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Loading a sprites with different width and height is not implemented
Code exposed :
if self.gl.input_format_24bit.get() == 1: try: sprites = sprite_sheet_fs8(filename, chunk_=int(width), rows_=int(rows), columns_=int(columns)) except Exception as error: messagebox.showerror( "Error", "Fail to open spritesheet %s\nError code : %s" % (filename, error)) return else: try: sprites = sprite_sheet_per_pixel(filename, chunk_=int(width), rows_=int(rows), columns_=int(columns)) except Exception as error: messagebox.showerror( "Error", "Fail to open spritesheet %s\nError code : %s" % (filename, error)) return
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Loading a sprites with different width and height is not implemented
Code exposed :
The text was updated successfully, but these errors were encountered: