- small change to module.json
- fix a bad merge to make this thing work :)
- updates for v10 (thanks @anthonyhuber57)
- fix error message
- disabled in v9
- fixed armor category
- fixed focus spells
- fixed bug with hunter's edge
- add some extra checks for slugs
- added more feat and item mappings
- fix cantrips rolling incorrect number of dice
- add more debug messaging
- fix some undefined item errors during the import process
- fix armor potency rune importing as string (should be int)
- fix id of items to be random (this was preventing multiple of the same thing from failing to import, like assurance feat)
- fix explorer's clothing not being importable
- fix focus spells
- update for 0.8.9 compatability
- fix last build (ugh)
- remove debug code
- fix bad versioning (again)
- add deity upon import
- added a note on how to manage inventory on the importer screen.
- fixed bad versioning
- removed the option to not delete inventory, as it doesn't currently work well. it will be re-added in the future
- fixed alignment not being set on import
- fixed Artisan background giving every damn specialty crafting. now the specialty crafting must be added by hand
- added more mappings and blacklist items
- fixed a bug with senses that would break PCs
- set the prototype token name to match the PC name.
- squire background now adds correctly
- background feats are added to the character (but not assigned to the BG location)
- added more mappings and blacklist items
- added more mappings and blacklist items
- added a filter to prevent duplicate feats
- expanded the reporting feature to include system, core, and module version
- imported actors now get full health
- embed the pathbuilder id into the actor flags
- added an additional notification during imports that they can take a minute
- scholar background now adds correctly and adds the assurance feat with the correct skill
- fixed missing class features. some might be doubled and should be cleaned up by hand for now.
- added a reporting feature that auto-reports errors/warnings for missed items
- added more mappings and blacklist items
- fixed errors caused by spellcastingEntry being deleted but spells were not
- added config options for toggling debug and reporting feature
- rewrote the connectors between pathbuilder and herovault to use native api calls instead of janky crap
- changed debug output to match my other modules debug style
- added a few mappings and blacklist items
- revert previous change
- change relative paths to absolute for imports
- fixed the delete all to actually delete all
- include exportsource info within exports to HeroVau.lt
- fix bad config
- integrates with HeroVau.lt module
- map some names in pathbuilder to names within foundry
- added a blacklist of feats/abilities to prevent them from throwing an error, as they're added by other means (eg: class/heritage/ancestry related)
- added some other ways to search for item/feat/ability names to get better matching
- initial release under me
- fixed spell import feature