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setting_project.rst

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Setting up project

You can create project using two ways

First way

  • Create a .NET Core project, I recommend you call it [Game Name] .Assets.
  • Create a Xamarin Forms, WinForms or GTKSharp application, I recommend you call it [Game Name]. [Platform name].
  • After that you need to add references to TDNPGL.Core to all these projects and TDNPGL.Views. [Platform name] to the client project of the game.

Tip

I recommend using the second method because the first is deprecated

Second way

  • Download TDNPGL CLI from github repository
  • Install .NET Cli
  • Type tdnpgl -create [Game Name] in directory for game sources

In-game files

After creation of project, you can see * Directory [Game Name].Assets * [Game Name].sln

[Game Name].Assets contains
  • obj directory
  • Resources directory
  • [Game Name].Assets.csproj
  • Class1.cs

Resources is an directory with every game resources

level_structure.rst