You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Adding IQM model support would be great for custom games. Adding support for the MD3 model format would be great for mods, specially ones that use Quake 3 assets from the community.
This is out of scope for YQ2. And it would be a lot of work with a very limited gain. I'm not even sure if new model formats could be supported without altering the game API or the network protocol... Thank you for the suggestion, but it ain't gonna happen.
Adding IQM model support would be great for custom games. Adding support for the MD3 model format would be great for mods, specially ones that use Quake 3 assets from the community.
IQM reference: http://sauerbraten.org/iqm/
MD3 reference: https://github.com/mczero80/KMQuake2/blob/87c984801eae94b82c1874558f4818d196ce1c87/renderer/r_model.c#L2129
The text was updated successfully, but these errors were encountered: