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main.c
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main.c
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#include <stdio.h>
#include <intrinsic.h>
#include <psg/PSGlib.h>
#include <stdlib.h>
#include <games.h>
// zcc +coleco main.c psg.c -create-app
// zcc +sms main.c psg.c -create-app
// Content.
#define MUSIC_PSG music_psg
#define SOUND1_PSG sound1_psg
#define SOUND2_PSG sound2_psg
#define SOUND3_PSG sound3_psg
#include "psg.h"
#define USE_JOYSTICK 1
int readkey() {
#ifdef USE_JOYSTICK
int k = joystick(1);
if ( k & MOVE_UP ) return '0';
if ( k & MOVE_RIGHT ) return '1';
if ( k & MOVE_DOWN ) return '2';
if ( k & MOVE_DOWN ) return '2';
if ( k & MOVE_FIRE1 ) return 's';
if ( k & MOVE_FIRE1 ) return ' ';
#else
return getk();
#endif
}
void main()
{
printf("%cPSGLib example\n",12);
// Start playing the song
PSGPlay(MUSIC_PSG);
// Just loop
while ( 1 ) {
int k = readkey();
switch ( k ) {
case '0':
PSGSFXPlay(SOUND1_PSG, SFX_CHANNEL2);
break;
case '1':
PSGSFXPlay(SOUND2_PSG, SFX_CHANNEL2);
break;
case '2':
PSGSFXPlay(SOUND3_PSG, SFX_CHANNEL2);
break;
case ' ':
PSGSilenceChannels();
break;
case 's':
PSGRestoreVolumes();
break;
}
PSGFrame();
PSGSFXFrame();
msleep(40);
}
}