Skip to content

Latest commit

 

History

History
326 lines (140 loc) · 8.99 KB

CHANGELOG.md

File metadata and controls

326 lines (140 loc) · 8.99 KB

Changelog

Full Changelog

🚀 Enhancements

not sure what (3d / maya ) - #33

Brief description

Use Publisher tool and new creation system in TVPaint integration.

Description

Using new creation system makes TVPaint integration a little bit easier to maintain for artists. Removed unneeded tools Creator and Subset Manager tools. Goal is to keep the integration work as close as possible to previous integration. Some changes were made but primarilly because they were not right using previous system.All creators create instance with final family instead of changing the family during extraction. Render passes are not related to group id but to render layer instance. Render layer is still related to group. Workfile, review and scene render instances are created using autocreators instead of auto-collection during publishing. Subset names are fully filled during publishing but instance labels are filled on refresh with the last known right value. Implemented basic of legacy convertor which should convert render layers and render passes.


🐛 Bug fixes

asdfasdf (2d / nuke ) - #32

Brief description

Setting up deadline for 3dsmax

Description

Setting up deadline for 3dsmax by setting render outputs and viewport camera


Full Changelog

🆕 New features

this is testing pr for changelog generator (3d / maya ) - #21

Brief description

Little introduciton of the PR content.

Description

Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details.

  • some action points which were taken
  • some action points which were taken

feature - about this (2d / nuke ) - #28

this is a description for Pr


🚀 Enhancements

stable release with changelog from milestone (editorial / flame ) - #27

🐛 Bug fixes

feature - also this needs to be included (3d / nuke,maya / ftrack ) - #29

Brief description

This tries to reduce the scattered hardcoded values for renderer attribute names, types and tries to clean up the same things on the RenderSettings class. I've also refactored the usage of it across the code.

Description

  • Delays getting image prefixes per renderer instead of loading project settings three times on import of lib_rendersettings
  • Move over missing image prefixes values that existed on validator but not in lib_rendersettings
  • Move over AOV char logic to lib_rendersettings
  • Readability cosmetic tweaks on some lines which did more complex formatting than needed.
  • Removed lib.RENDER_ATTRS in favor of the now added RenderSettings.get_padding_attr (other logic of lib.RENDER_ATTRS was unused)
import this
this.use(1)

fix: this and that (editorial / flame ) - #30

here is a text


Full Changelog

🆕 New features

this is testing pr for changelog generator (3d / maya ) - #21

Brief description

Little introduciton of the PR content.

Description

Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details. Here is some text describing the Pr in more details.

  • some action points which were taken
  • some action points which were taken

feature - about this (2d / nuke ) - #28

this is a description for Pr


🚀 Enhancements

stable release with changelog from milestone (editorial / flame ) - #27

🐛 Bug fixes

feature - also this needs to be included (3d / nuke,maya / ftrack ) - #29

Brief description

This tries to reduce the scattered hardcoded values for renderer attribute names, types and tries to clean up the same things on the RenderSettings class. I've also refactored the usage of it across the code.

Description

  • Delays getting image prefixes per renderer instead of loading project settings three times on import of lib_rendersettings
  • Move over missing image prefixes values that existed on validator but not in lib_rendersettings
  • Move over AOV char logic to lib_rendersettings
  • Readability cosmetic tweaks on some lines which did more complex formatting than needed.
  • Removed lib.RENDER_ATTRS in favor of the now added RenderSettings.get_padding_attr (other logic of lib.RENDER_ATTRS was unused)
import this
this.use(1)

fix: this and that (editorial / flame ) - #30

here is a text


3.2.0 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.7 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.6 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.5 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.4 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.3 (2021-06-15)

Full Changelog

CI/3.2.0-nightly.2 (2021-06-15)

Full Changelog

Implemented enhancements:

* This Changelog was automatically generated by github_changelog_generator