Declaration of Keys
class.
Keys class, to manage generate/reuse keys.
Includes encryption keys as well as evaluation keys. Be careful when serializing/saving keys!
__init__(
client_specs: Optional[ClientSpecs],
cache_directory: Optional[Path, str] = None
)
Get if the keys are already generated.
Get only evaluation keys.
deserialize(serialized_keys: bytes) → Keys
Deserialize keys from bytes.
Args: serialized_keys (bytes): previously serialized keys
Returns: Keys: deserialized keys
generate(
force: bool = False,
seed: Optional[int] = None,
encryption_seed: Optional[int] = None
)
Generate new keys.
Args: force (bool, default = False): whether to generate new keys even if keys are already generated/loaded
seed (Optional[int], default = None): seed for private keys randomness
encryption_seed (Optional[int], default = None): seed for encryption randomness
load(location: Union[str, Path])
Load keys from a location.
Args: location (Union[str, Path]): location to load from
load_if_exists_generate_and_save_otherwise(
location: Union[str, Path],
seed: Optional[int] = None
)
Load keys from a location if they exist, else generate new keys and save to that location.
Args: location (Union[str, Path]): location to load from or save to
seed (Optional[int], default = None): seed for randomness in case keys need to be generated
save(location: Union[str, Path])
Save keys to a location.
Saved keys are not encrypted, so be careful how you store/transfer them!
Args: location (Union[str, Path]): location to save to
serialize() → bytes
Serialize keys into bytes.
Serialized keys are not encrypted, so be careful how you store/transfer them!
Returns: bytes: serialized keys