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Corrupted Chest Bug After Spawning Mimic #6

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Zaicon opened this issue May 17, 2017 · 0 comments
Open

Corrupted Chest Bug After Spawning Mimic #6

Zaicon opened this issue May 17, 2017 · 0 comments

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@Zaicon
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Zaicon commented May 17, 2017

Description: A newly-placed chest where a mimic was spawned using a Key does not get converted to the database and is considered "corrupted".

How to Reproduce:

  • Spawn a Hallowed/Corrupted/Crimson Mimic using a Light/Dark Key.
  • Place a new chest in the exact same location.
  • The server doesn't seem to see the new chest. Relogging (or otherwise resetting tile data) makes the chest disappear on the client. For some reason, this only happens while this plugin is active, so further investigation is necessary.
mpql added a commit to mpql/InfiniteChestsV3 that referenced this issue Jun 3, 2020
… updates AssemblyInfo.cs to version 1.3.0.0, has my built files
mpql added a commit to mpql/InfiniteChestsV3 that referenced this issue Jun 3, 2020
… updates AssemblyInfo.cs to version 1.3.0.0, has my built files
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