieve real-time animation sampling, we provide communication interface, i.e. client and server interaction, with the 3D modeling software in GenMotion.