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burners.lua
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burners.lua
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local function swap_node(pos, name)
local node = minetest.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
end
local function get_af_active_formspec(fuel_percent, item_percent)
return "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
-- "list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;.75,.5;2,4;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-fuel_percent)..":default_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
-- "list[context;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
-- "listring[context;dst]"..
-- "listring[current_player;main]"..
-- "listring[context;src]"..
-- "listring[current_player;main]"..
-- "listring[context;fuel]"..
-- "listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end
function get_af_inactive_formspec()
return "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
-- "list[context;src;2.75,0.5;1,1;]"..
"list[context;fuel;2.75,2.5;2,2;]"..
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
-- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
-- "list[context;dst;4.75,0.96;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"listring[context;dst]"..
"listring[current_player;main]"..
"listring[context;src]"..
"listring[current_player;main]"..
"listring[context;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
end
local function grab_fuel(inv)
local list = inv:get_list("fuel")
for i,st in ipairs(list) do
if st:get_name() == "forge:coke" or st:get_name() == "geology:anthracite" then
local fuel, remains
fuel, remains = minetest.get_craft_result({
method = "fuel",
width = 1,
items = {
ItemStack(st:get_name())
},
})
if fuel.time > 0 then
-- Take fuel from fuel list
st:take_item()
inv:set_stack("fuel", i, st)
return fuel.time
end
end
end
return 0 -- no fuel found
end
local function burner_on_timer(pos, elapsed)
local meta = minetest.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local fuel_burned = meta:get_float("fuel_burned") or 0
local cook_time_remaining = meta:get_float("cook_time_remaining") or 60
local inv = meta:get_inventory()
local burned = elapsed
local turn_off = false
print("\n\naf timer")
print("fuel_burned: " .. fuel_burned)
print("fuel_time: " .. fuel_time)
if fuel_time > 0 and fuel_burned + elapsed < fuel_time then
fuel_burned = fuel_burned + elapsed
meta:set_float("fuel_burned", fuel_burned + elapsed)
else
local t = grab_fuel(inv)
if t <= 0 then -- out of fuel
--print("out of fuel")
meta:set_float("fuel_time", 0)
meta:set_float("fuel_burned", 0)
burned = fuel_time - fuel_burned
turn_off = true
else
-- roll into the next period
fuel_burned = elapsed - (fuel_time - fuel_burned)
fuel_time = t
--print("fuel remaining: " .. (fuel_time - fuel_burned))
meta:set_float("fuel_time", fuel_time)
meta:set_float("fuel_burned", fuel_burned)
end
end
if burned > 0 then
local remain = cook_time_remaining - burned
print("remain: ".. remain);
if remain > 0 then
meta:set_float("cook_time_remaining", remain)
else
print("finished")
local ore_nodes = minetest.find_nodes_in_area(
{x=pos.x - 5, y=pos.y + 0, z=pos.z - 5},
{x=pos.x + 5, y=pos.y + 9, z=pos.z + 5},
forge.meltable_ores
)
if #ore_nodes > 0 then
local i = math.random(1, #ore_nodes)
local p = ore_nodes[i]
local n = minetest.get_node(p)
if n ~= nil then
minetest.set_node(p, {name=forge.random_melt_product(n.name)})
end
end
meta:set_float("cook_time_remaining", 4)
end
end
if turn_off then
swap_node(pos, "forge:burner")
return
end
fuel_pct = math.floor((fuel_burned * 100) / fuel_time)
-- item_pct = math.floor((fuel_burned * 100) / fuel_time)
meta:set_string("formspec", get_af_active_formspec(fuel_pct, 0))
meta:set_string("infotext", "Fuel: " .. fuel_pct)
--minetest.get_node_timer(pos):start(1.0)
return true
end
minetest.register_node("forge:burner_on", {
description = "Forge Burner (active)",
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
paramtype2 = "facedir",
groups = {cracky=1, refractory=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
stack_max = 1,
can_dig = can_dig,
on_timer = burner_on_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_af_inactive_formspec())
local inv = meta:get_inventory()
inv:set_size('fuel', 4)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
end,
on_punch = function(pos)
swap_node(pos, "forge:burner")
end,
-- on_blast = function(pos)
-- local drops = {}
-- default.get_inventory_drops(pos, "src", drops)
-- default.get_inventory_drops(pos, "fuel", drops)
-- default.get_inventory_drops(pos, "dst", drops)
-- drops[#drops+1] = "machines:machine"
-- minetest.remove_node(pos)
-- return drops
-- end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
minetest.register_node("forge:burner", {
description = "Forge Burner",
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_furnace_front.png"
},
paramtype2 = "facedir",
groups = {cracky=1, refractory=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
stack_max = 1,
can_dig = can_dig,
--on_timer = af_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_af_inactive_formspec())
local inv = meta:get_inventory()
inv:set_size('fuel', 4)
end,
on_metadata_inventory_move = function(pos)
--minetest.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
--minetest.get_node_timer(pos):start(1.0)
end,
on_punch = function(pos, node, player)
swap_node(pos, "forge:burner_on")
minetest.get_node_timer(pos):start(1.0)
end,
-- on_blast = function(pos)
-- local drops = {}
-- default.get_inventory_drops(pos, "src", drops)
-- default.get_inventory_drops(pos, "fuel", drops)
-- default.get_inventory_drops(pos, "dst", drops)
-- drops[#drops+1] = "machines:machine"
-- minetest.remove_node(pos)
-- return drops
-- end,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_move = allow_metadata_inventory_move,
allow_metadata_inventory_take = allow_metadata_inventory_take,
})
minetest.register_craft({
output = 'forge:burner',
recipe = {
{'forge:refractory_clay_brick', 'forge:refractory_clay_brick', 'forge:refractory_clay_brick'},
{'forge:refractory_clay_brick', 'default:furnace', 'forge:refractory_clay_brick'},
{'forge:refractory_clay_brick', 'forge:refractory_clay_brick', 'forge:refractory_clay_brick'},
}
})
if minetest.global_exists("bitumen") and bitumen then
minetest.register_node("forge:oil_burner_on", {
description = "Forge Oil Burner (active)",
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png",
{
image = "default_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 1.5
},
}
},
paramtype2 = "facedir",
groups = {cracky=1, refractory=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
drops = "forge:oil_burner",
on_punch = function(pos)
swap_node(pos, "forge:oil_burner")
end,
})
minetest.register_node("forge:oil_burner", {
description = "Forge Oil Burner",
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_furnace_front.png"
},
paramtype2 = "facedir",
groups = {cracky=1, refractory=1},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
end,
on_punch = function(pos, node, player)
swap_node(pos, "forge:oil_burner_on")
end,
})
minetest.register_abm({
nodenames = {"forge:oil_burner_on"},
interval = 2,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local npos = {x=pos.x, y=pos.y - 1, z=pos.z}
local pnet = bitumen.pipes.get_net(npos)
if not pnet or pnet.buffer <= 0 then
print("oil burner: no oil in pipe")
return -- no oil in the pipe
end
if pnet.fluid ~= "bitumen:heavy_oil" then
print("barrel filler: bad_fluid ".. pnet.fluid)
return -- incompatible fluids
end
local to_take = 1
if pnet.buffer <= to_take then
print("oil burner: not enough fuel")
return
end
local taken, fluid = bitumen.pipes.take_fluid(npos, to_take)
if fluid == "air" then
print("oil burner: failed to take enough fuel")
return
end
local ore_nodes = minetest.find_nodes_in_area(
{x=pos.x - 1, y=pos.y + 1,z=pos.z - 1},
{x=pos.x + 1, y=pos.y + 6, z=pos.z + 1},
forge.meltable_ores
)
if #ore_nodes > 0 then
local i = math.random(1, #ore_nodes)
local p = ore_nodes[i]
local n = minetest.get_node(p)
if n ~= nil then
minetest.set_node(p, {name=forge.random_melt_product(n.name)})
end
end
end
})
minetest.register_craft({
output = 'forge:oil_burner',
type = "shapeless",
recipe = {'forge:burner', 'bitumen:pipe'},
})
end