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How to send frames to the plugin from an application? #3
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See SDK/CSVirtualCameraDevice.h: There is an example at the bottom. Basically, create a camera device and then use publishCVPixelBufferFrame or publishIOSurface |
Thanks for the reply. My application is C++. Can you please guide me how can I call from a c++ application? Or if you have a working example even that will help as not familiar with obj C. |
Undefined symbol: OBJC_CLASS$_CSVirtualCameraDevice And plugin does not show up in Catlina under quicktime? |
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