#include "myNM.h"
Solves the non-linear problem using bisection method
double bisectionNL(double _a0, double _b0, double _tol);
- a0 is initial value.
- b0 is initial value.
- tol is Tolerance error.
double tol = 0.00001;
double a0 = 1.9;
double b0 = 2.5;
double BM_result;
BM_result = bisectionNL(a0, b0, tol);
double tol = 0.00001;
double a0 = 1.9;
double b0 = 2.5;
double BM_result;
BM_result = bisectionNL(a0, b0, tol);